So, say someone (probably a Dragon/Acolyte team) finds a way to revive this Slavic clan of Thing wannabes, and successfully brings them back to unlife. How we got there was probably worth a chronicle, but this is about what happens now that they're back, confused little blood blobs in an unfamiliar world.
What Disciplines are inherent, you think, and what's a mature (ie, playable) one's Clan Curse? Maybe the reason the werewolves decided NOPE is because their Clan Discipline is something relating to spirits and ephemeral beings (besides the fact that they were probably raided for blood and were understandably pissed)?
I mainly ask because they sounded awesome.
What Disciplines are inherent, you think, and what's a mature (ie, playable) one's Clan Curse? Maybe the reason the werewolves decided NOPE is because their Clan Discipline is something relating to spirits and ephemeral beings (besides the fact that they were probably raided for blood and were understandably pissed)?
I mainly ask because they sounded awesome.
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