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[2E] Fear of Scales – Dragon Idigam

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  • [2E] Fear of Scales – Dragon Idigam

    Some werewolves tell the tale that the idigam were too much to handle even for Father Wolf, so he entrusted their imprisonment to Mother Luna. Those stories claim that every idigam was trapped thus.

    Those stories are not true.

    Hiding deep in the earth, Father Wolf could not hunt them. Concealed in the farthest reaches of the Hisil, Father Wolf could not smell them. Instead, these idigam simply bided their time until it was safe. When Father Wolf died and the world was torn asunder, they came forth. The idigam became the monsters of myth and legend. They became creatures for humans to hunt and kill to show their worth. They became distractions. They are known as the Earth-Bound.

    Fear of Scales is one of most oldest of them. He is probably THE oldest of Earth-Bound. When first Homo Sapiens found first great reptile in darkness, Fear of Scales was there. When man uncovered first dinosaur bones, telling stories of those impossible beasts – Fear of Scales was there. He was there, in darkness, waiting to slay new brave man to feed by their dedication. And it’s waiting to this day.

    Fear survived this long by two things – death and rebirth. It has been ‘killed’ countless of times, but he returns each time, in new and different version. Each time as humans change their stories about mythical reptiles most of us known as dragons – he Coalesce and change his form. Can you really kill the story?

    Well, you sorta can. As people in modern times more and more are less afraid of dragons, so Fear of Scales has less strength to awoke from his ‘hibernation’. To resume his status in each age, he needs event so much profound, it become the tale in human population. A new myth, so to say.

    The scattered lore of Uratha from previous ages points that he liked to test communities of humans and werewolves if they are ‘worthy’ of each new myth they created, with Fear as demonic reptile in it. Last sure accounts of fights with him comes from sailors sailing over oceans in Age of Discovery – was it last time mass myth spread in the world, making him Coalesce or simply no pack survived encounters with idigam from that time till modern night - no one is sure. There are rumors that new digital and global age awoke him once again in fearsome form…

    Tactics

    Fear of Scales fight each time differently, working with a myth each Coalesce is based on. But as the idigam is not only those tales, his actions are deeper than that. Each time he is supposed to be finally killed with his new assumed Bane, he change into Formless state. He will run to the deepest Hisil, hunting minor spirit for sustain. He will travel world’s Shadow until he will sense new tale he can Coalesced around. Even if stroke with ‘fatal blow’ – but still having at least 1 Essence - he can activate his Hibernation Dread Power, phase to Shadow and curl up in nearest, but also deepest place od Shadow. He becomes Formless then and ‘sleeps’ until collecting enough Essence to be awoken once again. Then he roam the world in Formless status to find new myth to assume his form once again.

    When preparing to confrontation with ‘heroes’ that supposed to defend community, Fear of Scales when Coalesced choose some weak defended Locus – best to be underground or in caves for most Forms – and he change it into his ‘lair’. He then spawns his ‘children’ or create minions ( see Servants section), prepare traps and hoard sacrificed humans, in some Forms also gold and gems. Finally, when prepared, he sends his monstrous minions or attack himself the targeted community. He rips off local Gauntlet at the entrance to ‘lair’ and force any attacker to Materialized Manifestation. Humans cannot be truly afraid of the things they do not see – or can kill them straight on their eyes.

    Servants

    As archetype of Dragon, Fear of Scales likes to use his own Spawn as lesser minions. To represent the story he is created in each iteration, he choose human or werewolf Herald that plays a role of ‘sole survivor of Dragon’s attack’ in alarming next community idigam want to test. Fear then consumes generated Essence by the doubt this news makes in community. There are conflicting accounts of him using Hive-Claimed or Empty Wolfs, changing from each Coalesce.

    Stats for few of Fear’s Coalesce forms are to come...
    Last edited by wyrdhamster; 09-08-2017, 02:40 AM.


    Conquest of Paradise - Fan Dark Era about Portugal and Spain conquests in XVI century - Mage & Beast ( & Hunter )
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  • #2
    And so we start the stats for each of many forms for this Idigam.

    Hibernate - The idigam can survive even the death blow. If it has any portion of Essence in itself ( even 1 point ) on hit, it shifts to the nearest Deep Shadow ( if it’s not there already ) and follow action as using Discorporate Manifestation. It instantly become Formless ( if is not already ) and must wait for collecting number of Essence from related concepts equal to it’s Rank to become active once again. In Fear of Scales example, it need to wait for 3 Essence points of Fear or Reptiles to become active once more.

    Fear of Scales – Formless Form
    Rank: 3
    Attributes: Power 9, Finesse 5, Resistance 7
    Willpower: 10
    Essence: 40
    Initiative: 12
    Defense: 5
    Speed: 24
    Size: 20
    Corpus: 27
    Numina: Awe, Drain, Emotional Aura ( Fear )
    Manifestations: Discorporate, Gauntlet Breach, Materialize, Reaching, Shadow Gateway, Twilight Form
    Essence Shaping: Essence Attack, One Million Eyes
    Dread Powers: Shifting, Hiberante
    Ban: Changing each scene
    Bane: Changing each scene
    Last edited by wyrdhamster; 09-06-2017, 08:53 AM.


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    • #3
      He would be delighted by JRR Tolkien, then, who essentially jump-started the fantasy sub-culture with dragons that we know now. And of course, there are digital dragons. He'd love the little myths even if they're not as widespread (through broader culture), even as the internet can propel rumors at light-speed. Given Skyrim, perhaps he might even include "dragonborn" now?

      Regardless, well done! Looks like a cool idea! Also not so powerful it can't be fought... just really hard to put down for good.

      --Khanwulf

      Comment


      • #4
        Originally posted by Khanwulf View Post
        He would be delighted by JRR Tolkien, then, who essentially jump-started the fantasy sub-culture with dragons that we know now.
        And of course, there are digital dragons. He'd love the little myths even if they're not as widespread (through broader culture), even as the internet can propel rumors at light-speed. Given Skyrim, perhaps he might even include "dragonborn" now?
        'Fantasy Dragons' would simply be reiteration of Eastern European Dragon Form, from Middle Ages. ( Stats for them are coming. ) Key to Fear of Scales is, well, fear - maybe first JRR Tolkien fans would be really scared of Smaug when reading about him to reanimate it in 1920-1930s, but once it becomes fantasy cannon, we need next 'culture fear' to once more resurrect him.

        Digital Dragons will be... other thing. Still, if someone is really afraid of Skyrim, he can summon idigam from depths of Deep Shadow in from of Easer Europe one...

        About 'Dragonborn' - you give me here some wicked idea for later.

        Originally posted by Khanwulf View Post
        Regardless, well done! Looks like a cool idea! Also not so powerful it can't be fought... just really hard to put down for good.
        Made to this kind of threat - that just come back, and back, after decades... or months.
        Last edited by wyrdhamster; 09-06-2017, 09:07 AM.


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        • #5
          Originally posted by wyrdhamster View Post

          'Fantasy Dragons' would simply be reiteration of Eastern European Dragon Form, from Middle Ages. ( Stats for them are coming. ) Key to Fear of Scales is, well, fear - maybe first JRR Tolkien fans would be really scared of Smaug when reading about him to reanimate it in 1920-1930s, but once it becomes fantasy cannon, we need next 'culture fear' to once more resurrect him.

          Digital Dragons will be... other thing. Still, if someone is really afraid of Skyrim, he can summon idigam from depths of Deep Shadow in from of Easer Europe one...

          About 'Dragonborn' - you give me here some wicked idea for later.
          Pleased, as always, to be of service....

          Ok. Well in modern times people are broadly not afraid of dragons, dinosaurs and the like, having accepted the conventional wisdom that such things do not, or no longer, exist. This is a problem if your ability to rise and consume the essence of the living is tied to, well, being believed in.

          Desperate idigams do desperate things, no? Maybe it could start small? Work on a single person and build up a base of observations, then create an internet meme and rumor->conspiracy mill for greater paranoia? Send minions to work on matters? A few movies and games perhaps?

          aybe work on the confluence of political structures being assigned dragon iconography in Christian escatology? Hey, if you think the USA is the Great Dragon of the end-times you run around really afraid, right?

          There might be something to work with there, no?

          --Khanwulf

          Comment


          • #6
            Fear of Scales – Norse Wyrm Form

            Representing myths of Great Wyrms of Norse mythology – like Nidhogg – this Form is a long, serpentine being gliding in the air that spread acid on the ground and have taste for human sinners and corpses.





            Rank: 4
            Attributes: Power 12, Finesse 8, Resistance 10
            Willpower: 10
            Essence: 50
            Initiative: 18
            Defense: 8
            Armor: 10/0
            Speed: 30
            Size: 24
            Corpus: 58
            Influences: Reptiles 2, Fear 2, Sin 2
            Numina: Drain, Emotional Aura ( Fear ), Seek
            Manifestations: Discorporate, Gauntlet Breach, Materialize, Reaching, Twilight Form
            Essence Shaping: Essence Attack, Essence Venom, Gauntlet Manipulation, Forge Servant ( Claimed, Herald, Spawn), Locus Manipulation, One Million Eyes
            Dread Powers: Colossus, Devourer, Hibernate, Shifting, Soul Furnace, Spirit Dominion
            Ban: Idigam must eat the human corpses killed by other humans he see.
            Bane: Weapon used last by murder, adulter or oath-breaker human.
            Last edited by wyrdhamster; 10-05-2017, 07:50 AM.


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            • #7
              You wanted European Dragon? I know you do! 8-) Here is Dragonfire Dread Power and the Form write-up!

              New Dread Power - Dragonfire
              (Based on the same called Atavism from Beast: The Primodrial )
              Idigam can blast individual targets in range (5/10/15) with gouts of fire. This counts as a ranged attack with a thrown weapon and requires a roll of Idigam’s Power + Finesse – the opponent’s Defense. Damage is Aggravated and adds Rank as a weapon modifier. Flammable materials igniteon contact, turning the area into a raging inferno if it is not contained quickly. Dragonfire ignores Durability equal to the Idigam’s Rank dots. Then again, that may be the point. Furthermore, fire causes no damage to Idigam, and she never suffers environmental penalties or damage caused by heat and smoke, which are like clear air to her.

              Fear of Scales – Eastern Europe Dragon Form

              ‘Classical’ Dragon form – giant lizard with wings, thick scales and breathing fire. It’s based on tales like Saint George and Dragon, Eastern Orthodoxy hagiographic story from at least 10th century, probably earlier. In this legend young princess is to be sacrificed so the terrible beast will not eat rest of kingdom. Instead she is rescued by the knight St. George that fight Dragon with only his prayer in Jesus Christ.





              Rank: 4
              Attributes: Power 12, Finesse 8, Resistance 10
              Willpower: 10
              Essence: 50
              Initiative: 18
              Defense: 8
              Armor: 10/0
              Speed: 30
              Size: 30
              Corpus: 70
              Influences: Blasphemy 2, Fire 2, Fear 2, Reptiles 2
              Numina: Drain, Emotional Aura ( Fear ), Seek
              Manifestations: Discorporate, Gauntlet Breach, Materialize, Reaching, Twilight Form
              Essence Shaping: Essence Attack, Essence Venom, Gauntlet Manipulation, Forge Servant ( Empty Wolves, Herald, Spawn), Locus Manipulation, One Million Eyes
              Dread Powers: Bane-Salve, Colossus, Devourer, Dragonfire, Furious Madness, Hibernate, Shifting, Soul Slave, Spirit Dominion
              Ban: Idigam must eat the human children or women offered to him by other humans.
              Bane: Relic weapon of deep faith in human pantheon. ( Thought here about direct referencing Christianity symbols, but it maybe to be a too big stretch? Eastern European Dragon is also classical Fantasy Dragon in the end. )
              Last edited by wyrdhamster; 10-05-2017, 07:51 AM.


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              • #8
                Fire blasts are area of effect attacks, just saying. It's the whole reason they used them to clear tunnels in Vietnam.

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                • #9
                  Originally posted by Malus View Post
                  Fire blasts are area of effect attacks, just saying. It's the whole reason they used them to clear tunnels in Vietnam.
                  Hmm, so how about this version?

                  New Dread Power - Dragonfire
                  (Based on the same called Atavism from Beast: The Primodrial )
                  Idigam can blast area with gouts of fire. This counts as a ranged area attack on his Rank radius circle and requires a roll of Idigam’s Power + Finesse. Beings in area can use Dodge action to counter this if they do not use any action in this turn. Damage from blast is Aggravated and adds Idigam’s Rank as a weapon modifier. Flammable materials ignite on contact, turning the area into a raging inferno if it is not contained quickly. Then again, that may be the point. Dragonfire ignores Durability equal to the Idigam’s Rank dots. Furthermore, fire causes no damage to Idigam, and she never suffers environmental penalties or damage caused by heat and smoke, which are like clear air to her.
                  Last edited by wyrdhamster; 10-05-2017, 07:08 AM.


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                  • #10
                    I expanded Tactics section on opening general write-up of Idigam to add other most important powers of his.

                    Tactics

                    Fear of Scales fight each time differently, working with a myth each Coalesce is based on. But as the idigam is not only those tales, his actions are deeper than that. Each time he is supposed to be finally killed with his new assumed Bane, he change into Formless state. He will run to the deepest Hisil, hunting minor spirit for sustain. He will travel world’s Shadow until he will sense new tale he can Coalesced around. Even if stroke with ‘fatal blow’ – but still having at least 1 Essence - he can activate his Hibernation Dread Power, phase to Shadow and curl up in nearest, but also deepest place od Shadow. He becomes Formless then and ‘sleeps’ until collecting enough Essence to be awoken once again. Then he roam the world in Formless status to find new myth to assume his form once again.

                    When preparing to confrontation with ‘heroes’ that supposed to defend community, Fear of Scales when Coalesced choose some weak defended Locus – best to be underground or in caves for most Forms – and he change it into his ‘lair’. He then spawns his ‘children’ or create minions ( see Servants section), prepare traps and hoard sacrificed humans, in some Forms also gold and gems. Finally, when prepared, he sends his monstrous minions or attack himself the targeted community. He rips off local Gauntlet at the entrance to ‘lair’ and force any attacker to Materialized Manifestation. Humans cannot be truly afraid of the things they do not see – or can kill them straight on their eyes
                    Last edited by wyrdhamster; 09-08-2017, 02:41 AM.


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                    • #11
                      I want now to show some example Spawns for the Fear of Scales. Note, I use house rule that can let Spawn to change all his Numina for not one Dread Power, like is in 2E corebook, but number of it’s Rank in Dread Powers. I also tweaked stats of Idigam in previous Forms as I found some discrepancies with rules in 2E corebook.

                      Fear of Scales Spawn – Eastern Europe Dragon Form

                      Brood of Eastern Europe Dragon version of Fear of Scales. Where original monstrosity is at least 10 meters high – those young dragons are ‘only’ high as low as 1 to 5 meters, based on Rank of it. Rank 1 beasts are around 1 meter tall, Rank 2 are going up to 3 meters – and monstrosities of Rank 3 are up high as to 5 meters. Higher Spawn is in Rank hierarchy, more like lieutenant he is, ruling Fear of Scales ‘army’ – Rank 1 are only ‘wyrmlings’, interest in spreading fear and fire. Rank 2 are ‘young’ – they are good combatants, using tactics in their raids. Rank 3 ‘adult dragons’ - commanders and ‘right pawn’ in Fear of Scales brood. Typical ‘Nest’ is started in one brood on start - with 1 ‘adult’ dragon spirit, 2 ‘young’ brothers and sisters – and 3 ‘wyrmlings’. Idigam then is totally weakened and without Essence – until it’s ‘children’ will not bring back more from their ‘dragon raids’. If not stopped in couple of months, spiritual ‘dragon army’ can rise considerably around Fear of Scales. There is rumor that Idigam can eat souls only to have more fuel for brooding new dragon spawns…

                      Wyrmling

                      Rank: 1
                      Attributes: Power 4, Finesse 2, Resistance 2
                      Willpower: 4
                      Essence: 10
                      Initiative: 4
                      Defense: 4
                      Speed: 9
                      Size: 3
                      Corpus: 5
                      Influences: Blasphemy 1, Fire 1, Fear 1, Reptiles 1
                      Numina: None
                      Manifestations: Materialize, Twilight Form
                      Dread Powers: Dragonfire
                      Ban: Spawn must eat the human children or women offered to him by other humans.
                      Bane: Relic weapon of deep faith in human pantheon.


                      Young

                      Rank: 2
                      Attributes: Power 7, Finesse 2, Resistance 5
                      Willpower: 7
                      Essence: 15
                      Initiative: 7
                      Defense: 2
                      Speed: 9
                      Size: 10
                      Corpus: 15
                      Influences: Blasphemy 2, Fire 2, Fear 2, Reptiles 2
                      Numina: None
                      Manifestations: Gauntlet Breach, Materialize, Twilight Form
                      Dread Powers: Devourer, Dragonfire
                      Ban: Spawn must eat the human children or women offered to him by other humans.
                      Bane: Relic weapon of deep faith in human pantheon.


                      Adult

                      Rank: 3
                      Attributes: Power 9, Finesse 5, Resistance 7
                      Willpower: 10
                      Essence: 20
                      Initiative: 4
                      Defense: 4
                      Armor: 7/0
                      Speed: 20
                      Size: 20
                      Corpus: 47
                      Influences: Blasphemy 2, Fire 3, Fear 3, Reptiles 2
                      Numina: None
                      Manifestations: Discorporate, Gauntlet Breach, Materialize, Twilight Form
                      Dread Powers: Colossus, Devourer, Dragonfire
                      Ban: Spawn must eat the human children or women offered to him by other humans.
                      Bane: Relic weapon of deep faith in human pantheon.
                      Last edited by wyrdhamster; 10-05-2017, 07:48 AM.


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                      • #12
                        Khanwulf, Malus - I kindly ask you about deciding if Colosus Dread Power for Rank 3 Spawn or one of Forms of Idigam is not too much because of it's Armor ratings? I run today fight with Materialized Rank 3 Spawn and Wolf-Blooded PCs in number around 6 - just barely - putted it down ( Spawn deMaterialized on last point of Corpus ). BUT I missed it's Armor 4/0 so the PCs could end it's fight.

                        I just wonder if Uratha PCs can make possible damage to the Defense 4 and Armor 7/0 Adult Spawn without the Bane? Or they will hit the air, when Spawns will shred them, before Mama Dragon - Idigam Fear of Scales - will not chew young Uratha...


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                        • #13
                          Multiple opponents with general armor 7 and rolling 8 again against the pack? yeah, they'll get shredded.

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                          • #14
                            I feel as though there's a fundamental issue with… well, a lot of elements of your approach here, but to start with the most basic one:

                            This feels like an indecisive use of both the concept at work and how it interacts with the idigam as a narrative challenge.

                            Mechanical inconsistencies aside, there doesn't seem to be much of any reason for an idigam trying to embody the fear of dragons to change the particulars of its manifestation to such a thorough degree that it would revert to Formlessness, particularly when you've already established spawn as a recurring blade in its arsenal. Why isn't this thing just an artisanal dragon-crafter?

                            It seems like you've loaded up Scales with drastically more Dread Powers and Essence-Shaping abilities than necessary (eight or nine in categories that trend toward a median of four or five is a bit much) in the name of versatility — if it's supposed to be a mainly physical threat, there's not much call to equip it with more insidious powers like Essence Venom or One Million Eyes or Furious Madness, while if it's supposed to play the more typical role of subversive manipulator there's little point in including the likes of Devourer and Essence Attack.

                            Meanwhile, you've neglected Numina pretty severely in the name of throwing on more exotic powers like Soul Slave and Forge Empty Wolf — Scales needs a bit more focus conceptually and mechanically to keep from just being a mishmash of ideas-about-dragons awkwardly strung through a collection of idigam mechanics. What is the core of its obsession and how does it pursue its goal? (This is especially important here, as you doubtless already know, because dragons are a broad umbrella category even when narrowed to the scope of frightening scaly monsters.)


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                            • #15
                              I'm not going to be much good about the practicalities of werewolf combat because my practical experience is very low. That said, theoretically you're going to run into fewer and fewer things that can punch through that much armor as you rise above 4/0. Thematically my suggestion would be: pit the PCs versus a single spawn first, so they can get a taste for how tough it is; then as they scramble for armor-shredding gifts pit them against one that uses more clever approaches; and then only once they have said gifts in hand do you toss them against several spawn at once.

                              Otherwise, it's a bloody mess and if your players are not inclined to retreat (or given the circumstances to permit it) you can get a wipe, quickly.

                              Otherwise, I think Satchel's comments are quite thoughtful and appropriate. What does Scales focus on? Making spawn? He certainly wouldn't resort to formlessness again once coalesced--my understanding of the idigam is that they do want to acquire a concept and even lack a means to reverse the process once they have done so. I could be quite wrong however. But therefore formless idigam are those who have not yet completed the process of determining and metamorphosing into something--which is important to the Urathra since often idigam pick a concept that's highly inimical to reality and the Hisil!

                              --Khanwulf

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