Hey guys, how are all of you doing? Today I felt it was time to share something with you all that I haven't gotten the chance to until now. You see about a year and a half ago I began work on a custom Clan for our game group's Vampire:The Requiem chronicle to act as a story element as well as providing the group an alternative Clan option to play test for me if they so chose. One of my players, who had lost his character due to a heroic sacrifice during a previous session, enthusiastically agreed and together we were able to create the very first version of what was about to become one of my very favorite projects as it went through two revisions during the course of the chronicle. After a couple evolutions the concept was that this clan was in fact the very same clan that was branded with the name Traditore and was very nearly annihilated by the purge instigated by the Julii. This clan was a clan of warrior-philosophers who had a very deep understanding of vampire nature and had access to powers that utilized Frenzy in various strange and interesting ways-which they used to deadly effect if provoked in battle. These powers, along with the desire to keep the Clan's safety assured by fulfilling the demands of the Nemeses led to suspicion against their people, and that suspicion turned to hatred and finally led to the purge against them- a purge dedicated to eradicating every last trace of the "Traditores" from the face of the earth. Fortunately as things are wont to do in the World of Darkness the purge was not as successful as the Julii had hoped, but had come pretty damn near close. Some of the clan were able to escape death by fleeing to places the Roman kindred feared to tread, while others were able to hide in plain sight by masquerading as Kindred from other clans ( Gangrel being the most common, as they shared many similarities with the Savages), but the damage was done: While some of the clan were able to survive their recorded history did not- thus making these few survivors the sole possessors of their legacy. Despite all that had been lost some things did endure, things that would would never be forgotten as long as at least one of the clan survived, and the greatest of these last pieces of their history was their very name: Clan Einarr.
The results of the Einarr's performance were immensely satisfying and while there have been a couple of detractors ( the biggest one being a player who is leery of custom content because he feels that it diminishes what WoD is about), overall the clan was well received. As such I am very happy to announce that after long last, I am ready to share one of my two favorite custom creations with you, and hope that you enjoy them as much as I have.
For this topic I will be placing two versions of the Einarr on here for you to review and possibly use if you would like to include them into your Chronicle. The first being the Requiem version of the Einarr, a powerful clan of forgotten warriors who share a common ancestry with the Gangrel and possessing the powerful and mysterious Frenzy manipulating Discipline known as Berserkir. This version of the Einarr was incredibly fun to make and plays quite smoothly, though admittedly was heavily based off of the Gangrel -both nWoD and oWoD- thus they possess several similarities to the Savages in terms of flavor and abilities.
The second and personally more exciting version are the Blood and Smoke Einarr. Unlike their Requiem counterparts the B&S Einarr are still very much in development and are very divergent from their Requiem selves, as instead of being a Roman afiliated Clan with an affinity for the Beast they are now a Clan tied to the archetype of the wrathful, undying warrior which is prevalent in many Germanic and Norse folktales, becoming as nebulous as the other five existing Clans of Kindred. While not completely finished, I will put up what I have completed up here for your enjoyment.
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Clan Einarr
Nickname: Lone Warriors (among themselves), Traditores ( to the hazy memories of elders and history texts)
Origins: Thanks to the purge that nearly wiped out their entire clan, the vast majority of Einarr tonight know very precious little of their clan's history, though the few elders of their clan that remain tell a story of how their people came to be. Long ago before the Camarilla existed there was a young woman named Enya who was born in a powerful city-state within a mountainous region of the world who was very brave and fierce. No women and very few men could match her passion and near reckless courage, and even fewer could stand against her when it came to a fight. This made her very desirable and many men frequently came to take her as their wife, however she would always refuse unless they would fulfill a condition of her choosing. In this case the terms of her acceptance of their proposals was always the same: defeat her in unarmed combat. Convinced that they would be the ones to finally gain her hand in matrimony, every prospective husband accepted her challenge. Every prospective husband failed. This cycle continued for years, and with every passing year Enya became more and more disillusioned and dissatisfied with the men of her home until one evening after the latest defeat of yet another suitor she packed a small number of her belongings and set off alone into the night towards the mountains. Sadly this proved to be a grave mistake, and the last one she would ever make as a living person. Many of her former suitors had grown to resent her and in their hatred they gathered together in order to ambush her. And ambush her they did, for no sooner had she ventured a third of the way into the mountains she was beset upon by the lot of them. From here storytellers are incredibly vague on what exactly happened next, but most agree that while Enya was certainly able to hold her own and even kill some of her would be murderers, in the end she was still a mortal woman and could not fend off all of them. She was murdered by those who once wanted to be with her and her body was cast into a dark crevasse off the mountain path.
Ordinarily this is how the story would end, but as with the origins of all clans, Enya's tale did not end with the crevasse. It is said that as her soul prepared to move on to the underworld, Enya came face to face with a monster that called that dark place home, a creature of shadow and dust from the mountains above. The creature stated that it was aware of Enya's plight and offered her an opportunity that was greater than any other; a second chance, as well as the means to take revenge on those who had so brutally killed her. Enya wasted no time in agreeing to it, eager to wreak vengeance upon those wretched men. The monster chuckled and gave her a word of warning before performing it's task: "Be aware, nothing will ever go back to the way it once was, let us hope you do not regret your choice.". Before the young woman could inquire as to what the creature meant it then enveloped her, flowing into her broken body, suffusing every part of her with a howling, snarling hunger. The monster quickly withdrew from her body and then seeped into the shadows from whence it came as Enya clawed her way up the walls of the crevasse with a tenacity never displayed by her before and within a matter of moments she had made it back up the path. As luck would have it, the men who thought they had ride themselves of her had made camp for the night not far from the crevasse. Like a spirit she descended upon her attackers one by one, a hellish hunger making her chest tight and her limbs shake with barely contained need- a need for something only these despicable men could provide her. Without wasting any time she sank her teeth into the flesh of the first of her murders and for the first time in her life she felt such pleasure, and in an instant what felt like a dam broke within her, freeing Enya from the stifling inhibitions she set for herself. She deeply and greedily drew the life's blood of her first victim into herself, then her second, then her third. It was only when she attempted to drain her fourth when the remaining men were alerted to her presence.
Frightened by what was surely a vengeful specter, nonetheless the survivors again attempted to put down the woman known as Enya, only this time things went wildly out of their favor. Enya fought as though she was possessed by a demon, biting, clawing, wrenching and breaking anyone who would come into arms reach. Her strength was equal to that of the gods, and her flesh withstood blows that could crush any ordinary woman in no time at all. Once more story tellers become vague at this point and details on how the battle was concluded vary from either Enya's murderers losing their nerve and attempting to flee from the devil-woman or they hold their ground and nobly face their deaths, but all agree that once all was said and done only one remained, maimed and lying in a pool of his own blood. As Enya approached the dying murderer and prepared to fulfill her vengeance, something unexpected happened, something that made the undying woman pause. The young man, who story tellers never name thanks to the Fog of Eternity, admitted to his mistake and sincerely asked for her forgiveness. No pleading, no bargaining, this nameless man who was not much older than a boy simply asked as his dying request for her to forgive him. Her mind cleared from the crimson haze of hunger that filled it despite the copious amounts of sweet, still warm blood that saturated the rocky path, she knelled beside the gravely wounded man and gave her answer. She did indeed forgive him, though in a way no one could of expected- Enya Embraced the man and took him to be her companion. No one had ever had the honor to admit to defeat by her before, and she was intrigued. Together the two of them then set off by down from the mountains, as obviously there were many questions about their new state of existence that needed to be answered, and Enya realized that those answers would be easier to discover if she possessed help.
Over the course of several years Enya and her companion discovered many things about their condition; some advantageous, others deleterious, but all were far beyond that of mortal capability. The greatest disadvantages were quite troublesome and heartbreaking: the very light of the sun scorched their flesh like fire and flames themselves were equally punishing, the very presence of either also elicited great and uncontrollable bouts of mind clouding, primal fear. Not only fear, but feelings of hunger and irritation were always in danger of magnifying into equally deadly states of animal-like mindlessness, which greatly vexed the proud warrioress. Compounding this risk of mindlessness was something within her that was born during her time in the crevasse- the rage and hatred she felt during the night of her death never fully went away, and that anger lingered in the back of her mind at all times. Not only that, the rage that served to call the monster that resurrected her seemed to seep into her companion as well, infecting him with her undying malevolence. Other limitations were the near overwhelming desire to sleep during the day as well as the inability to gain sustenance from anything other than blood. While the limitations were great, the gifts that were bestowed upon them were almost enough to outshine them. While blood was the only thing they could ingest they quickly discovered that it granted Enya and her companion a myriad assortment of powers such as the ability to amplify their strength, the capability to undo virtually any wound no matter the severity ( provided they had enough blood at hand to convert into Vitae), and allow them to access other.. stranger powers. Enya discovered that her strength could be heightened even more to levels that far surpassed what she ever possessed before. Her body which was once vibrant and hale, now was as hard as stone yet as vigorous as a furious bear, her unliving state ironically granting her more vitality than she had during her breathing days. But most of all, Enya and her traveling companion possessed powers that tapped into the snarling hunger within them, that dark Beast that howled deep inside their souls and with it draw forth a potent weapon- control. Not total control of the Beast, but enough to make Enya realize what a powerful tool she had in her hands. Enya could enter strange variations of the Frenzies that would sometimes plague her, though unlike normal Frenzy she was capable of directing her Bestial half in a sense. To Enya it was if she was standing outside her body, observing and commanding it in a limited fashion, wielding her own Frenzied form as a weapon. This control was far from perfect, and inevitably she would lose rein of her body and enter a normal episode of her bestial madness, though to her the advantages outweighed the risk of succumbing to Frenzy.
During their travels the pair of undying warriors found that they were far from alone in the night, and quickly came into contact with others who shunned the sun and drank the blood of living men. They met women who possessed amazing gifts of strength similar to them, yet were also faster than the winds and capable of enthralling entire crowds with little more than a sultry glance and a kind word. They ran afoul monstrous children of equal strength, yet they could control and amplify one's darkest fears and fade into the shadows of their dank hiding places. They learned from secretive sages who could see into mind and soul, and from both could withdraw the most closely guarded secrets as quickly as their bodies could move through the night. They hunted with savage warriors who could change their form as they pleased and speak with beasts and the Beast- though not in the same why Enya and her companion could. All of these Kindred shared many similarities to the two travelers yet at the same time there were two things that separated them from the pair; they were far more numerous than the pair, whole clans of undead monsters in fact, and while they outnumbered Enya and her counterpart none of them had powers over the Beast quite like they did- though the Savage ones had similar capabilities. These Savage ones, or Gangrel as Enya learned to call them, showed the most interest towards her and her abilities and for a number of years the two of them traveled with a small band of these bestial undead.
At first the Gangrel believed Enya and her childe to simply be the progenitors of a strange variation of their clan, a bloodline with a peculiar connection to the Beast, but as time went on and they learned more about their new companions it became clear that they had stumbled upon something much more exciting. Enya's strange abilities, the story of her transformation, the embracing of her childe, all of it pointed to one thing: Enya was the mother of what was surely to be a new clan of Kindred. At the news of being something something that had yet to be seen by the undead in that age, of being the first of a new line of the Damned, Enya was said to have let out a howling fit of laughter. How ironic, the woman who had refused any advances by her suitors and had lost all chances of settling down and raising a family of her own was ( in her mind) chosen by the gods to birth a line of monsters into the world, and she relished the notion. The warrioress and her childe studied under the Gangrel extensively during this time, learning more of what it meant to be a vampire while at the same time growing stronger, their mastery of the power Enya's Blood granted them becoming more and more refined as they put the limits of their abilities to the test over and over again. As she trained, Enya gradually incorporated some of the Gangrel's teachings into her Discipline, allowing the power of the Blood to alter her physical form in small ways to compliment her killing prowess when in the throes of Frenzy- much to the approval of her teachers and her childe. Eventually the time came when Enya was satisfied with all she learned and together she and her nameless childe parted ways with their primal mentors in order to finally seize the night in her own way, though in their honor she decided to name the powers she had perfected after the natural ferocity displayed by the Gangrel in battle- Berserkir.
The powers of Berserkir gave Enya and her companion an edge that many other vampires lacked, though they still were greatly outnumbered by their cousins, a problem that the warrioress was determined to quickly solve. After almost thirty years of undeath Enya embraced a second childe, allowing the number of this new "race" grow from two to three. A decade later her childe also embraced a fledgeling and Enya's brood became four, and eventually the four became five, then six. Within twenty years time it is said that from Enya and her childe grew a clan of over a hundred strong, and these vampires then spread to several different lands, eager to find their place in the night. Story tellers vary wildly on what happened next, but many agree that around this time Enya had disappeared, though few agree as to what exactly happened to her. Theories range from Enya being diablerized by one of her grandchilder or even her first childe himself to her simply wandering into the night alone, content that her newborn clan could survive without her continued guidance. What is also agreed on by most "scholars" among modern Einarr is that their very clan name did not come from Enya either, and was instead decided upon by her first childe and his progeny. Out of respect to Enya and her days of living as a powerful and independent warrior maiden as well as being influenced by his long years of traveling among the Gangrel, the first childe of Enya christened the clan with the name Einarr, after the lonesome and fierce nature of his sire. The Einarr would inherit this sense of independence and competitive spirit, and it is said that it was a rare night indeed in those early for two Einarr to meet each other without challenging each other to brutal ( and often fatal) tests of strength and skill in their progenitors honor, thus earning them the the nickname of the Lone Warriors. Despite that the clan grew strong and numerous, and a proud culture of immortal warriors came into existence.
The rest, as the surviving Einarr elders say, is lost history. At some point the Einarr encountered the young Julii and were enticed by the allure of a Kindred nation, thus becoming some of the first citizens of the Camarilla. It was during this time that the focus of the Einarr shifted from one of savage combat to inflection and study. The learned and civilized atmosphere of the Camarilla allowed for a way of life their former existence did not offer, and many of the Lone Warriors eagerly devoted themselves to scholarly pursuits in addition to the war-like nature all their kinsman possessed. The Einarr gradually evolved into something more than a tribe of barbaric fighters- they became honorable guardians, noble teachers, and proud senators. Together they aided the Julii in their annexation of the other clans and the construction of the great necropolis- with themselves always being sure to be at the right hand of the Founders. Sadly all things must come to an end; the Julii wished to deny the Stridges their tribute of pilfered flesh and the Einarr advised against it, concerned with what the consequences might of been for such defiance against what appeared to be insurmountable foes should they of angered the Birds. The Julii did not take well to this reprisal and vented their displeasure accordingly- by branding the Einarr traitors and convincing the other clans to aid them in the destruction of what surely were loyalists of the Stridges. And as history remembers it the Founders succeeded, the Einarr were destroyed and all evidence of their existence was erased, including their name. It is most fortunate indeed that sometimes History forgets important little details, something that the modern surviving Einarr are immensely grateful for.
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And there you have it, the origins of the Requiem Einarr! I will be adding more information on them over the next few days but for now I will be taking little break, for this took me as very long time to compile and I require some sleep haha. the next entry will cover the modern survivors and character creation elements, as well as the Discipline Berserkir! In the meantime, I hope you enjoy reading this and it gets your interest in them peaked!
The results of the Einarr's performance were immensely satisfying and while there have been a couple of detractors ( the biggest one being a player who is leery of custom content because he feels that it diminishes what WoD is about), overall the clan was well received. As such I am very happy to announce that after long last, I am ready to share one of my two favorite custom creations with you, and hope that you enjoy them as much as I have.
For this topic I will be placing two versions of the Einarr on here for you to review and possibly use if you would like to include them into your Chronicle. The first being the Requiem version of the Einarr, a powerful clan of forgotten warriors who share a common ancestry with the Gangrel and possessing the powerful and mysterious Frenzy manipulating Discipline known as Berserkir. This version of the Einarr was incredibly fun to make and plays quite smoothly, though admittedly was heavily based off of the Gangrel -both nWoD and oWoD- thus they possess several similarities to the Savages in terms of flavor and abilities.
The second and personally more exciting version are the Blood and Smoke Einarr. Unlike their Requiem counterparts the B&S Einarr are still very much in development and are very divergent from their Requiem selves, as instead of being a Roman afiliated Clan with an affinity for the Beast they are now a Clan tied to the archetype of the wrathful, undying warrior which is prevalent in many Germanic and Norse folktales, becoming as nebulous as the other five existing Clans of Kindred. While not completely finished, I will put up what I have completed up here for your enjoyment.
_________
Clan Einarr
Nickname: Lone Warriors (among themselves), Traditores ( to the hazy memories of elders and history texts)
Origins: Thanks to the purge that nearly wiped out their entire clan, the vast majority of Einarr tonight know very precious little of their clan's history, though the few elders of their clan that remain tell a story of how their people came to be. Long ago before the Camarilla existed there was a young woman named Enya who was born in a powerful city-state within a mountainous region of the world who was very brave and fierce. No women and very few men could match her passion and near reckless courage, and even fewer could stand against her when it came to a fight. This made her very desirable and many men frequently came to take her as their wife, however she would always refuse unless they would fulfill a condition of her choosing. In this case the terms of her acceptance of their proposals was always the same: defeat her in unarmed combat. Convinced that they would be the ones to finally gain her hand in matrimony, every prospective husband accepted her challenge. Every prospective husband failed. This cycle continued for years, and with every passing year Enya became more and more disillusioned and dissatisfied with the men of her home until one evening after the latest defeat of yet another suitor she packed a small number of her belongings and set off alone into the night towards the mountains. Sadly this proved to be a grave mistake, and the last one she would ever make as a living person. Many of her former suitors had grown to resent her and in their hatred they gathered together in order to ambush her. And ambush her they did, for no sooner had she ventured a third of the way into the mountains she was beset upon by the lot of them. From here storytellers are incredibly vague on what exactly happened next, but most agree that while Enya was certainly able to hold her own and even kill some of her would be murderers, in the end she was still a mortal woman and could not fend off all of them. She was murdered by those who once wanted to be with her and her body was cast into a dark crevasse off the mountain path.
Ordinarily this is how the story would end, but as with the origins of all clans, Enya's tale did not end with the crevasse. It is said that as her soul prepared to move on to the underworld, Enya came face to face with a monster that called that dark place home, a creature of shadow and dust from the mountains above. The creature stated that it was aware of Enya's plight and offered her an opportunity that was greater than any other; a second chance, as well as the means to take revenge on those who had so brutally killed her. Enya wasted no time in agreeing to it, eager to wreak vengeance upon those wretched men. The monster chuckled and gave her a word of warning before performing it's task: "Be aware, nothing will ever go back to the way it once was, let us hope you do not regret your choice.". Before the young woman could inquire as to what the creature meant it then enveloped her, flowing into her broken body, suffusing every part of her with a howling, snarling hunger. The monster quickly withdrew from her body and then seeped into the shadows from whence it came as Enya clawed her way up the walls of the crevasse with a tenacity never displayed by her before and within a matter of moments she had made it back up the path. As luck would have it, the men who thought they had ride themselves of her had made camp for the night not far from the crevasse. Like a spirit she descended upon her attackers one by one, a hellish hunger making her chest tight and her limbs shake with barely contained need- a need for something only these despicable men could provide her. Without wasting any time she sank her teeth into the flesh of the first of her murders and for the first time in her life she felt such pleasure, and in an instant what felt like a dam broke within her, freeing Enya from the stifling inhibitions she set for herself. She deeply and greedily drew the life's blood of her first victim into herself, then her second, then her third. It was only when she attempted to drain her fourth when the remaining men were alerted to her presence.
Frightened by what was surely a vengeful specter, nonetheless the survivors again attempted to put down the woman known as Enya, only this time things went wildly out of their favor. Enya fought as though she was possessed by a demon, biting, clawing, wrenching and breaking anyone who would come into arms reach. Her strength was equal to that of the gods, and her flesh withstood blows that could crush any ordinary woman in no time at all. Once more story tellers become vague at this point and details on how the battle was concluded vary from either Enya's murderers losing their nerve and attempting to flee from the devil-woman or they hold their ground and nobly face their deaths, but all agree that once all was said and done only one remained, maimed and lying in a pool of his own blood. As Enya approached the dying murderer and prepared to fulfill her vengeance, something unexpected happened, something that made the undying woman pause. The young man, who story tellers never name thanks to the Fog of Eternity, admitted to his mistake and sincerely asked for her forgiveness. No pleading, no bargaining, this nameless man who was not much older than a boy simply asked as his dying request for her to forgive him. Her mind cleared from the crimson haze of hunger that filled it despite the copious amounts of sweet, still warm blood that saturated the rocky path, she knelled beside the gravely wounded man and gave her answer. She did indeed forgive him, though in a way no one could of expected- Enya Embraced the man and took him to be her companion. No one had ever had the honor to admit to defeat by her before, and she was intrigued. Together the two of them then set off by down from the mountains, as obviously there were many questions about their new state of existence that needed to be answered, and Enya realized that those answers would be easier to discover if she possessed help.
Over the course of several years Enya and her companion discovered many things about their condition; some advantageous, others deleterious, but all were far beyond that of mortal capability. The greatest disadvantages were quite troublesome and heartbreaking: the very light of the sun scorched their flesh like fire and flames themselves were equally punishing, the very presence of either also elicited great and uncontrollable bouts of mind clouding, primal fear. Not only fear, but feelings of hunger and irritation were always in danger of magnifying into equally deadly states of animal-like mindlessness, which greatly vexed the proud warrioress. Compounding this risk of mindlessness was something within her that was born during her time in the crevasse- the rage and hatred she felt during the night of her death never fully went away, and that anger lingered in the back of her mind at all times. Not only that, the rage that served to call the monster that resurrected her seemed to seep into her companion as well, infecting him with her undying malevolence. Other limitations were the near overwhelming desire to sleep during the day as well as the inability to gain sustenance from anything other than blood. While the limitations were great, the gifts that were bestowed upon them were almost enough to outshine them. While blood was the only thing they could ingest they quickly discovered that it granted Enya and her companion a myriad assortment of powers such as the ability to amplify their strength, the capability to undo virtually any wound no matter the severity ( provided they had enough blood at hand to convert into Vitae), and allow them to access other.. stranger powers. Enya discovered that her strength could be heightened even more to levels that far surpassed what she ever possessed before. Her body which was once vibrant and hale, now was as hard as stone yet as vigorous as a furious bear, her unliving state ironically granting her more vitality than she had during her breathing days. But most of all, Enya and her traveling companion possessed powers that tapped into the snarling hunger within them, that dark Beast that howled deep inside their souls and with it draw forth a potent weapon- control. Not total control of the Beast, but enough to make Enya realize what a powerful tool she had in her hands. Enya could enter strange variations of the Frenzies that would sometimes plague her, though unlike normal Frenzy she was capable of directing her Bestial half in a sense. To Enya it was if she was standing outside her body, observing and commanding it in a limited fashion, wielding her own Frenzied form as a weapon. This control was far from perfect, and inevitably she would lose rein of her body and enter a normal episode of her bestial madness, though to her the advantages outweighed the risk of succumbing to Frenzy.
During their travels the pair of undying warriors found that they were far from alone in the night, and quickly came into contact with others who shunned the sun and drank the blood of living men. They met women who possessed amazing gifts of strength similar to them, yet were also faster than the winds and capable of enthralling entire crowds with little more than a sultry glance and a kind word. They ran afoul monstrous children of equal strength, yet they could control and amplify one's darkest fears and fade into the shadows of their dank hiding places. They learned from secretive sages who could see into mind and soul, and from both could withdraw the most closely guarded secrets as quickly as their bodies could move through the night. They hunted with savage warriors who could change their form as they pleased and speak with beasts and the Beast- though not in the same why Enya and her companion could. All of these Kindred shared many similarities to the two travelers yet at the same time there were two things that separated them from the pair; they were far more numerous than the pair, whole clans of undead monsters in fact, and while they outnumbered Enya and her counterpart none of them had powers over the Beast quite like they did- though the Savage ones had similar capabilities. These Savage ones, or Gangrel as Enya learned to call them, showed the most interest towards her and her abilities and for a number of years the two of them traveled with a small band of these bestial undead.
At first the Gangrel believed Enya and her childe to simply be the progenitors of a strange variation of their clan, a bloodline with a peculiar connection to the Beast, but as time went on and they learned more about their new companions it became clear that they had stumbled upon something much more exciting. Enya's strange abilities, the story of her transformation, the embracing of her childe, all of it pointed to one thing: Enya was the mother of what was surely to be a new clan of Kindred. At the news of being something something that had yet to be seen by the undead in that age, of being the first of a new line of the Damned, Enya was said to have let out a howling fit of laughter. How ironic, the woman who had refused any advances by her suitors and had lost all chances of settling down and raising a family of her own was ( in her mind) chosen by the gods to birth a line of monsters into the world, and she relished the notion. The warrioress and her childe studied under the Gangrel extensively during this time, learning more of what it meant to be a vampire while at the same time growing stronger, their mastery of the power Enya's Blood granted them becoming more and more refined as they put the limits of their abilities to the test over and over again. As she trained, Enya gradually incorporated some of the Gangrel's teachings into her Discipline, allowing the power of the Blood to alter her physical form in small ways to compliment her killing prowess when in the throes of Frenzy- much to the approval of her teachers and her childe. Eventually the time came when Enya was satisfied with all she learned and together she and her nameless childe parted ways with their primal mentors in order to finally seize the night in her own way, though in their honor she decided to name the powers she had perfected after the natural ferocity displayed by the Gangrel in battle- Berserkir.
The powers of Berserkir gave Enya and her companion an edge that many other vampires lacked, though they still were greatly outnumbered by their cousins, a problem that the warrioress was determined to quickly solve. After almost thirty years of undeath Enya embraced a second childe, allowing the number of this new "race" grow from two to three. A decade later her childe also embraced a fledgeling and Enya's brood became four, and eventually the four became five, then six. Within twenty years time it is said that from Enya and her childe grew a clan of over a hundred strong, and these vampires then spread to several different lands, eager to find their place in the night. Story tellers vary wildly on what happened next, but many agree that around this time Enya had disappeared, though few agree as to what exactly happened to her. Theories range from Enya being diablerized by one of her grandchilder or even her first childe himself to her simply wandering into the night alone, content that her newborn clan could survive without her continued guidance. What is also agreed on by most "scholars" among modern Einarr is that their very clan name did not come from Enya either, and was instead decided upon by her first childe and his progeny. Out of respect to Enya and her days of living as a powerful and independent warrior maiden as well as being influenced by his long years of traveling among the Gangrel, the first childe of Enya christened the clan with the name Einarr, after the lonesome and fierce nature of his sire. The Einarr would inherit this sense of independence and competitive spirit, and it is said that it was a rare night indeed in those early for two Einarr to meet each other without challenging each other to brutal ( and often fatal) tests of strength and skill in their progenitors honor, thus earning them the the nickname of the Lone Warriors. Despite that the clan grew strong and numerous, and a proud culture of immortal warriors came into existence.
The rest, as the surviving Einarr elders say, is lost history. At some point the Einarr encountered the young Julii and were enticed by the allure of a Kindred nation, thus becoming some of the first citizens of the Camarilla. It was during this time that the focus of the Einarr shifted from one of savage combat to inflection and study. The learned and civilized atmosphere of the Camarilla allowed for a way of life their former existence did not offer, and many of the Lone Warriors eagerly devoted themselves to scholarly pursuits in addition to the war-like nature all their kinsman possessed. The Einarr gradually evolved into something more than a tribe of barbaric fighters- they became honorable guardians, noble teachers, and proud senators. Together they aided the Julii in their annexation of the other clans and the construction of the great necropolis- with themselves always being sure to be at the right hand of the Founders. Sadly all things must come to an end; the Julii wished to deny the Stridges their tribute of pilfered flesh and the Einarr advised against it, concerned with what the consequences might of been for such defiance against what appeared to be insurmountable foes should they of angered the Birds. The Julii did not take well to this reprisal and vented their displeasure accordingly- by branding the Einarr traitors and convincing the other clans to aid them in the destruction of what surely were loyalists of the Stridges. And as history remembers it the Founders succeeded, the Einarr were destroyed and all evidence of their existence was erased, including their name. It is most fortunate indeed that sometimes History forgets important little details, something that the modern surviving Einarr are immensely grateful for.
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And there you have it, the origins of the Requiem Einarr! I will be adding more information on them over the next few days but for now I will be taking little break, for this took me as very long time to compile and I require some sleep haha. the next entry will cover the modern survivors and character creation elements, as well as the Discipline Berserkir! In the meantime, I hope you enjoy reading this and it gets your interest in them peaked!
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