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Human souls, what are they good for?

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  • Human souls, what are they good for?

    Hello, so in my Forsaken game the elodoth of the party died but his player made a Cahalith.

    He used all his XP to buy both Lunar gifts up to 5 (the normal one and the Screaming moon one) so the level 5 of the gift confuses me:

    Soul Shriek, when successful, give Uratha and Spirits the "Essence Overload" Condition but to humans (an animals) it removes their souls.

    Now lets assume a setting without crossovers (so no, mages or any other splat) what are souls good for to a Uratha? Bargaining chip is iffy because it would require to explain to the victim that yes, he does have a soul and it was taken. Which would break the masquerade (or whatever name uratha uses for it)


  • #2
    For the Gift of the Screaming Moon, the most obvious benefit of inflicting the Soulless Condition on a character is that it gives you long-term leverage in using Voice of Fear and Nightmare Spiral on that target and largely prevents them from regaining Willpower without risking a Condition that facilitates the Gift's earlier powers.
    Last edited by Satchel; 09-17-2017, 02:19 PM.


    Resident Sanguinary Analyst
    Currently Consuming: Changeling: the Lost 1e

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    • #3
      Some spirits and the Idigam can feed upon or use souls, you could use them as bargaining chips.


      I'm So Meta Even This Acronym

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      • #4
        Alternatively, you can just stockpile them in tupperware and have a really neat collection.

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        • #5
          Originally posted by Thorbes View Post
          Some spirits and the Idigam can feed upon or use souls, you could use them as bargaining chips.

          Uh, didnt though spirits would care about souls. Thanks!

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          • #6
            There was a Numina at leastin first edition were a spirit could eat a soul. I don't remeber the specifics but it might allow them tomregain Essence at the very least and perhaps offered some other bonuses, I need to find it out.

            Found them:

            • Soul Harvest: This Numen is a more powerful
            version of Soul Snatch that also functions against
            supernaturals who possess a soul. As with that Numen,
            Soul Harvest functions just as the Claim Numen
            except that success on the spirit’s part means it grasps
            the victim’s soul instead of Riding its body. The victim
            must succeed upon a Stamina roll or fall unconscious.
            Even if conscious, the victim may not spend points
            of Willpower, expend points of a supernatural power
            trait or use any supernatural ability without the consent
            of the Harvester spirit. The victim cannot regain
            Willpower if its soul has been harvested. The spirit has
            full knowledge of its victim’s thoughts and actions, no
            matter its location. If the supernatural has an Essence
            trait, the being may use these points of Essence as its
            own. It may also choose to feed upon the victim’s soul
            at its leisure. Each hour the spirit does so, it gains two
            points of Essence per dot consumed — feeding first
            on its prey’s Willpower then its dots of Supernatural
            Advantage. Each hour that the spirit is feeding, the
            victim must again succeed upon a Stamina roll or
            fall unconscious due to the pain. When the spirit is
            finished feeding, the creature’s soul is destroyed.

            • Soul Snatch: This is a rare but terrifying Numen,
            allowing the spirit to steal the soul of a mortal.
            This acts just as the Claim Numen except that success
            on the spirit’s part means it grasps the victim’s soul
            instead of Riding its body. The spirit can then do
            with the soul what it will. Most spirits that have this
            Numen slowly devour the soul, gaining Essence equal
            to twice the victim’s Willpower dots. Certain highranking
            spirits have been known to have a version of
            this Numen that allows them to snatch the soul of a
            supernatural (if it possesses one).


            I wonder if a Werewolf could gain similar benefits from munching on a Soul, most probably triggers a Spirit Breaking Point.
            Last edited by Thorbes; 09-18-2017, 07:07 AM.


            I'm So Meta Even This Acronym

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            • #7
              There's probably some rites or Gifts out there that can do things with them. Maybe just a Merit to allow for a werewolf to eat souls.

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              • #8
                Originally posted by Thorbes View Post
                I wonder if a Werewolf could gain similar benefits from munching on a Soul, most probably triggers a Spirit Breaking Point.
                The Lodge of the Reaping from Tribes of the Moon may be salient here.


                Resident Sanguinary Analyst
                Currently Consuming: Changeling: the Lost 1e

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                • #9
                  Originally posted by LokiRavenSpeak View Post
                  Soul Shriek, when successful, give Uratha and Spirits the "Essence Overload" Condition but to humans (an animals) it removes their souls.
                  Makes me think that's how we should treat soul-snatching interactions regarding werewolves, give them Essence Overload instead.

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