So I posted this question on reddit while waiting for validation of my account here, so I am now transplanting this here in hopes of getting more opinions to help me make sense of this as it caused a lengthy argument at the table lol.
so we ran our first VTR game recently and ended up having a 30-45 min halt of game discussion about hunger frenzy, and our different ideas of how that should work. This is mostly between me and another setting veteran as the other two players are newbies.
The story attached is that my friend used his herd to get himself to 5 Vitae (which I'm fine with, I wouldn't make a player frenzy on Herd unless they were REALLY low since it's a Merit) then went hunting afterwards. During this hunt he used a point of Vitae to gain the benefit of adding his discipline to the hunt roll putting him at 4 where I then warned him: "hey, that puts you at hungry and you'll have to roll to resist frenzy." Which then spawned this entire argument.
So, as far as my understanding of this rule goes; a Frenzy happens when a Kindred is introduced to a strong enough stimulus to cause the Beast to stir and want to let loose; i believed that means at vitae 4 or lower is when you count as “hungry” and begin to risk a hunger frenzy, this is furthered by the fact in the VtR2E core book it labels hungry as a -2 penalty for resisting a frenzy, and has that further labeled at 4 or less Vitae. This would mean that effectively 36% of the track(0-4) is not a good place to be in for a sane person, and would get worse as the time goes on. However, I also know that they could just top off when they get to about 5 fairly easily taking advantage of Herd or Feeding Grounds. Their concern is that if we run things like that they’re just gonna bleed humanity every time they try and feed.
My veteran player believes they should only risk hunger frenzy at 2 or lower which feels like it would easily be avoided and never used unless I force them in a situation that bleeds them of Vitae which feels scummy and gamy to me to just invoke a feeling of being monsters.
So, how do you fellow STs handle this? Or how have you seen this handled as players? The fine folks at Reddit who have answered this have given me the impression that we're both right. I'm right that yes, a hunger frenzy COULD happen at Vitae 4 or less, but perhaps not in the context I was employing it, as the Kindred is already indulging in what the Beast wants to begin with. That would mean instead that I wouldn't make my players roll for Hunger while feeding above 2 Vitae, but if they sat at 3-4 they'd instead need to resist it incase they came across a strong sent of blood, or saw an open bloody wound from a Vessel instead...is that an accurate thought path?
so we ran our first VTR game recently and ended up having a 30-45 min halt of game discussion about hunger frenzy, and our different ideas of how that should work. This is mostly between me and another setting veteran as the other two players are newbies.
The story attached is that my friend used his herd to get himself to 5 Vitae (which I'm fine with, I wouldn't make a player frenzy on Herd unless they were REALLY low since it's a Merit) then went hunting afterwards. During this hunt he used a point of Vitae to gain the benefit of adding his discipline to the hunt roll putting him at 4 where I then warned him: "hey, that puts you at hungry and you'll have to roll to resist frenzy." Which then spawned this entire argument.
So, as far as my understanding of this rule goes; a Frenzy happens when a Kindred is introduced to a strong enough stimulus to cause the Beast to stir and want to let loose; i believed that means at vitae 4 or lower is when you count as “hungry” and begin to risk a hunger frenzy, this is furthered by the fact in the VtR2E core book it labels hungry as a -2 penalty for resisting a frenzy, and has that further labeled at 4 or less Vitae. This would mean that effectively 36% of the track(0-4) is not a good place to be in for a sane person, and would get worse as the time goes on. However, I also know that they could just top off when they get to about 5 fairly easily taking advantage of Herd or Feeding Grounds. Their concern is that if we run things like that they’re just gonna bleed humanity every time they try and feed.
My veteran player believes they should only risk hunger frenzy at 2 or lower which feels like it would easily be avoided and never used unless I force them in a situation that bleeds them of Vitae which feels scummy and gamy to me to just invoke a feeling of being monsters.
So, how do you fellow STs handle this? Or how have you seen this handled as players? The fine folks at Reddit who have answered this have given me the impression that we're both right. I'm right that yes, a hunger frenzy COULD happen at Vitae 4 or less, but perhaps not in the context I was employing it, as the Kindred is already indulging in what the Beast wants to begin with. That would mean instead that I wouldn't make my players roll for Hunger while feeding above 2 Vitae, but if they sat at 3-4 they'd instead need to resist it incase they came across a strong sent of blood, or saw an open bloody wound from a Vessel instead...is that an accurate thought path?
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