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Minion March - Pathological Packmates

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  • Vent0
    replied
    Originally posted by Acrozatarim View Post

    ​Once I've figured out what the vote'll be! :P
    Suggestions:

    • A Legend from one of the Pure Firstborn.
    • A Pure Protectorate (likely with a Twist)
    • A collection of powerful Pure Totems
    • Something to help close the gap from Pure lacking Auspice

    Leave a comment:


  • nofather
    replied
    Originally posted by 21C Hermit View Post
    (Which was in 1E I hear, I know, but it’s not the popular image of them that stuck)
    What is the image of bale hounds you have?

    Leave a comment:


  • Master Aquatosic
    replied
    Luna gave a Spirit empathy? With the lives they live? She truly is mad!

    That's like that poor wolf from Discworld who was cursed with the power of thought by a fairy and was tortured constantly by the fight between his new conscience and his predator instincts.

    Come to think of it. That describes werewolves in general.
    Last edited by Master Aquatosic; 04-03-2018, 06:47 PM.

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  • 21C Hermit
    replied
    You know, I was so used to spirits being alien minds that aren’t human, so I never bothered empathizing with them.

    I stand corrected.

    Meanwhile, I see that Bale Hounds are still there, and more than just the “werewolves, but of Hell!” aspect, what with Lune-flensing and wrecking lives in an immediate way. (Which was in 1E I hear, I know, but it’s not the popular image of them that stuck)

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  • Acrozatarim
    replied
    Originally posted by Vent0 View Post

    Then on to Anshega April?
    ​Once I've figured out what the vote'll be! :P

    Leave a comment:


  • Vent0
    replied
    Originally posted by Acrozatarim View Post
    Sorry this took a while - it's been a tough week!
    ​Edit: Er... formatting went badly wrong for some reason. Give me a bit to correct it! Be right back!
    Then on to Anshega April?

    Leave a comment:


  • Acrozatarim
    replied
    Sorry this took a while - it's been a tough week!

    The Spiral Harbinger
    This isn't how it was supposed to be, the Spiral Harbinger says. I didn't want this. Things were supposed to be... better. Somehow. I don't know how. But I didn't want this. For all his words, though, he feels a deep, gnawing guilt in his gut. His actions haunt his waking thoughts; his dreams, at least, leave no space for his remorse and self-loathing. When he first began his career, he didn't set out to be the man who clipped an angel's wings, the artist who defiled the sacred for his own greedy aspirations.

    Yet that is exactly what he is, and so he will carry the burden of his victim for as long as he has the strength.

    The Spiral Harbinger looks, at first glance, much like any other human. A lanky, gaunt fellow, he bears his years heavily; most would guess he has a decade more age than he actually does. His upper arms swirl with complex, elaborate tattoos, but his shirt masks something more striking - a labyrinth of spirals and marks cut into the skin of his torso and back, scarifications cleverly mimicking the Essence flows and rivers that course through the body of a werewolf but somehow inverted, corrupted, ​wrong. The Harbinger is not an Uratha, nor even a Wolf-Blooded, and these scars do not grant him the power of one - but they are enough of an imitation to shape some of the power that lies in his flesh, and they have strength of their own. They're a trap - mad spirals of spiritual weight, enough to shear and flense away portions of a Shadow-native trying to settle its own Essence within him.

    That's one half of the Harbinger. The other half is the Lune that he snared, mutilated, and now adores.

    The Spiral Harbinger nestles within the man's flesh, Fettered to him. It is - was - mighty amongst the choirs of the distant sky, but it has been flayed of its strength and excised of portions of its being. It was a glorious thing once, a bright light amongst the Cahalunim, but now it is a broken angel of shredded wings, flickering and fitful moonlight, and twitching tendrils. The man's soul and meat fit it too comfortably, as the spiral labyrinth that renders him a trap cut away its metaphysical extremities and farthest reaches. It could leave, could slither and flop back towards dark orbit and there screech and thrash at the darkness, but it refuses, caught in guilt and self-imposed duty. It could have saved this man, but it failed.

    I was not strong enough, the Spiral Harbinger says. I didn't want it to turn out this way. I was sent as a guardian, and I failed my ward. He suffered, because of me. He was taken from the path he should have walked. But I can yet protect him. I can yet make some worth of my worthlessness.

    The two, hating themselves, are bound to one another, each determined to save their reflection so that they can numb their own guilt.

    The story goes something like this, although the details aren't clear to anyone but those directly involved: There was a Bale Hound. There was a man, an artist, who was supposed to create something. There was a Lune. The Lune was supposed to grant inspiration to the artist, and to protect him as the Warden Moon's light burned out his mind and turned him into a vessel for her message; the Lune was imbued with dedication to its purpose and its ward, even though the man would not have survived the coming madness. The man was already nearly mad, not from inspiration or genius but from the grinding, hateful weight of the word; burdened down by the maliciously drab burdens of the everyday, his mind unequipped for the disasters and miseries life had piled upon him, he had become bereft of ideas and desperate for hope. The Bale Hound, oh, the Bale Hound knew all of these things, somehow, and it played with man and spirit like toys. It gave promises of the hope it knew the man desperately wanted, of a way to gain inspiration and genius and become the great artist he always craved being. It led the Lune through the steps of a dance of manipulation and trickery, luring the spirit's protective urges and blinding it to the real danger.

    It's one thing to believe in promises of occult power and inspiration. It's another to find you have been turned into the cage for an angel of light and love, there to protect you - to feel its screams and its agony as it is spiritually flayed so that a drooling hound of hell can sup upon its power and cut its immanent sweetmeats out to be fed to an unseen but thoroughly real demonic hunger. It's one thing to be a glorious warrior-abomination of the shining moon, but quite another to be tricked into powerlessness within the flesh of the one you were tasked to protect by your mother-god herself, and to feel the pain and the suffering of your ward as a servant of the Maeljin violates their body and soul with talons and magic.

    They were left, defiled, debased, forgotten by a Bale Hound that had harvested the numinous power and trauma that it so desired. For a while, they only had each other, but each flinched away - too ruined by their own suffering and failings to reach out. It did not take long for the Forsaken to come calling, their claws stayed by the realisation that the human bore a Lune, that each was broken, but that they might, in time, be mended. The bond of the pack helped bridge the yawning abyss that each part of the Spiral Harbinger felt around them - a reconnection that they each craved.

    The Spiral Harbinger aids their pack as best they can. They particularly loath Bale Hounds and their machinations, and will push the pack both to go after the servants of the Maeljin and to aid those who suffer the Hounds' depredations. Their disgust and hatred extends to the Pure as well, whose defiling crimes seem close to the asah gadar's nightmare acts; and, frankly, even Forsaken who veer towards a more monstrous aspect will cause the Harbinger to exhort the pack to action. The human of the pair is also intensely desirous to stem the harm done by other humans meddling with the occult and the Shadow, seeing his own complicity in caging and flaying a Lune as likely to be typical of the sort of disaster that human occultism can cause.

    In time, perhaps, the two will heal each other. There is a danger here - that the union becomes deeper, a true Claiming - but for now neither seems to be moving towards this stage. Among other things, their self-loathing has established as much of a spiritual barrier as it has a spiritual connection - the Fettering empowers each, but holds each apart at the same time. The courts of dark orbit seem content to leave their wounded brother-sister in the human's care for now, but the pack find that, from time to time, a brief, intense elolunim visitation occurs - along with implicit messages of look after them, and we are watching and judging how you tend to them.

    And there's another possibility here, of course; that Luna's desire to turn a human into a messenger vessel was not derailed by the interference of the Bale Hound, and that man and Lune were always to be sacrifices to create something greater. What complex schemes spill through the mind of a god, forever marching its silent path through the sky?

    Spiral Harbinger (Human)
    Int 4 Wits 3 Res 3 Str 2 Dex 2 Sta 3 Pre 3 Man 3 Com 2
    Academics 3 Computer 1 Crafts 3 Investigation 1 Occult 2 Science 2 Athletics 1 Brawl 1 Stealth 1 Weaponry 1 Empathy 4 Expression 4 Persuasion 2 Socialise 1 Streetwise 1 Subterfuge 2
    Merits: Patient, Contacts 3, Fast-Talking 1, Hobbyist Clique (Expression), Resources 1, Sympathetic, Taste
    Health 8 Willpower 5 Integrity 4 Size 5 Speed 10 Defence 3 Initiative 4
    Moon-Chosen: The Spiral Harbinger is not subject to Lunacy. Additionally, whenever he gains the Inspired Condition, he gains a use of the Cahalith Auspice's Prophetic Dreams ability.
    Shadow-Trap: If a spirit attempts to Fetter, Possess, or Claim the Spiral Harbinger, the Harbinger rolls his Resolve + Composure vs the spirit's Rank. If the Harbinger is successful, the spirit is not able to use its Manifestation; instead, it is forcibly Fettered to him in a manner it cannot control. It suffers 5 Aggravated damage, enough iterations of the Arm Wrack and Leg Wrack tilt for each of its limbs, and can only escape its bondage by succeeding at a roll of its Rank vs the Harbinger's Resolve + Composure that it can attempt once every 24 hours - with its capture counting as the first of these rolls. Only a single spirit can be caught in this way at any one time. After successfully trapping a spirit, a human with a Shadow-Trap gains the Madness Condition for a month.
    Shadow-Siphon: Once per story, the Spiral Harbinger can spend 1 point of Willpower to inflict 1 point of lethal damage on a spirit that is caught by his Shadow-Trap and thus gain the Inspired (Crafts or Expression) and Symbolic Focus Conditions upon himself. If used when performing an extended Crafts or Expression roll to create art, the Harbinger can literally spin raw materials out of the ephemera of the spirit, influenced by the spirit's nature; for the lune, this means silvery, gleaming metals, paints, and other substances. Artwork created while Inspired in this way and that achieves an exceptional success can be tuned to not only be resonant to a specific type of spirit that the Harbinger chooses upon creating it, but actively grants a +2 dice bonus to spirits of that type trying to use their Manifestations and Influences in the presence of the artwork.
    Spiralling Nurture:​ By inflicting the Madness Condition on himself for a week, or by spending the night outside in moonlight under the first gibbous moon of the month, the Spiral Harbinger can restore a single lost point of characteristic to the Lune Fettered to him.

    ​Spiral Harbinger (Lune)
    Rank 3
    Power 4 (9) Finesse 1 (5) Resistance 3 (8)
    Willpower 5 (10) Essence 5 (20) Initiative 5 (13) Defence 5 (8) Speed 24 Size 4 (7) Corpus 7 (15)
    Manifestations: Twilight Form, Fetter, Possess, Reaching, Duality*
    Numina: Awe, Dement, Guardian*, Omen Trance, Regenerate, Stalwart
    Influences: Moonlight 2, Inspiration 2
    New Manifestation – Duality: Rather than fighting against or rejecting the spiritual mutilation of the Harbinger’s spirals, the Lune has embraced its strange state. While caught in the Shadow-Trap and Fettered to its human bearer, the spirit can use its Influences as normal, can communicate with its human, and can grant its human the ability to perceive spirits in Twilight. Additionally, it can pay the Willpower cost of Shadow-Siphon itself, rather than the human paying, although the Lune still suffers the point of lethal damage. Additionally, whenever the human Harbinger would be rendered unconscious - whether from injury, fugue, supernatural influence, or indeed from sleep itself, the Lune can Reflexively possess the body without a dice roll. In this state, the Lune can use its Regenerate Numen on the Harbinger's body.
    New Numina – Guardian: The spirit can spend a point of Essence to add its Rank to the Defence of another character within 5 yards for the remainder of the scene; the spirit can only ward a single target in this way at a time.
    Flensed Spirit:​ The Lune's characteristics in brackets are its normal values; its tormented form currently uses the reduced values indicated first.
    Last edited by Acrozatarim; 04-03-2018, 05:22 PM.

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  • Vent0
    replied
    Originally posted by Vent0 View Post
    Update
    A: 1
    B: 9 + 2 = 11 (Khanwulf)(reseru)
    C: 7 + 2 = 9 (Xenorath)(Thorbes)
    D: 8 + 1 = 9 (Blakemikizuki)
    A: 1
    B: 11 + 2 = 13 (Monghani)(Ibeaumanior)
    C: 9 + 1 = 10 (Dreaming Cat)
    D: 9 + 2 = 11 (Metalrift)(Seidmadr)

    Leave a comment:


  • Acrozatarim
    replied
    Closing the vote now!

    Leave a comment:


  • Seidmadr
    replied
    Still open? D.

    Leave a comment:


  • Metalrift
    replied
    D is my preference

    Leave a comment:


  • lbeaumanior
    replied
    Lets say B

    Leave a comment:


  • Monghani
    replied
    I go with B.

    Leave a comment:


  • Thorbes
    replied
    Yeah, my mistake, I already edited my vote

    Leave a comment:


  • Dreaming Cat
    replied
    I'm still very busy IRL but I vote C.

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