I'm hoping to get some advice to help out one of my players.
Our game is set in the Arthur's Brittannia Dark Era (roughly 500 AD). One of my players has invested 5 dots in Allies, 5 dots in Staff and has a 5 dot Retainer. These represent a ship that he owns, its captain and crew, all of whom work for him.
Recently he has expressed frustration that he doesn't feel he can do a lot with these merit dots and I think a lot of that is down to me as a Storyteller. Narratively, it seems like he should have a small army he can call on at any given time, but my reading of the Allies and Staff merits doesn't reflect this. In fact, from my reading of the Staff merit, it seems like it can do very little even at 5 dots. Allies likewise is quite vague in terms of what they can actually do for you.
I'm looking for advice for how the player can start making use of these merits to make them worth the XP he has invested in them. How have other people made use of these mechanics in your games? Are there any other merits or systems we could employ to represent what's going on narratively?
Our game is set in the Arthur's Brittannia Dark Era (roughly 500 AD). One of my players has invested 5 dots in Allies, 5 dots in Staff and has a 5 dot Retainer. These represent a ship that he owns, its captain and crew, all of whom work for him.
Recently he has expressed frustration that he doesn't feel he can do a lot with these merit dots and I think a lot of that is down to me as a Storyteller. Narratively, it seems like he should have a small army he can call on at any given time, but my reading of the Allies and Staff merits doesn't reflect this. In fact, from my reading of the Staff merit, it seems like it can do very little even at 5 dots. Allies likewise is quite vague in terms of what they can actually do for you.
I'm looking for advice for how the player can start making use of these merits to make them worth the XP he has invested in them. How have other people made use of these mechanics in your games? Are there any other merits or systems we could employ to represent what's going on narratively?
Comment