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  • wyrdhamster
    started a topic [2E] Fear of Scales – Dragon Idigam

    [2E] Fear of Scales – Dragon Idigam

    Notice: Project started as I needed Dragon Idigam for my own game. It’s based on often overlooked part of the lore for Earth-Bounded reflected in human myths and it can certainly still work that way. However, I found in it that Idigam specifics template mechanics not working as good as I wanted – Idigams, by their Essence Shaping powers, are ‘super spirits first, ancient horrors second’ – and much more ephemeral than physical threat to Uratha.

    In Shunned by the Moon book premiered new ancient Prey – Geryo. Those are First children of Father Wolf, primal avatars of Sacred Hunt, ancient but flawed. Geryo existed in deepest portions of Border Marches, that now become Gauntlet. They are ever changing, but also reflecting myths of humanity that somehow sustain them. And all First are physical in every realm they dwell at. You can see how this Prey template is much better fitting for idea behind Fear of Scales. If you have Shunned by the Moon – run Fear of Scales as Geryo. If you not – simple use it as some odd Idigam with WtF 2E corebook.


    Fear of Scales as Geryo

    Geryo are First Children of Father Wolf. First mightiest predators that Urfarah unleashed on world of Pangea. Imperfect, flawed, unstable. Locked in Border Marches by their parent, left to die in new created Gauntlet. And Fear of Scales is probably first of them all. Scion of Wolf and Snake.

    When first Homo Sapiens found first great reptile in darkness, Fear of Scales was there. When man uncovered first dinosaur bones, telling stories of those impossible beasts – Fear of Scales was there. It was there, in darkness, waiting to slay new brave man to feed by their dedication. And it’s waiting to this day. Releasing from its Gauntlet Lair by centuries apart, it hunts.

    Fear survived this long by two things – death and rebirth. Like a Snake it is spawn of, it ‘shed the skin’ and change itself, physically and metaphorically. Each time humans change their stories about mythical reptiles most of us known as dragons – it’s Fear in its new form, feeding from stories of mortals. Can you really kill the story?

    The Pray

    Fear of Scales is a creature of myths. Of stories. Like a literal dragon it is, it’s main purpose is to test and defeat those that are destined to greatness. ‘Heroes’, as myths like to call them. It is not only to kill the would-be champion – but to test it, hare him, break him – and then kill him, before he become the savior of community, in his final decision. At least, that was from the time immemorial.

    With death of Father Wolf and creation of Gauntlet that become it’s home – Fear has changed. It evolved. With death of Urfarah, it’s natural role was broken. Era of true beasts and heroes is past. Only some petty humans and pesky werewolves. Fear evolved with the times it lived in. It started to look for next champions to be defeated and devoured, but cannot found any. So it’s started to create them itself.

    When Sacred Hunt is calling Fear, it looks into ‘River of Fate’ and sense if someone has great destiny on itself. Someone who will become hero in near future – firefighter that by bravely will save family from burning building. Policeman that will stop murderer on duty. Attorney that will save the life of young child by pressing the charges. People that will achieve real good in future. And then Fear is hunting them, stealing their great future – and changing it to be struggle with ancient reptile monster. When the narrative of their life really change – Fear is reaping both the Essence of this struggle and meat of his hero-victim.

    Most will not survive more than one, two meetings with Fear. Like a cat playing with mouse, Fear feel it’s not enough. So between calls of Siskur-Dah, it creates problems for future heroes to solve. Devouring corpses, poisoning the wells and lakes, stealing virgins – actions that will create chaos and make to act to solve them. In coming millennia, more and more Fear is dedicated to sowing the chaos than direct hunting people. Still, good meal is needed to have energy to plot next conspiracy – or something like that.

    Uratha here are twice good candidates for the ‘heroes’ Fear looks to devour. For one, they are race of scions from greatest predator and goddess of nearest sky planet. They are superb hunters. And Fate, in some weird coincidence, is favoring them as actors in greatest of universe plays. ‘Children of two primordial parents, star crossed, one of that their children killed.’ It’s almost like Greek tragedy. If you find promising werewolf, it can easily become ‘hero’ Geryo need. Best are those that are blessed by Luna with some unfathomed destiny.
    Second, makes Uratha so delicious meal, is that they are ‘correct’ children of Urfarah. Fear was mistake in Father Wolf eyes. Werewolves are lucky ones, the beloved ones, the ones who came after and were considered complete. However, while killing Uratha is an indulgent pleasure, it is the slow dwindle, the cruel defeat, that truly satisfy Fear. It prefers to bring a werewolf low, to mire the prey in his own failings and slowly tear away the foundations of his world, then leave him to despair amid the wreckage — possibly infected with the Geryo strain.

    When not actively on the Hunt, Fear is in it’s Lair in Gauntlet Realm, rarely staying longer in similar small Lairs in Flesh or Spirit, however its hunting or planning to flush up. Lesser Lairs are its Spawn and local Heralds meeting places for plotting and kidnaping would-be heroes or their ‘saved ones’.

    Servants

    Being mythical Dragon, Fear of Scales likes to use his own Spawn as lesser minions. To represent the story it’s created in each iteration, it choose human or werewolf Herald that plays a role of ‘sole survivor of Dragon’s attack’ in alarming next community First want to test. Fear then consumes generated Essence by the doubt this news makes in community.

    Description

    Fear of Scales do not hides it nature when confronted. It’s assume the most popular image of dragon in particular times – in the end, stories of its terrible deeds are sustaining it by eons now - but it’s always reptilian horror being, sending fear in the hearts of human and werewolves. In Vikings Era it could resemble mythical Nidhogg – this form is a long, serpentine being gliding in the air that spread acid on the ground and have taste for human corpses. In high Middle Ages, it can be classical foul reptilian beast of Saint George - with scales and great wings. Only real common points are its size – about of great plane – and it’s reptilian features.
    Fear can shapechange body parts of it into lesser beings – like one of four legs or his heads – and send them as his avatars, in physical disguise. However, most of the time it much more like to choose it’s Heralds and his Spawn as much more suited to long term infiltration missions than real parts of itself.

    Killing Form

    All First can assume Killing Form, Gauru equivalent for Geryo, often with multiple limbs or body parts. Fear is very simple in it’s Form – it has three heads and great wings. Legends say that each head is looking into other realm – Flesh, Shadow and Gauntlet.



    Rumors

    Some rumors points that Geryo Orocheiros ( see Shunned by the Moon ) is latest incarnation of Fear of Scales. Others that they are simply related by common parentage.

    Stats

    Fear of Scales
    Rank: 5
    Blood: Sadistic
    Bone: Testing
    Attributes: Power 15, Finesse 14, Resistance 13
    Willpower: 10
    Essence: 50
    Initiative: 27
    Defense: 14
    Speed: 29
    Size: 30
    Corpus: 43 (73)
    World Shaking: ???
    Gifts: (Death) All; (Dominance) All; (Hunger) All; (Insight) All; (Weather) All
    Dread Powers: Burrow, Colossus, Dragonfire, Forge Servant (Herald, Spawn)
    Ban: Fear of Scales must follow the taboo of the story it now recreates with its victim. Most often it’s need to eat people willingly sacrificing for others. Fear then need to leave this community for at least year and one day.
    Bane: The bones of a human who possessed an Integrity rating of 10 when they died. In medieval times, this person would be called saint.

    New Dread Power - Dragonfire
    (Based on the same called Atavism from Beast: The Primodrial )
    First can blast area with gouts of fire. This counts as a ranged area attack on his Rank radius circle and requires a roll of Geryo’s Power + Finesse. Beings in area can use Dodge action to counter this if they do not use any action in this turn. Damage from blast is Aggravated and adds First’s Rank as a weapon modifier. Flammable materials ignite on contact, turning the area into a raging inferno if it is not contained quickly. Then again, that may be the point. Dragonfire ignores Durability equal to the Geryo’s Rank dots. Furthermore, fire causes no damage to First, and it never suffers environmental penalties or damage caused by heat and smoke, which are like clear air to it.

    Alternative Dread Power – Colossus
    If possible use of Storypath corebooks, instead of adding extra Size Health and modifying Armour for being, assume that Colossus being has Scale equal to its Rank and normal people have Scale 1. Uratha in Gauru and similar changers have Scale rise up by 1, so Scale 2 to comparison.


    Fear of Scales as Idigam

    Some werewolves tell the tale that the idigam were too much to handle even for Father Wolf, so he entrusted their imprisonment to Mother Luna. Those stories claim that every idigam was trapped thus.

    Those stories are not true.

    Hiding deep in the earth, Father Wolf could not hunt them. Concealed in the farthest reaches of the Hisil, Father Wolf could not smell them. Instead, these idigam simply bided their time until it was safe. When Father Wolf died and the world was torn asunder, they came forth. The idigam became the monsters of myth and legend. They became creatures for humans to hunt and kill to show their worth. They became distractions. They are known as the Earth-Bound.

    Fear of Scales is one of most oldest of them. He is probably THE oldest of Earth-Bound. When first Homo Sapiens found first great reptile in darkness, Fear of Scales was there. When man uncovered first dinosaur bones, telling stories of those impossible beasts – Fear of Scales was there. He was there, in darkness, waiting to slay new brave man to feed by their dedication. And it’s waiting to this day.

    Fear survived this long by two things – death and rebirth. It has been ‘killed’ countless of times, but he returns each time, in new and different version. Each time as humans change their stories about mythical reptiles most of us known as dragons – he Coalesce and change his form. Can you really kill the story?

    Well, you sorta can. As people in modern times more and more are less afraid of dragons, so Fear of Scales has less strength to awoke from his ‘hibernation’. To resume his status in each age, he needs event so much profound, it become the tale in human population. A new myth, so to say.

    The scattered lore of Uratha from previous ages points that he liked to test communities of humans and werewolves if they are ‘worthy’ of each new myth they created, with Fear as demonic reptile in it. Last sure accounts of fights with him comes from sailors sailing over oceans in Age of Discovery – was it last time mass myth spread in the world, making him Coalesce or simply no pack survived encounters with idigam from that time till modern night - no one is sure. There are rumors that new digital and global age awoke him once again in fearsome form…

    Tactics

    Fear of Scales fight each time differently, working with a myth each Coalesce is based on. But as the idigam is not only those tales, his actions are deeper than that. Each time he is supposed to be finally killed with his new assumed Bane, he change into Formless state. He will run to the deepest Hisil, hunting minor spirit for sustain. He will travel world’s Shadow until he will sense new tale he can Coalesced around. Even if stroke with ‘fatal blow’ – but still having at least 1 Essence - he can activate his Hibernation Dread Power, phase to Shadow and curl up in nearest, but also deepest place od Shadow. He becomes Formless then and ‘sleeps’ until collecting enough Essence to be awoken once again. Then he roam the world in Formless status to find new myth to assume his form once again.

    When preparing to confrontation with ‘heroes’ that supposed to defend community, Fear of Scales when Coalesced choose some weak defended Locus – best to be underground or in caves for most Forms – and he change it into his ‘lair’. He then spawns his ‘children’ or create minions ( see Servants section), prepare traps and hoard sacrificed humans, in some Forms also gold and gems. Finally, when prepared, he sends his monstrous minions or attack himself the targeted community. He rips off local Gauntlet at the entrance to ‘lair’ and force any attacker to Materialized Manifestation. Humans cannot be truly afraid of the things they do not see – or can kill them straight on their eyes.

    Servants

    As archetype of Dragon, Fear of Scales likes to use his own Spawn as lesser minions. To represent the story he is created in each iteration, he choose human or werewolf Herald that plays a role of ‘sole survivor of Dragon’s attack’ in alarming next community idigam want to test. Fear then consumes generated Essence by the doubt this news makes in community. There are conflicting accounts of him using Hive-Claimed or Empty Wolfs, changing from each Coalesce.

    Stats for few of Fear’s Coalesce forms are to come...
    Last edited by wyrdhamster; 07-21-2019, 08:01 AM.

  • wyrdhamster
    replied
    Here is Fear of Scales as Geryo. I still need to imagine World Shaking effect for it.

    Fear of Scales as Geryo
    Geryo are First Children of Father Wolf. First mightiest predators that Urfarah unleashed on world of Pangea. Imperfect, flawed, unstable. Locked in Border Marches by their parent, left to die in new created Gauntlet. And Fear of Scales is probably first of them all. Scion of Wolf and Snake.

    When first Homo Sapiens found first great reptile in darkness, Fear of Scales was there. When man uncovered first dinosaur bones, telling stories of those impossible beasts – Fear of Scales was there. It was there, in darkness, waiting to slay new brave man to feed by their dedication. And it’s waiting to this day. Releasing from its Gauntlet Lair by centuries apart, it hunts.

    Fear survived this long by two things – death and rebirth. Like a Snake it is spawn of, it ‘shed the skin’ and change itself, physically and metaphorically. Each time humans change their stories about mythical reptiles most of us known as dragons – it’s Fear in its new form, feeding from stories of mortals. Can you really kill the story?

    The Pray

    Fear of Scales is a creature of myths. Of stories. Like a literal dragon it is, it’s main purpose is to test and defeat those that are destined to greatness. ‘Heroes’, as myths like to call them. It is not only to kill the would-be champion – but to test it, hare him, break him – and then kill him, before he become the savior of community, in his final decision. At least, that was from the time immemorial.

    With death of Father Wolf and creation of Gauntlet that become it’s home – Fear has changed. It evolved. With death of Urfarah, it’s natural role was broken. Era of true beasts and heroes is past. Only some petty humans and pesky werewolves. Fear evolved with the times it lived in. It started to look for next champions to be defeated and devoured, but cannot found any. So it’s started to create them itself.

    When Sacred Hunt is calling Fear, it looks into ‘River of Fate’ and sense if someone has great destiny on itself. Someone who will become hero in near future – firefighter that by bravely will save family from burning building. Policeman that will stop murderer on duty. Attorney that will save the life of young child by pressing the charges. People that will achieve real good in future. And then Fear is hunting them, stealing their great future – and changing it to be struggle with ancient reptile monster. When the narrative of their life really change – Fear is reaping both the Essence of this struggle and meat of his hero-victim.

    Most will not survive more than one, two meetings with Fear. Like a cat playing with mouse, Fear feel it’s not enough. So between calls of Siskur-Dah, it creates problems for future heroes to solve. Devouring corpses, poisoning the wells and lakes, stealing virgins – actions that will create chaos and make to act to solve them. In coming millennia, more and more Fear is dedicated to sowing the chaos than direct hunting people. Still, good meal is needed to have energy to plot next conspiracy – or something like that.

    Uratha here are twice good candidates for the ‘heroes’ Fear looks to devour. For one, they are race of scions from greatest predator and goddess of nearest sky planet. They are superb hunters. And Fate, in some weird coincidence, is favoring them as actors in greatest of universe plays. ‘Children of two primordial parents, star crossed, one of that their children killed.’ It’s almost like Greek tragedy. If you find promising werewolf, it can easily become ‘hero’ Geryo need. Best are those that are blessed by Luna with some unfathomed destiny.

    Second, makes Uratha so delicious meal, is that they are ‘correct’ children of Urfarah. Fear was mistake in Father Wolf eyes. Werewolves are lucky ones, the beloved ones, the ones who came after and were considered complete. However, while killing Uratha is an indulgent pleasure, it is the slow dwindle, the cruel defeat, that truly satisfy Fear. It prefers to bring a werewolf low, to mire the prey in his own failings and slowly tear away the foundations of his world, then leave him to despair amid the wreckage — possibly infected with the Geryo strain.

    When not actively on the Hunt, Fear is in it’s Lair in Gauntlet Realm, rarely staying longer in similar small Lairs in Flesh or Spirit, however its hunting or planning to flush up. Lesser Lairs are its Spawn and local Heralds meeting places for plotting and kidnaping would-be heroes or their ‘saved ones’.

    Servants

    Being mythical Dragon, Fear of Scales likes to use his own Spawn as lesser minions. To represent the story it’s created in each iteration, it choose human or werewolf Herald that plays a role of ‘sole survivor of Dragon’s attack’ in alarming next community First want to test. Fear then consumes generated Essence by the doubt this news makes in community.

    Description

    Fear of Scales do not hides it nature when confronted. It’s assume the most popular image of dragon in particular times – in the end, stories of its terrible deeds are sustaining it by eons now - but it’s always reptilian horror being, sending fear in the hearts of human and werewolves. In Vikings Era it could resemble mythical Nidhogg – this form is a long, serpentine being gliding in the air that spread acid on the ground and have taste for human corpses. In high Middle Ages, it can be classical foul reptilian beast of Saint George - with scales and great wings. Only real common points are its size – about of great plane – and it’s reptilian features.
    Fear can shapechange body parts of it into lesser beings – like one of four legs or his heads – and send them as his avatars, in physical disguise. However, most of the time it much more like to choose it’s Heralds and his Spawn as much more suited to long term infiltration missions than real parts of itself.

    Killing Form

    All First can assume Killing Form, Gauru equivalent for Geryo, often with multiple limbs or body parts. Fear is very simple in it’s Form – it has three heads and great wings. Legends say that each head is looking into other realm – Flesh, Shadow and Gauntlet.



    Rumors

    Some rumors points that Geryo Orocheiros ( see Shunned by the Moon ) is latest incarnation of Fear of Scales. Others that they are simply related by common parentage.

    Stats

    Fear of Scales
    Rank: 5
    Blood: Sadistic
    Bone: Testing
    Attributes: Power 15, Finesse 14, Resistance 13
    Willpower: 10
    Essence: 50
    Initiative: 27
    Defense: 14
    Speed: 29
    Size: 30
    Corpus: 43 (73)
    World Shaking: ???
    Gifts: (Death) All; (Dominance) All; (Hunger) All; (Insight) All; (Weather) All
    Dread Powers: Burrow, Colossus, Dragonfire, Forge Servant (Herald, Spawn)
    Ban: Fear of Scales must follow the taboo of the story it now recreates with its victim. Most often it’s need to eat people willingly sacrificing for others. Fear then need to leave this community for at least year and one day.
    Bane: The bones of a human who possessed an Integrity rating of 10 when they died. In medieval times, this person would be called saint.

    New Dread Power - Dragonfire
    (Based on the same called Atavism from Beast: The Primodrial )
    First can blast area with gouts of fire. This counts as a ranged area attack on his Rank radius circle and requires a roll of Geryo’s Power + Finesse. Beings in area can use Dodge action to counter this if they do not use any action in this turn. Damage from blast is Aggravated and adds First’s Rank as a weapon modifier. Flammable materials ignite on contact, turning the area into a raging inferno if it is not contained quickly. Then again, that may be the point. Dragonfire ignores Durability equal to the Geryo’s Rank dots. Furthermore, fire causes no damage to First, and it never suffers environmental penalties or damage caused by heat and smoke, which are like clear air to it.

    Alternative Dread Power – Colossus
    If possible use of Storypath corebooks, instead of adding extra Size Health and modifying Armour for being, assume that Colossus being has Scale equal to its Rank and normal people have Scale 1. Uratha in Gauru and similar changers have Scale rise up by 1, so Scale 2 to comparison.
    Last edited by wyrdhamster; 07-21-2019, 08:02 AM.

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  • wyrdhamster
    replied
    Reading about Geyro in Shunned by the Moon book, I like how developers took general idea of 'ancient evil, something like Idigam - but based on myths' - like the Fear of Scales itself - and made some new Prey category that is much more fitting to the shown idea, than Idigam as direct antagonists template. In free time, I will do alternative Fear of Scales write-up to that of Geyro, as it's much more fitting.
    Last edited by wyrdhamster; 07-20-2019, 02:02 PM.

    Leave a comment:


  • wyrdhamster
    replied
    It’s taken a lot, but I finally found good inspiration. I present to you…

    Fear of Scales – Virtual Reality Dragon Form

    In the dark and deep World Wide Web there are… places… where ancient horrors are reformed into new shapes. Old discussion forums and new ‘chans’ and creepypasta portals are spreading old fears in modern context. Video games and TV series are raising stories eldritch scaled horrors from the beginning of times. And Fear of Scales once more feed on this stories, taking new Form at the dawn of 21st century. One of new ‘addition’ of this Idigam reimagining is that can assume form of data stream, transferring over real world data networks and storages.

    Virtual Reality Dragon looks more or like the Eastern European Dragon – only somehow ‘faked’ or more ‘unreal’. In some instances he takes dark colors of ‘black screen and green cursor’, connected with ‘hacker community’ of WWW.





    New Manifestation - Body of Data
    Ephemeral Being can assume form of living data in electronics device or network. De facto it becomes very large file running on any operating system, that can easily transfer itself over networks or multiply. Once Multiplying it can work through it’s copies as once mind in many instances, like usage of One Million Eyes on Idigam Servants. To change into Body of Data, being need to pay 3 Essence. Each new ‘file’ copy costs number of Rank in Essence. To finally destroy Being, each copy of it need to be deleted and then, final Twilight Form be destroyed.

    Rank: 4
    Attributes: Power 12, Finesse 8, Resistance 10
    Willpower: 10
    Essence: 50
    Initiative: 18
    Defense: 8
    Armor: 4/0
    Speed: 30
    Size: 24
    Corpus: 58
    Influences: Reptiles 2, Fear 2, Internet 2
    Numina: Drain, Emotional Aura ( Fear ), Seek
    Manifestations: Body of Data*, Discorporate, Materialize, Reaching, Twilight Form
    Essence Shaping: Essence Void, Essence Venom, Gauntlet Manipulation, Forge Servant ( Claimed, Herald, Spawn), Locus Manipulation, One Million Eyes
    Dread Powers: Colossus, Devourer, Hibernate, Nightmare Plague, Shifting, Soul Furnace
    Ban: Idigam must ‘devour’ each story written about it on the Internet when in it’s vicinity. Idigam changes in to Body of Data and as his file form tries to destroy original file. Finding it on the server.
    Bane: Hard drive with very first written video game with dragon in it. ( From my research it would be some MUD in year 1976. )

    Leave a comment:


  • wyrdhamster
    replied
    Was thinking about writing Smog Dragon first, but I see that Uppsala is generally rather healthy in air. So will hammer Virtual Reality Dragon form, as you all secretly wanted.
    Last edited by wyrdhamster; 02-27-2018, 04:40 AM.

    Leave a comment:


  • ArcaneArts
    replied
    Originally posted by wyrdhamster View Post
    I'm going to make modern forms for Fear of Scales - Virtual Reality Dragon or... Smog Dragon. What should I stat first?
    If we get the former, does it come with this:



    (Sorry, had to ask.)

    Leave a comment:


  • wyrdhamster
    replied
    I'm going to make modern forms for Fear of Scales - Virtual Reality Dragon or... Smog Dragon. What should I stat first?

    Leave a comment:


  • wyrdhamster
    replied
    New version of Dragonfire - changed damage to Lethal and added 1 Essence cost per use...

    Dragonfire
    (Based on the same called Atavism from Beast: The Primodrial )
    By spending 1 Essence, Idigam can blast individual targets in range (5/10/15) with gouts of fire. This counts as a ranged attack with a thrown weapon and requires a roll of Idigam’s Power + Finesse – the opponent’s Defense. Damage is Lethal and adds Rank as a weapon modifier. Flammable materials ignite on contact, turning the area into a raging inferno if it is not contained quickly. Dragonfire ignores Durability equal to the Idigam’s Rank dots. Then again, that may be the point. Furthermore, fire causes no damage to Idigam, and she never suffers environmental penalties or damage caused by heat and smoke, which are like clear air to her.

    Leave a comment:


  • wyrdhamster
    replied
    Originally posted by nofather View Post
    Just use Lethal damage, like the standard version of the power it's based on.
    Used in combat - and rewritting Dragonfire to use Lethal normally. But still try to balance it to make on typical Uratha around 1-2 Aggravated per attack in Gauru even.

    Leave a comment:


  • nofather
    replied
    Just use Lethal damage, like the standard version of the power it's based on.

    Leave a comment:


  • wyrdhamster
    replied
    Some thoughts on running second confrontation with Idigam, this time in it's Nest with it's spawn...

    1. Dragonfire Dread Power is simply too powerful at wolves in this version:

    Originally posted by wyrdhamster View Post
    New Dread Power - Dragonfire
    (Based on the same called Atavism from Beast: The Primodrial )
    Idigam can blast area with gouts of fire. This counts as a ranged area attack on his Rank radius circle and requires a roll of Idigam’s Power + Finesse. Beings in area can use Dodge action to counter this if they do not use any action in this turn. Damage from blast is Aggravated and adds Idigam’s Rank as a weapon modifier. Flammable materials ignite on contact, turning the area into a raging inferno if it is not contained quickly. Then again, that may be the point. Dragonfire ignores Durability equal to the Idigam’s Rank dots. Furthermore, fire causes no damage to Idigam, and she never suffers environmental penalties or damage caused by heat and smoke, which are like clear air to her.
    Aggravated damage on levels of 5-9 per roll is instant kill to most starting Uratha characters - it's will be killing for most veteran ones also. Going with Lethal damage with Idigam’s Power + Finesse + Automatic Rank vs Dodge roll seems more working to not instant kill characters, but ALSO generate Aggravated damage ( from whole filled Health track in Form ) in 1st, max 2nd attack on character.

    Question comes when characters go with Gauru forms - then their Health levels roses +4 and their Regeneration abilities make them nullified up to this 11-12 Lethals in one turn. How could Dragonfire be more balanced so even in Gauru few hits - like 4-5 - would make character near death, even with whole Lethal damage negation?

    2. Giving Idigam the Armor equal to Resistance makes it 'unhittable'. Armor 10 in Fear of Scales example makes beast only having any Damage on it with super Exceptional Success hits from PCs. I will stay with Armor equal to Rank only for this beings from Colossus Dread Power - and start separate topic on wider problem. Here is topic to talk about various Dread Powers balance.
    Last edited by wyrdhamster; 12-15-2017, 11:41 PM.

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  • nofather
    replied
    I always thought once it Uncoalesced it was, effectively, over. It wouldn't become that same Coalesced idigam again, it would become some other thing when it glommed onto an idea with more traction and less obstacle.

    Leave a comment:


  • Satchel
    replied
    Originally posted by Malus View Post
    If spirits are confined to a max of 10 WP points, that means rank 6 coalesced Idigam are unable to "uncoalesce".
    Spirits of Rank 1-5 are subject to that limit, but if the likes of Gurdilag ever have need of a reroll there's not much actually stopping them.

    Leave a comment:


  • Malus
    replied
    Originally posted by Satchel View Post
    It's not impossible — the mechanics for it exist — but it's certainly unlikely:
    If spirits are confined to a max of 10 WP points, that means rank 6 coalesced Idigam are unable to "uncoalesce".

    Leave a comment:


  • Elfive
    replied
    I mean, the odds of an idigam even having that much willpower left after a fight that sends it dormant...

    Leave a comment:

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