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Minion March - Pathological Packmates

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  • Second Chances
    replied
    Originally posted by branford View Post
    Good dog didn't make me sad, I just have something in my eye... >sniffle<
    That was pretty much my reaction when I was it on Patreon!

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  • nofather
    replied
    If the Witness Brands ability could be inherited you could potentially have a breed of Pure-scenting dogs, which would make hunting them so much easier. Sort of like Terminator.

    But I'd expect it would be more 'big meal,' one way or another. He might get spiritually vast enough to be capable of awakening one of the Firstborn, like Ravening Wolf was. Or some worthy who earned the right to devour him would gain a big boon, perhaps a chance to fight Garm himself.

    Garm isn't the nicest of the Secondborn, and one of the few other ones we know is a child of Dire Wolf. Garm seems very 'Blood for the Blood God,' 'kill them all and don't bother sorting them out,' sort of totem.

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  • Aiden
    replied
    I... I think this is probably one of the saddest things I've read in a long while.

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  • 21C Hermit
    replied
    Originally posted by branford View Post
    Good dog didn't make me sad, I just have something in my eye... >sniffle<
    Yeah, the air is awfully dusty today... *sniffle

    I wonder what plans Garm has for Good Dog... a potential vessel to ride upon? Or maybe a potential child to adopt?

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  • Acrozatarim
    replied
    Originally posted by Satchel View Post
    What is Good Dog's Integrity for the purposes of the Madness Condition?
    ​Good question - for the purposes of Madness' dice calculations, assume Good Dog's Integrity is 0.

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  • Satchel
    replied
    What is Good Dog's Integrity for the purposes of the Madness Condition?

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  • Acrozatarim
    replied
    Yeah, he's certainly within paws-on-shoulders range.

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  • Master Aquatosic
    replied
    Originally posted by Acrozatarim View Post
    Size 5, albeit that doesn't mean he stands as tall as a human does :P

    Thank you. So, on the larger side, but not outside the realm of some obscure breeds. could probably rear up and place his front paws over the shoulder of the average adult with ease and thus be taller than them in that stance. Does that sound about right?

    EDIT: Not sure of my calculations, but I guesstimate that a dog that was, say, 5'5'' at the shoulder would be the size of a sportscar and at least Size 8, if not Size 10
    Last edited by Master Aquatosic; 04-15-2018, 12:36 PM.

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  • branford
    replied
    Good dog didn't make me sad, I just have something in my eye... >sniffle<

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  • Acrozatarim
    replied
    Size 5, albeit that doesn't mean he stands as tall as a human does :P

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  • Master Aquatosic
    replied
    What size is he?

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  • Acrozatarim
    replied
    A patron asked me to also write up option C and share it with everyone, so here's a good dog:

    Good Dog

    It used to be that, a good few years back, there was some serious shit going down with the Pure in the region. Pack violence and turf struggles with the Pure aren't exactly uncommon, and outright war flares up from time to time - that's all normal, all accepted. It's not great, but it's the way things are. Forsaken vs Pure, old feuds and grudges painted anew with fresh blood. This, though, this wasn't a mere war, it was an atrocity - an ongoing atrocity, revisited again and again with each passing year, each passing month. Total carnage, total conflict, no avenue of attack ruled out, no mercy asked for and no mercy given. The hows and whys aren't important; just know that it's the reason the older veterans are all as haunted and scarred as they are, the reason why these days they try and rein in the fiery youth whose hot blood drives them to seek out conflict with the Pure. Huge numbers of werewolves died, and they died badly.

    Now, Good Dog is a survivor from those years. Good Dog started as a tool; a hound that his owner could slink into the mind of and watch through the senses of. Good Dog didn't much like the sensation of someone riding his mind, but at the same time it was reassuring because it meant the Big Dog was always there with him. He ran, and watched, and saw things he didn't really understand but that were clearly important to the Big Dog, and things were pretty good, if sometimes rather scary. There were times he wanted to bark or bite or run away, but the one in his mind made him not do it, and afterwards there was always treats and affection and his name being spoken to him, reaffirming that he was indeed Good Dog.

    Then he saw things that even his little canine mind pulled back from; ghastly acts of violence and cruelty, and alien things that swam through his vision like phantasms. The mind riding his stopped being a source of reassurance because he felt Big Dog was just as afraid as he was. Things didn't get better; they got worse. Big Dog died; Good Dog hid and whimpered while Big Dog screamed and thrashed and had their viscera torn out. That was just the beginning of the violence; so many of the others like Big Dog died too.

    For a while, Good Dog was left alone amongst smoke and ruin and dead bodies, and he wondered if he had, in fact, failed - if things were not Good after all. Then he got hungry. The problem was that Good Dog had been chained up when the Pure came for his pack, and there wasn't an awful lot to eat within the chain's range. There were dead bodies, though. Some of them were the ones like Big Dog; some of them were the others, the ones who had come to kill Big Dog. For some reason, perhaps the fading echoes of the one who had ridden his mind, Good Dog decided it did not feel right to eat Big Dog's friends, at least not yet. But he had to eat something, and eating the ones who had come to hurt was Less Bad, so he did.

    By the time the Forsaken arrived, the conflict had already turned cruel and monstrous. Good Dog's new owners decided the hound's consumption of the dead Pure was a sign. They spoke to Good Dog about the way of the Garmir, though Good Dog didn't really understand that, nor did he comprehend anything of what they said about how feeding the flesh of dead, powerful Pure to a dog would stop that Pure's spirit from passing on, how it would saturate into the flesh of the hound, and how one day, once enough Pure had been fed into the maws of the pack of dogs they gathered, they would in turn consume the hounds' flesh and thus take the power of the slain Pure into themselves. Good Dog vaguely understood the idea that there would be food.

    The Garmir terrorised the Pure for months, feeding dead Anshega to the dogs in an act of spiritual and ritual desecration. Every so often, the Lodge cultists would consume one of the hungry hounds themselves in a ceremony. Good Dog, in with the other hounds, was prized as the pack leader - already used to the taste of Uratha flesh, he was given some meagre scraps of affection and respect. Still, it was not a good time for Good Dog. No-one spoke his name to him, the other dogs were hungry and desperate and bit, and he bit back. There was little to eat until a corpse was thrown into the kennels, and eating was a battle with the other hounds for a scant few mouthfuls and bones.

    Things got worse, out beyond the kennel walls. The atrocities kept escalating. Good Dog and his pack fed better, but the sheer amount of Resonance-saturated carrion he swallowed down started to have an effect. He devoured meat still festering with the diseased Essence of Fire-Touched, blood still bubbling with the distilled inheritance of the Ivory Claws. He became larger, leaner, somehow changed in a way the Garmir didn't quite understand - but that they revered. This was a sign that Garm's favour was upon them. They pledged that they would only consume Good Dog when they achieved their final victory over the Pure in the region - when the Anshega had been totally annihilated. Something took notice, and Good Dog found it had a new presence at the back of its mind - a spirit-servant of Garm, pleased with the Garmirs' successes. It didn't ride his form or puppet his limbs; the thing merely slithered out of nowhere from time to time to watch over this favoured beast. Good Boy did not particularly like it, because it was not reassuring like Big Dog had once been, but by now he barely even remembered Big Dog either - their smell, their kind words, their comforting presence.

    The Garmir were defeated, as were the Pure. No-one was the winner, in the end. After years of war without limit, both sides were too bled out, too drained, to fight any more. They were too disgusted and too horrified to even bear the scars of what had happened as grudges. With so many dead and so many broken, they reached their threshold, and the conflict ended. The survivor of the Garmir freed Good Dog. The sect had failed to achieve their victory, she said, so they did not deserve their victory feast - or even the company of a favoured beast like the hound. She left for other territories, to pursue her eternal battle against the Pure in a land where the Anshega and Forsaken had not each been utterly broken already, but before she went she unchained him, led him outside, and told him to run free. She told him his name again, as well, and this reassured Good Dog that, perhaps, things might be Good again.

    Good Dog didn't run far. The world was frightening and full of confusion. His senses sought out comfort, and soon enough he was at the door of a werewolf - one like Big Dog, he thought. Not one like the ones whose skin burns with fiery marks, the ones who he now designated as both Bad and as Food.

    Good Dog is an unnerving pack mate. He is a large, scarred, vicious-looking hound; his knotted muscles possess incredible strength, and his teeth gleam unnaturally white. There's something off about his eyes, a presence there that speaks of not so much an unusual intelligence as of awareness - Good Dog is not smart, but he has a sense of self beyond that a domesticated canine would usually possess. He is affectionate in the manner of an abused animal, one that is desperate for love but also fears punishment; he has weird tics and mannerisms from his former lives, such as his response to someone clicking their fingers together being to lie supine in preparation for his mind being invaded through the Beast Ride Facet. He is a glutton, wolfing down feed and treats as if he fears the bowlful of food will vanish at any moment.

    When he comes across the Pure, Good Dog becomes unstable. He becomes extremely aggressive and nervous; he will respond to the commands of a packmate he has learned to trust, and thus can be restrained, but otherwise will either attack Pure directly or, if badly hurt or outnumbered, flee in terror. If in the presence of a Pure corpse, Good Dog will immediately begin to eat the body, and will be extremely confused and agitated if prevented from doing so.

    Sometimes, that spirit-servant of Garm still comes to watch the dog and see how it fares; a raven of black feathers and sand, the spirit perches nearby, observes, and considers. For whatever reason, Good Dog still has the raven's attention and, possibly, Garm's favour, though what exactly a Secondborn might want with a broken, warped dog is anyone's guess.

    Whatever it was that changed Good Dog, precisely, it isn't easily repeatable. The Garmir have practiced deviant ceremonies of feeding Pure meat to dogs for as long as the Lodge has existed, although the specifics of their rites are poorly understood precisely because the cult keeps it a secret. Just imprisoning a hound and giving it nothing but Uratha meat isn't enough to inflict the changes that have been incurred on Good Dog. Exactly what factor it was that ultimately made Good Dog different - the repeated exposure to Beast Ride, the particularly potent Pure meat he was fed, the attention or favour of Garm - the hound certainly has unusual capabilities that a pack can make use of. He is, however, also a dangerous liability. Good Dog just wants to be loved and told that he is Good Dog, but it is unlikely that his future holds a happy ending.

    Good Dog

    Int 2 Wits 4 Res 1 Str 5 Dex 3 Sta 4 Pre 3 Man 1 Com 1

    Athletics 3 Brawl 4 Stealth 2 Survival 2

    Willpower 3 Essence 5 Health 9 Initiative 4 Defence 6 Speed 16

    Merits: Iron Stamina 3, Iron Stomach

    Dread Powers: Hunter's Senses (Werewolves), Monstrous Resilience, Regenerate 2

    Consume Essence: Good Dog can consume Uratha flesh for power, gaining 1 point of Essence per health level inflicted in this way.

    Smooth Ride: If a werewolf uses Beast Ride on Good Dog, the Facet can be used reflexively rather than as an instant action, and a normal success in activating the Facet is treated as if the werewolf had rolled an exceptional success instead.

    Witness Brands: Good Dog can perceive the fiery brands of Pure, much like the Sacred Hunt of the Blood Talons reveals; Good Dog can see these brands all the time, however, with no need for a rite to activate the ability or limitation of it only applying to specific prey.

    Woe: If Good Dog is prevented from consuming the flesh of a dead Pure werewolf, he suffers the Madness Condition for a week.

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  • LostLight
    replied
    That's really cool! It was worth the wait

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  • 21C Hermit
    replied
    Originally posted by nofather View Post

    What is the image of bale hounds you have?
    Atrocities that while are terrible don’t feel so personal and in-the-face. For some reason their evildoings felt... distant, for lack of a better word.

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  • Second Chances
    replied
    Worth waiting for, very cool Chris! Thank you!

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