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A Time of Trouble - Werewolf: The Forsaken Actual Play

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  • #16
    Session 4

    Father Aaron kept a fairly different schedule than the other members of the Pack, typically only going to bed after morning mass. That meant that while Reagan and Aed were busy sleeping in their respective beds, he was out on patrol. A few members of his congregation, including Ciara and her father, were out and about into the early hours of the morning keeping an eye on the grounds of St Hubert's, and he made a mental note to himself to try and put his peoples' minds at ease regarding the safety of their church. Beyond that he saw nothing amiss until the next morning, where he found a conspicuous pile of metal and rubble piled up on the doorstep of the church. He approached it carefully, wary of some kind of trap, but after a thorough investigation the pile appeared to be nothing more than it seemed. Shrugging, he cleaned it away and made ready for the morning mass.

    As Aaron was wrapping up his morning, Aed and Reagan were waking up. For the first time in days, Reagan's schedule lined up with her Aunt Steph's enough for them to both be in the same room at the same time. Steph was already dressed in the chequered shirt and grey pants that she wore for her job at a greasy little corner shop a few minutes down the road. She gave Reagan a tired smile and asked what her niece had been up to, and was a little floored when Reagan said she'd been working on a project with Father Aaron. Steph and Reagan weren't exactly frequent church goers, and she clearly wanted to interrogate Reagan about it. After only a few minutes though, Steph realised that she was going to be late for work and headed out.

    Reagan made her way to Aed's house after that. A momentary lapse in will saw her try and jimmy the lock of a car in a driveway along her route, but she damaged the lock instead and hurried away before anyone noticed her. She arrived to find Aed working on his own car, which she helped him with for a couple of hours before declaring that she wanted to track down the Other. They still had a couple of hours before Aaron would be up and about, so the two wolves decided to try and locate the fear spirit without him. They slipped through the Locus, Hope in tow, and found themselves standing in the burning ruins of Belfast's Shadow once again.

    They began to track the Other by approaching Glenn Road, finding it littered with the fading remains of destroyed spirits and pitted with crater shells. Reagan recalled the Other's scent and was able to track him down south of the city, standing amidst the rubble of ruined buildings. The Other appeared to be toying with something at his feet. When he witnessed their approach he reached down and picked up a large, heavily built woman by the scruff of her neck and threw her to the ground in front of the approaching pack. The woman had a dazed expression and was dressed in ragged trousers and a faded hoodie striped in orange, white, and green.

    The Other greeted Reagan, Aed, and Hope and asked if they could help him. This wolf, and he gestured towards the woman at their feet, had been making a nuisance of herself. He had hoped to find a suitable pack to give her to, with assurances that they could keep her in line. Reagan, who had been hoping for an opportunity to learn the control over fear that the Other boasted, was pretty eager to do so. Aed took the time to interrogate the strange woman first. She seemed to have trouble focussing on him, but he ascertained that her name was Orla and she had been trapped in the Shadow virtually since her First Change at a concert over a year ago. She had clearly had contact with Werewolves in some previous capacity, mention of the Death Wolf made it clear that she was a Bone Shadow, but it sounded like she'd become stuck on this side of the Gauntlet for a long time.

    Well, the pack had a spirit problem in their territory and no one who could handle them, so it was a deal Aed was certainly willing to consider. They told the Other that they would do what they could to take care of Orla, and the Other beckoned Reagan forward. The spirit whispered secrets of fear and creeping dread into the young wolf's ear, telling her how to invoke a cloak of dread that would follow her where she went.

    When Aaron woke and went to meet up with the rest of the Harbingers at Aed's home, he found them all down in the basement in Aed's home gym. Orla was in the ring, squaring off against Reagan. Bruises from an unsuccessful bout against Aed were already fading, but the fight between the two women looked almost comically miss-matched. Orla was a full head and shoulders taller, and absolutely rippling with muscle. Aaron watched her lumber forward and take a swing at Reagan, who swayed back out of reach before ducking in and landing a weak blow to her side, before he turned and stormed towards Aed. He tried to grab the Blood Talon by the shoulders and slam him against the wall, but Aed shrugged him off and pushed him away. A snarl built up in Aed's throat, his blood was up after his fight against Orla and he had to visibly restrain himself from lashing out at Aaron.

    For his part, Aaron pulled himself together and gestured towards the ring. "What is going on here? Who is she?"

    Behind them, Reagan landed another blow on Orla's jaw, but the larger woman just shook her head as if the strike were nothing more than a fly buzzing around her head and kicked Reagan right between the legs. As Reagan toppled over, Orla walked up to the edge of the ring to watch the confrontation below. Aed explained what had happened, apologised for going over Aaron's head, but pointed out that if Orla proved trustworthy then she would be exactly what the Harbingers needed to secure Black Mountain.

    Orla swung herself to the ground, landing just behind Aaron. The big Rahu turned towards her and shoved a finger at her chest, telling her that he would be watching her closely. The two locked eyes for a long moment, before Orla found herself unable to keep from laughing any longer.

    Once Aaron and Orla had been separated and everyone had settled down, the Harbingers set off to continue their Siskur-Dah. They had a list of names of Roger Austin's friends and co-workers at the quarry, and they visited them each in turn and shared their concerns about the safety of the mine and the coming solstice. Between Aaron's authority in the community and Aed's ability to charm and put the men at their ease, they felt confident that they had sowed the seeds of concern among the mine's workforce.

    Aed and Reagan headed home, while Aaron went out on patrol. To his surprise, Orla insisted on coming with him. She kept up a constant stream of chatter as they walked, but she was clearly looking for something. At long last, at some time around the third hour of the morning, she spotted it. A bloated, toad-like spirit crawled up from under a manhole cover and froze when he saw the Uratha approaching. Aaron prepared to snarl a command in the First Tongue, his only means of dealing with a spirit in the Flesh who refused to Materialize fully, but Orla was faster. She pulled what looked like a jam jar out from her hoodie, the glass clouded and swirled as if filled with frozen smoke, and pulled off the lid. The buboes covering the toad's body warped and stretching, sending pus vomiting towards them, but it fell short and splattered at their feet where it began to eat into the asphalt. The essence of the spirit was pulled towards the jar, even as it strained and scrabbled to cling to the ground, before being sucked inside with an audible pop. Orla tightened the lit on the jar with a satisfied smirk, said goodnight to a bemused Aaron, and found her way back to Aed's home where the guest room had been prepared for her.

    The rest of the night passed quietly, and Aaron fell back into his early morning routine as he prepared for mass. He had a single caller beforehand though, as Ciara came to him when he opened the church's doors and asked to speak with him in private. She turned out to be concerned about her father's plans to remarry, and asked for Aaron's advice on how to deal with it. He comforted her and told her he would speak with her father. They spoke until mass was almost due to begin, and then she left looking a great deal happier.

    Across town, Aed was leafing through the local paper and noting with pleasure that Martin Covoney's article about the recurring injures on the quarry site was sitting on page three. He did some digging on his own, and discovered that a man named Ross de Lank owned the quarry. When Aaron dropped by after mass, reporting that the quarry's foreman had been missing the past few days, they figured it was reasonable to assume that the foreman had been Cliff's sacrifice to the Old Man. They debated the merits of trying to pay de Lank a visit, but he lived in a suburb on the opposite side of Belfast and the logistics of crossing so many territories was a daunting prospect. Better, they figured, to pressure him into coming to them.

    The solstice, the 21st, was set for tomorrow. The people of Andersonstown and the workers at the quarry would be half-expecting something to go wrong. When it did, the pack hoped that they would be able to swing the momentum to have the quarry shut down, at least temporarily to get Cliff's ultimatum off their backs. The Harbingers had nothing to do now but wait.

    Meanwhile, in her room in Aed's home, Orla was pouring the spirit she'd captured out and binding it into her clothes. The room was thick with smoke and the smell of bile as slowly, reluctantly, the disease spirit fused into the fetish.

    Comment


    • #17
      For the record, Orla is a new player character who was originally meant to start the game alongside everyone. I'm starting her off at Harmony 3 instead of 7, to reflect the bizarre year she's had since her First Change. She's an Elodoth Bone Shadow, and I think a part of her still kind of looks at the Shadow and spirits and assumes they're the consequence of whatever drugs she was on when her First Change kicked in. Being back in the real world is a bit of culture shock for her, but she's taken it all in her stride so far with boisterous good humour. As seen in this session, she's sunk most of her merit dots into Rites, which certainly helps reflect her lack of ties to anyone or anything in the world of the Flesh. Hopefully her new packmates will be able to find some way to ground her.

      Comment


      • #18
        Session 5

        Sunday dawned with Aaron discovering another, smaller pile of rubble on the doorstep of St Hubert's. As he was cleaning it away he realised, finally, that he recognised the rock and twisted metal as the shattered remains of a Broken's head. Then he busied himself getting ready for his sermon on the last Sunday before Christmas.

        While Regan's Aunt had a shift at the store, Aed and Regan made sure to attend the sermon together. Orla turned out to be impossible to drag out of her first proper bed in a year, now that she was in it, so they let her sleep away most of the day. They grabbed some seats down the back as Aaron smoothly segued his speech away from the upcoming holiday and began talking about the virtue of resisting the unjust, trying to build on the themes they'd all been hammering home about the dangers at the quarry and the need to protest until conditions improved. He was cut off, however, as Ciara stood and began to scream abuse at him. The sudden outburst meandered from calling him a hypocrite and puppet of a vile hierarchy all the way to calling out Catholic child abuse. Those seated around Ciara tried to restrain her, and Aaron noted that her father was no where in evidence. Ciara pulled her way free and continued her tirade from the aisle until Aaron began to advance on her. She backed away quickly and fled. Aed and Regan slipped out after her.

        Aaron managed to regain some control over his audience after that, while Aed and Regan followed Ciara as far as her home and then jointly decided that she was probably fine and that they should head back. Once they returned they were able to help Aaron perform his Hunting Ground rite, "marking the territory" by virtue of speaking with his parishioners in turn and assuring them of his connection to the flock.

        When he found out that the other two had left Ciara alone without even speaking to her, a disgruntled Aaron marched all of them back to Ciara's home. There they found the front door unlocked so they went inside, and as one immediately smelled blood on the air. They scoured the house for her, Regan shifting into Urshul and filling most of the available space, but there was no sign of Ciara anywhere. They did, however, locate the source of the blood. A broken, bloody pile of wet meat roughly the size and shape of a man sat in the bathroom. It was impossible to tell who it had once been, every scrap of skin appeared to have been stripped away.

        Aed's rudimentary knowledge of biology told him that the body was human. Aaron and Regan wanted to investigate the crime scene, but Aed pointed out that this had nothing to do with their Siskur-Dah. They needed to focus on the quarry. In the meantime, they really needed to call the police. They'd taken no effort to hide upon entering Ciara's home, and it was only just down the street from St Hubert's. After her outburst this morning it was an absolute guarantee that people would have noticed, and Aaron's wish to investigate on his own before the police showed up would be terribly incriminating. Aed made the call from the home phone while Regan shifted back to her human form. They waited for the police to arrive, gave detailed statements, and then left as soon as the constables allowed them to.

        Aaron, for his part, went straight to his bed and tried to get some sleep. He proved entirely unable to rest, however, too fixated on what he had just seen. Aed and Regan went back to Aed's home, to find the door there unlocked as well. They walked in carefully, expecting trouble, and found a woman maybe five or six years older than Regan lounging on Aed's couch. She greeted Aed with some combination of a middle finger and a hug and then looked in askance at Regan. Aed explained to his packmate that this was Lizzy, a human he'd run into on the night of his first change, a werewolf hunter responsible for giving him his own initial grounding in Uratha knowledge and culture. Lizzy seemed taken aback, for her own part, that werewolves came in such small and young packages as Regan. The two seemed to hit it off though, it turned out that Regan was familiar with Lizzy's band the Broken Commitments and they got sidetracked into talking about music pretty quickly.

        It eventually came out that Lizzy's intent had been to crash at Aed's place now that her band was back from performing across the border in Dublin, but she'd already found that Orla was occupying the guest room. She staked her claim to the couch, which Aed happily allowed her to have. Once Regan had went home, however, Lizzy drew Aed's attention to the newspaper she'd been reading and asked him if he knew about the weird stuff about the quarry. When Aed told her he'd pressured the journalist into writing it, Lizzy looked a little worried.

        "I hope you know what you're doing. Shit like that is catnip for my people."

        She promised to keep her band away from the quarry, and Aed warned her that there may be Protestant wolves from up north and Pure wolves coming out of the countryside all running back and forth across the Black Mountain territory. Lizzy promised to stick clear of them for now.

        The next morning saw the entire pack waiting patiently outside the quarry to see how matters shook out. There weren't very many workers showing up either, probably only around half of the quarry's workforce. It was the day of the 21st, the solstice, the day the Broken were meant to interfere with the quarry. Looking around, the pack saw quickly that they weren't the only people who had come out to watch. Just as many of the quarry workers had been scared off by the news article and the pack's efforts to convince workers that the quarry wasn't safe, a crowd of around two dozen people were watching and waiting for the disaster. Most of them were teenagers, but there were a fair number of locals who just didn't seem to have anything better to do.

        Aed expected the crowd to slowly disperse as the hours went by without anything happening, but as events transpired it didn't even take that long. They'd been waiting outside the quarry for only fifteen minutes or so when the sound of sirens forced everyone off the roads and onto the pavement. A convoy of military trucks and personnel carriers moved past. Soldiers entered the quarry, took up positions at the gates, and after only a few minutes they began to escort the quarry workers from the premises. The crowd was asked to disperse, but in the end it only retreated a short way now swollen with the displaced quarry workers.

        The pack was more than a little bemused by this intervention, but they stuck around to see how events shook out. A small, black car pulled up about half an hour later, and a bald man with white bristles and an un-ironed suit strode up to the gates. Listening in, Aed realised that it was Ross de Lank trying to work out what was going on. The soldiers told him that the mine was closed indefinitely due to sabotage and suspected insurgent activity, before taking him off to meet with the officers in charge of the operation. Aed took the opportunity to jump up onto de Lank's car and turn the workers against their employer, telling them that he was trying to make them work in unsafe conditions in spite of the army's efforts to keep them all safe. His voice augmented by his various gifts, he quickly had the whole crowd simmering on the edge of outright anger. When de Lank emerged a short time later, he struggled to be heard over the angry yelling from his own workers. Off guard by the sudden attack, he stammered out that the army had shut down the quarry and he needed to go and sort matters out. He'd send letters to each worker once he knew what was going to happen, but he was afraid the quarry was closed permanently. The crowd slowly quietened as it started to dawn on the workers that they might have been put out of a job just four days from Christmas.

        The pack slipped away, grappling with a confusing mix of emotions. They'd completed their hunt, but they'd also made life materially worse for a good chunk of people in their territory. Aaron was struck particularly hard by the guilt, but they all had to acknowledge it was a better outcome than those same people being buried by whatever powers the Old Man had been going to grant Cliff. Aed did remark that he was surprised the army had taken such an interest, given the vague nature of the threat in the newspaper, but he wasn't inclined to look a gift horse in the mouth.

        They still had until New Year's Eve before they were due at the Old Man's court once again, to tell him the outcome of their hunt, but they could all feel Luna's blessing as the Siskur-Dah concluded. When the night fell once again, leaving only the pale crescent of the waning moon in the sky, a being of silver teeth and darkest shadow visited them each in turn, carving new Renown into their bodies and rewarding them for their Cunning. They had proved to Cliff that the Broken's pain could be ended without violence, and in doing so had proved themselves in the eyes of Mother Moon as well.

        Comment


        • #19
          Someone makes a random scene and they don't bother to investigate her? Even take a nip so they can track her, if needed? And then a mangled body ends up in her house?

          Curiousity Fail.


          Malkydel: "And the Machine dictated; let there be adequate illumination."
          Yossarian: "And lo, it was optimal."

          Comment


          • #20
            Originally posted by Vent0 View Post
            Someone makes a random scene and they don't bother to investigate her? Even take a nip so they can track her, if needed? And then a mangled body ends up in her house?

            Curiousity Fail.
            Pretty much exactly. I can't remember what sort of roll it was, but both Aed and Regan failed rolls related to working out what was going on and both opted to make them dramatic failures which manifested as them just figuring it was something they could leave to Aaron to sort out.

            Comment


            • #21
              Session 6

              OOC: Aed's player had to miss this session, so we established that he and Lizzy were busy catching up elsewhere during the events as they played out, and we had to cut things a bit shorter than normal because of other commitments. There was a lot of goofing off this session as everyone enjoyed not having a deadline hanging over them and realised it was getting close to Christmas, but there were some tentative inroads made in Aaron's investigation into the death at Ciara's home.

              Regan finally had their opportunity for a bit of joy riding, putting what they'd learned from Aed to good use. They "borrowed" a car from one of their neighbours, ruining both the lock and ignition in the process, but had it back quickly before anyone noticed it was missing. Afterwards, she met with Orla and Aaron at St Hubert's. Aaron had wrapped up the morning's sermon, struggling to put out the community spot fires that had sprung up from the dual impact of a gruesome murder in the neighbourhood and the closure of the quarry. The Harbingers took a brief excursion to the murder scene, where Regan inflicted the Receptive condition on the constable on guard duty and had Hope possess the officer long enough for them to find out that the police's only lead was "find Ciara", much the same as them.

              Aaron had to catch up on his missing sleep. His own bit of advice, when Regan asked what she should do while he was out, was to say, "Think of what Aed would do. Then do the opposite." So when Orla suggested they kill time by exploring the sewers, Regan had a long, hard think and concluded that a minor celebrity like Aed probably wouldn't jump at an opportunity like that.

              The two women promptly managed to get lost in a dark, disused web of tunnels that clearly dated back to the Victorian era. Regan shifted into Urhan to lead them back, and then at Orla's urging rounded up a handful of rats and herded them back for Orla to kill. The rodents' bodies were scooped up and tucked away, and Orla headed back to her room at Aed's home where she laid out the rats to dry. She spent a few hours preparing more bottles for spirits until she went to St Hubert's to meet the pack again.

              Regan went home, showered, and was clean and fresh when Aaron met them again. As Aaron was still deeply concerned about Ciara's faith, they tried to work out the best way to proceed. Orla faded into the Shadow during the course of this conversation, her low Harmony pulling her through the weakened Gauntlet of St Hubert's, to the alarm of her packmates. They sent Hope to find out what had happened, and in the meantime Aaron decided to pay a visit to a woman he somewhat affectionately described as St Hubert's gossipmonger.

              Hope found Orla surrounded by ephemeral, translucent spirits of the air. The pack of Wisps, minor servants of the Court of the Union, were quite taken with Orla's offer to accompany her back to the world of the Flesh. She needed the help bringing her Harmony back into balance, and judging by their soft, excited whispers the weak Wisps were exceptionally taken with the offer. They bound themselves to her limbs and she walked them the short distance to Aed's Locus, bringing them through the Gauntlet with her. Before Orla could head upstairs to her bottles, the Wisps scattered and fled the house.

              A few blocks away, Aaron and Regan were having a rather sedate morning tea with a middle-aged woman named Gloria, the three of them trying to ignore the rumble of army vehicles passing by en route to the quarry. They wormed what information they could out of her over tea and pound cake, working out that no one actually seemed to know the identity of Ciara's father's potential new wife. Gloria was convinced that something must be wrong with the woman, and suggested that she could, perhaps, even be from across the Peace Lines.

              Throughout this conversation, Regan played Gloria to perfection. She sat demurely, pretended to be a good, church-going girl, and cast vague aspersions at the other local youths that complimented Gloria's own biases beautifully. They discovered that Gloria was pretty certain the body found in Ciara's home was Ciara's father, though no official announcement had been made.

              Orla, meanwhile, had tracked down the Wisps and forced one of them into her jars. The others swirled up into a fury, battering her with an invisible fury that sent her stumbling and was almost enough to knock the jar from her hands. She found herself on four legs racing away from her assailants, beaten to the point where she was struggling to stay conscious, though her natural regeneration had repaired the damage mere minutes after the encounter. The others found her back at St Hubert's, nursing a rapidly healing black eye and casting longing looks towards the graveyard.

              Comment


              • #22
                Session 7

                The pack convened at Aed's home early on the 23rd, packing into his kitchen as snow began to fall outside. Aed was bright and chipper and happily putting up with being cursed out by an extremely hungover Lizzie. When the others arrived and had been introduced, he explained that she'd made the mistake of trying to keep up with an Uratha on a night out. Lizzie excused herself quickly though, barricading herself in Aed's room so that she could lie in peace, while the pack's conversation moved more soberly towards the missing Ciara.

                Despite their previous hunt being not long behind them, the Harbingers decided to invoke the Siskur-Dah on Ciara until they had tracked her down. Aaron led the group back to Ciara's home where he picked up the trail.

                The trail led into the sewers, and Aaron immediately felt his hackles rise. This was the same place they'd seen the disease spirit emerge from, and coupled with the way Ciara's father had been killed he was beginning to form very specific ideas about what this new threat might be. Ciara's trail struck out north, winding her way through the tunnels. The passages she used were mostly dry and not as foul as the pack had feared, but before long they began to realise that they were approaching the limits of their territory. Any further north and they would be entering the territory of the Blackstaff wolves, the Whispers of Raul.

                An argument unfolded over how to proceed. Aaron wanted to press on, not intending to lose any more time on hunting for Ciara. Aed wanted to stop and ask for permission to enter the Whispers' territory. Even if the Whispers hadn't shown them the same courtesy, Aed didn't want things to escalate. After some arguing between Aed and the other three, the Cahalith managed to win the day. He and Hope went above ground and began looking for signs of the Whispers.

                It took some searching, but he eventually found a point where he could feel the Blackstaff River beneath his feet. This river rose on the flanks of the Old Man of Black Mountain, and wound its way beneath the streets. Long since covered over by Belfast's urban growth, it still represented a bond between his territory and the next. It was at this focal point that he found a symbol like a yawning mouth tagged onto the side of a building, with each of the teeth covered over with a black "X". Peering closer, Aed realised that there was a rough transliteration of the First Tongue telling him he would be noticed if he proceeded. He took a few steps forward until he was sure he had triggered the warding, and settled in to wait.

                A little under half an hour later, he heard footsteps approaching. The Whispers were three in number. A large, shaggy wolf, an enormous man who reeked like a garbage truck, and a fragile-seeming waif formed a loose semi-circle around him. Aed introduced himself before any could demand to know who he was, and explained the purpose of their visit. The man kept trying to interrupt, but it was the slim girl who pushed him back and shushed him until Aed's story was finished. Their hissed back and forth told Aed that the woman was Jamie, the man Dorian. After hardly any consideration, Jamie allowed the Harbingers permission to enter Blackstaff in spite of Dorian's whined protest. She warned them that they would be watched, and the two groups separated promptly. Aed and Hope conferred afterwards, and both agreed that the Whispers' totem hadn't been anywhere in evidence.

                Orla, Aaron, and Regan had managed to wait where Aed had left them until his return. They pressed on, rising to the surface and finding themselves near a street of small businesses and cafes. They began to note that something was definitely off about the nature of shadow in Blackstaff. It was almost midday at this point, the sun directly overhead, but the buildings each cast a shadow as if it were late afternoon. The herd moved uneasily around them, instinctively moving into the sunlight and trying to avoid the spreading darkness. When the trail led them into a maintenance access they found that the lights inside had all been smashed, the ground strewn with the resulting glass. They followed Ciara's trail to its end in the world of flesh, and that was where they found the Magath.

                A bloated, corpulent spirit lurked in the shadows. It might once have been a spirit of greed or gluttony, its body riven with gnashing maws and tooth-lined orifices. Each mouth appeared to be intent on consuming wisps of tangible shadow and darkness in a desperate, focussed act of consumption. As Aaron and Regan slipped into the darkness to flank the creature, Hope, Aed, and Orla all approached and tried to get its attention. The spirit recoiled at first, before it settled and its mouths hissed, "But you are not Whispers."

                The Magath was ensconced in Twilight, and with no way to reach her the Harbingers decided to talk. They tried to work out if the spirit, which named herself as We-who-eat-in-darkness, knew Ciara, but she professed ignorance. She hadn't seen a woman, not any living mortal, no, not one, not in the days and weeks since it had come to dwell here. When they changed tactics and asked if she had seen anyone or anything, she proved reluctant. Only with Aed's Gifts and almost supernatural ability to convince people to help him did they weasel a few words and names out. The spirit had been visited by the First of the Risen, Xikaba, Prophet of the Dark Sun and the feeder of shadows. Whatever this being was, it was responsible for We-who-eat-in-darkness's nature as a Magath. She seemed conflicted, half her mouths praising the First, the other half cursing it. In return for a great bounty of essence, she agreed to open a gateway through to the Hisil so that the wolves could continue following their trail and cease bothering her.

                The Shadow Gateway opened up into a cavern almost entirely filled with water. One by one, the Harbingers splashed down into the underground lake. It was pitch black, and they navigated by sound as much as anything. Every now and then the swimming wolves could feel something brush against their legs, and from time to time large, pale eyes could be seen blindly staring down at them from the dark. Ciara's trail continued through these caverns, traces of her blood could be smelled on the walls, and the pack hauled themselves from the freezing water at the edge of the cavern. Regan was last in line, but when she set her hands against the ledge she felt something seize her legs from below. She vanished from sight with a startled yelp. When the others turned to look Aed, the furthest away from the water, felt hands seize him from behind and haul him back against the rock.

                Aaron threw himself flat against the ground, reaching down into the water and grasping Regan's hand. Teeth latched onto his arms and fingers clawed at his eyes in retaliation as the Drowners sought to keep their prey. Aed battered his attacker into submission behind him, but the water spirits kept a firm hold on Regan. Water began to flow into her lungs, until at last with a singular great effort she was able to pull free, launching herself free from the water.

                The creature of shadow in Aed's hands faded before his very eyes, as if it had never been truly real, and the pack heard chittering and splashing in the distance as the Drowners retreated. The spirits of the river were clearly unwilling to follow the werewolves onto land, and were now content to lurk until their prey returned. They left four soaking wet, bedraggled wolves behind them, squatting on a narrow shelf of rock at the edge of a cavern beneath the surface of a hostile world, cut off from their home.

                Comment


                • #23
                  Sounds like they are having a fun holiday.

                  I am guessing the Blackstaff pack is in trouble - totem absence, territory in shambles, quick acceptance of intrusion. Doesn't bode well.


                  Malkydel: "And the Machine dictated; let there be adequate illumination."
                  Yossarian: "And lo, it was optimal."

                  Comment


                  • #24
                    Originally posted by Vent0 View Post
                    Sounds like they are having a fun holiday.

                    I am guessing the Blackstaff pack is in trouble - totem absence, territory in shambles, quick acceptance of intrusion. Doesn't bode well.
                    Not to mention that someone, not naming any names, but someone gave a vengeful and powerful Pure Fire-Touched permission to run through their territory in order to get back at the Blackstaffers for trespassing...

                    Comment


                    • #25
                      Session 8

                      The Harbingers of Hope continued their descent into darkness. They picked up Ciara's trail almost immediately, as her trail led through a narrow crevice and traces of her blood could still be found on the rocks where she had scraped her skin pushing through. Aaron tasted the blood to gain an immediate sense of Ciara's location, divining that she was several kilometres ahead of them and moving fast.

                      One by one, each of the Uratha took wolf or dire wolf forms, needing their wolf senses to pierce the stifling darkness of the cave network. Blind, leech-like Muthra of darkness and shadow lined their path, questing heads turning to follow the warmth of their bodies. It was a claustrophobic descent as they delved ever deeper beneath the earth, Aed in Urshul struggling to push through many of the tighter crevices. As they went, Regan marked their passage with small claw marks in places where they'd know to check, making finding their way back all the easier.

                      At last they emerged by on the edge of a fold in the Hisil, a place with no earthly reflection. Like the Old Man's abode, this sharp ravine was lit by the barest traces of Luna's light spilling down from above. The pack realised they must have been journeying for hours for the moon to have risen, though the occasional nagging thought did suggest to each of them that perhaps this place did not need to follow the same laws of time. Either way, the light was enough for them to get a feel for the sharp drop in front of them. The two walls of the chasm were quite close together, only a few metres apart at their widest and barely a step across at their closest. Ciara had clearly crossed over and made a steep descent ahead of them, so after a short conversation in the First Tongue the Harbingers chose to assume more human forms and climb down. Aed shifted into Dalu, lowered himself over the edge, gave the others a grin and then... slipped. Before anyone could react he had vanished into the darkness below.

                      They waited there for an agonising few minutes, trying to discern any sight of their packmate. Hope suggested that he might still be alive, he was still feeding Hope from wherever he was, but there was no sight of the bottom of the pit and they had no idea how wounded he might be. The others tried to descend carefully, but one by one they reached the limits of their strength or found themselves unable to find the footholds to continue. Finally, Aaron allowed his frustration at his prey getting away from him to consume him. He ordered Riley, Orla, and Hope to head back and told them that he would find Aed. Then he turned to the edge, put his faith in the strength given to him by his Purity and the Full Moon's blessing, and jumped.

                      Aed had long since lost track of how long he had been falling when he impacted the spur of stone jutting out from the chasm's falls. The impact shattered bones and overwhelmed his senses with pain like nothing he had ever felt before. Only the pouring of Essence into his berserker's gifts kept him conscious and alive. He lay there on the narrow spur, seeing only another bottomless fall beneath him. His perch was slick with his own blood, but he had time on his side. It was tempting to burn through his essence to reknit his bones, but he knew enough that he needed to let the wounds set on their own. He stretched himself out, powering through the pain, and used his somewhat intact left hand to make sure each of his broken limbs were aligned and would heal correctly. A few minutes later, as he was slowly beginning to take full note of his surroundings, he heard something whistling through the air not far from his perch. Unable to turn his head more than a few degrees, however, he couldn't make out what had just passed him by.

                      For Aaron, the length of his fall was made crystal clear to him by his knowledge of where he was in relation to Ciara. It didn't take long for him to pass her, and after that he continued to fall for a long, long time. He knew he had to be far beneath the earth, several kilometres at least, before the walls began to bend inwards. He collided with one, bounced off into the other side, feeling ribs shattering from every impact. A tunnel entrance opened up and swallowed him as his battering threw him out of the ravine and onto flat ground. He struggled in and out of consciousness, hauling himself upright amid a pool of his own blood.

                      Somewhere up above, Regan and Orla followed Hope back the way they had come. They were able to retrace their steps and follow the river (without actually jumping in, remembering the water spirits responsible for attacking them just hours before) until they were able to reach the surface. Using the smoke of burning Belfast to their advantage, they were able to slip through the Shadow until they reached their own territory and were able to return to the Flesh through Hope's Locus. It was late in the evening at this point, and Regan hurried home to make sure that Steph wouldn't worry about her.

                      Aaron was up and on the move a few hours before Aed. He didn't wait for his wounds to finish healing, letting only the worst of them close over before he set off. Lacking even Aed's rudimentary first aid knowledge, he allowed his bones to knit back together however they wished. The result was a much more limited range of movement in his limbs than he was used to. He wandered through the tunnels trying to find his way, growing ever more disorientated. Somewhere above him, Ciara was still moving. That sense drove him to distraction. He had walked for hours on four legs, everything still ached even as the wounds were mostly healed. Then he heard it. A sharp nose, boring straight into his skull. It made him think vaguely of nails against glass, a high-pitched sound on the edge of hearing. He tried to hide and conceal himself as the sound grew louder. Then, with a rush of wings, a flock of bat-like creatures flooded his tunnel. Their screeches and screams at finding an Uratha in their domain overwhelmed his senses, leaving him with bloodied ears and no sense of sound. When he raised his head, the spirits were gone once again.

                      Aed, meanwhile, had allowed about two full hours for his wounds to close over. Every inch of skin was still mottled black by the bruising, but he was satisfied that his bones had all set correctly and any internal damage had largely repaired itself. A few of the weak spirits of violence who ordinarily followed him everywhere like an entourage had even began to reform, recovering from the shattering fall they'd taken with him. He'd taken the last half hour to suss out his options, and there were a few handholds just above his head that he could use to haul himself up and into the closest tunnel entrance. It took a couple of tries, muscles in his arms protesting, but at last he was up. And, like Aaron, he promptly found himself struggling to make any progress through the labyrinthine caverns of this underground world.

                      Behind him, Uratha blood continued to drip from an unremarkable rocky shelf, down into the hungry maw of the darkness below.

                      Afterwards, Aed wasn't entirely sure how long he wandered in the dark. He grew increasingly hopeless, voices whispering in his head that he should give up. Even the ordinarily motivational presence of his spiritual entourage were muted and depressing to hear. He continued to put one foot in front of the other only because it was easier than making the decision to stop, but all attempts at working out where he was going went out the window. Every now and again he spotted one of the leech-like darkness spirits, but unlike those near the surface these ones just lay listless on the ground, unmoving.

                      Still, Aed still had his connection to Hope, and the fortification that bond provided against weakness of the mind and soul. He made himself redouble his efforts, almost breaking into a run. He didn't know where he was going, but he had to make some progress. Then, as he passed a cluster of the near-lifeless spirits, one of them stirred. A whisper of a voice came from the largest of the group, a spirit perhaps with a bit more strength and sentience than its fellows.

                      "Take... me..."

                      He obliged, and only a few minutes later began to feel a lot more optimistic about his chances. He started to talk to the spirit, which didn't reply to anything he said at first. For his part, Aed was just happy to have something to talk to. "This is what I love about the Shadow. There's always someone to keep you company."

                      Somewhere far away, on the other side of the ravine, a hopelessly lost Aaron felt a warm breath on the back of his neck. He hadn't heard anything approach, but when he turned his head a much larger wolf was looming over him. This wolf had bands of yellow-gold fur striping its body almost like a tiger, with bands running around its neck and legs. Looking at it, Aaron realised he couldn't see any Renown the way he normally could when on a hunt. In a deep, guttural voice, the wolf-spirit spoke.

                      "Looking a little lost there, pup."

                      Aaron inclined his head in respect, trying not to show too much relief. He asked the spirit for some help finding his way back to the surface, and the spirit readily agreed. It asked him to open himself up so that it could enter. Aaron eyed it up, trying to work out if the whole thing was on the level, but as far as he could tell the spirit was genuinely trying to help. He did as he was asked, and everything went dark.

                      Aed's little spirit companion became a lot more lively the longer they walked. At last, the little shred of serpentine darkness curled around his arm and began to answer Aed's questions. It explained that they had come through a Shoal, a nihilistic place of emptiness and devastation. The spirit was happy to guide Aed wherever he wanted to go, but recoiled a bit when Aed asked after the "Xikaba". It agreed, tentatively, but warned him that all of the spirits he had seen in the Shoal had been cast there by the Xikaba. Any who resisted the plans of the, and here it used a word Aed was unfamiliar with that sounded like "Sootheelu" from the flute-like mouth of the spirit, had been cast there by the Herald and his followers. Aed was unperturbed, and the two of them wound their way up and through the tunnels together.

                      With the help of a native of the underground, Aed was able to navigate without any problems from that point on. Occasionally they took long detours from what he thought would be the right direction, but after a full night's walk he picked up Ciara's scent again. He found traces of her blood near another narrow passage in the stone and, after warning his new friend to stand back, tasted the blood. The hair of his wolf-form began to stand on end as he danced with kuruth, but with a supreme force of will he managed to push the instinct down. Ciara's blood told him that she had stopped moving, she was somewhere not far from where he was standing. The lair of the creatures he was tracking was called the Chamber of Echos, his spirit companion told him. And it was just ahead.

                      There was no sign of his packmates, but Aed refused to abandon the hunt when the prey was so close. He strode into the chamber, head high, scanning for any sign of Ciara. He spotted her, a huddled lump of rags in the middle of the cavern, but the sight of her wasn't what made him freeze in place and reconsider his options. It was the moving, shifting blanket of fur and leathery wings clinging to the roof above him that did that. Thousands of bat-spirits huddled together like a massive colony, apparently asleep. Here and there, Aed's sharp eyes and nose picked up individuals among the swarm that looked like the other bats, but were marked by a stench of blood and woe like nothing he had seen before. He pulled his eyes away and refocussed on Ciara, who was slowly getting to her feet.

                      The young woman he had tried to flirt with on that first night on the Siskur-Dah had changed dramatically. Her lips were torn and bleeding, her fingers bitten and ripped into bloody stumps. Most of her body was wrapped tight in the soiled rags that had been her clothing. Her eyes were white and clouded, but fixed on him unerringly. The voice that came from her throat was hers, ragged and hoarse to be sure, but the words it spoke were not.

                      "Run away, wolf. Run away now, and we might even let you make it."

                      Aed looked her up and down. His ears strained to hear her breathing, his eyes noted the pallor of her skin. If she was still alive, it was barely so. He had arrived here in Urshul, and chose to keep that form. He ignored the threat, and asked her if she still lived. When the creature laughed at him, told him that she was just its skin, he snarled out the truth as only an Uratha on the hunt could do.

                      "If that is true, then there will be retribution."

                      The words shook the chamber, echoed of its walls. Ciara's eyes went wide. The bats above began to take flight, many of them winging straight for the tunnel behind him to escape. Ciara broke into a run. Aed lunged after her, rending her legs with tooth and claw, bearing her down to the ground. He ripped and bit until her legs were broken ruins hanging on by only shreds of flesh, and dragged the screaming creature back towards the entrance of the cavern. The scattered swarm began to scream, their sonic voices reverberating all around him. He had a moment to appreciate why this cave was called the Chamber of Echos, as every cry seemed to strike back at him again and again. His strength was inexorable however, as he hauled Ciara free of the chamber and freeing his ringing ears from that echoing barrage. He took a moment then, pausing to pin Ciara beneath his body and check for any sign of life, but though she struggled like a beast possessed he knew with surety that her body was dead. Her fingers locked around the back of his head, pulling at his fur. Through near-deafened ears he could hear her speaking with an almost frenzied babble.

                      "I am the First of the Risen, Herald of the Dark Sun, the Wings of Darkness." The self-declared titles were the creature's only defence as he shredded flesh from bone. All around him, bats streaked from the chamber, scratching and clawing past him to escape. At last, he watched as Ciara's chest bulged up, reminding him of a film he had seen only a few years ago. Ribs burst up and out from her skin, and through that harrowing gateway emerged a large, bloated winged vermin. Its fur was matted with gore, its wings furled tight against its body by the confines of its host, but it rose inexorably from the ruins of Ciara's body like a perverted phoenix. It joined the teeming masses of the bats all around Aed, and he lost sight of it within seconds.

                      As the sun rose, Aaron opened his eyes to find himself in the flesh and lying on the slopes of Black Mountain. He staggered back into town, finding his way to Aed's place, where he found the rest of the pack. An exhausted Aed solemnly laid a ring taken from Ciara's fingers in Aaron's hands, and explained what had happened. He added, just on the end, that he'd encountered a Lune during his trek home. A being of shadow garbed in silver armour, it had carved into him a new brand for his Glory Renown for uprooting a host's nest on his own. Aaron was shaken by the loss of Ciara, struggling to countenance that such a thing could have happened among the people under his protection.

                      Before they allowed him to leave, Regan and Aed took him to the underground gym. There were visible issues with the way Aaron's bones had set after their massive trauma, and they knew they'd need to break them properly to reset them. Lizzy tagged along to watch, and remained impassive even when Regan shifted into Dalu to have the strength to do what needed to be done. The end of Aaron's worst night was the shattering of his own bones as his pack tried to help him heal.

                      OOC: Hoo boy. So that went places I was absolutely not anticipating. I'm not normally someone who sets the penalty to failing a climbing roll above a lethal fall to be "you fall", but Aed's player had run the numbers some time ago and figured that he could actually survive an impact at terminal velocity and actually wanted to see his character do it. So he turned the failure into a dramatic failure and things spiralled like crazy from there. I've not seen a session dictated quite so much by dice in a while, whether it be the failures (like Aaron and Aed both failing rolls to try and get Aaron's leap into darkness to land anywhere near where Aed was) or the successes (like Aed succeeding on an against-all-odds Intimidation check to turn the confrontation in the Chamber of Echos from something way beyond his ability to deal with into something almost laughably easy). I do seriously wish I'd found a way around splitting the party though, ending up in a position where Regan and Orla practically had to sit the session out and only Aed got to see any cool action was a real drag.

                      Full credit to Cinder for the Suthilu, by the way. Those things are awesome. After reading up on them I basically rewrote pretty much everything host-related that I had for the setting to change the focus much more towards them instead of the originally intended Beshilu. Which all took place either the week before or the week after the campaign actually started, so that was a... a lot of work. Worth it though. It does lose out on a little bit of dark mirroring when your Hunter In Darkness is a priest fighting a Beshilu Minister, but I've gone with a kind of Suthilu prophet to retain a bit of that particular fun. And on the plus side, the Suthilu are perfectly suited to both the geography of Belfast (so many mountains filled with caves for the Colony) and the times the players are dealing with, with the added fun of being something unexpected. Father Aaron's player was all but nodding along and saying "Beshilu. Yep. Definitely Beshilu" throughout this entire hunt and it was nice to throw a bit of a curveball.

                      Finally, I'm off on a holiday for the next few weeks, so it'll be a bit over a month before we get to play another session. I'm counting the days

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                      • #26
                        Hooray, my babies! I was already enjoying this Actual Play, but now I'm personally involved

                        Seriously though, glad you liked them and thanks for giving them a place in this cool game


                        Cinder's Comprehensive Collection of Creations - Homebrew Hub

                        I write about Beast: The Primordial a lot

                        This is what I'm working on

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                        • #27
                          Originally posted by Azahul View Post
                          Session 8

                          Behind him, Uratha blood continued to drip from an unremarkable rocky shelf, down into the hungry maw of the darkness below.
                          Dun, dun, DUN!

                          Originally posted by Azahul View Post
                          Still, Aed still had his connection to Hope, and the fortification that bond provided against weakness of the mind and soul. He made himself redouble his efforts, almost breaking into a run. He didn't know where he was going, but he had to make some progress. Then, as he passed a cluster of the near-lifeless spirits, one of them stirred. A whisper of a voice came from the largest of the group, a spirit perhaps with a bit more strength and sentience than its fellows.

                          "Take... me..."

                          He obliged, and only a few minutes later began to feel a lot more optimistic about his chances. He started to talk to the spirit, which didn't reply to anything he said at first. For his part, Aed was just happy to have something to talk to. "This is what I love about the Shadow. There's always someone to keep you company."
                          Aww, that's actually kinda endearing.

                          Originally posted by Azahul View Post
                          Somewhere far away, on the other side of the ravine, a hopelessly lost Aaron felt a warm breath on the back of his neck. He hadn't heard anything approach, but when he turned his head a much larger wolf was looming over him. This wolf had bands of yellow-gold fur striping its body almost like a tiger, with bands running around its neck and legs. Looking at it, Aaron realised he couldn't see any Renown the way he normally could when on a hunt. In a deep, guttural voice, the wolf-spirit spoke.

                          "Looking a little lost there, pup."

                          Aaron inclined his head in respect, trying not to show too much relief. He asked the spirit for some help finding his way back to the surface, and the spirit readily agreed. It asked him to open himself up so that it could enter. Aaron eyed it up, trying to work out if the whole thing was on the level, but as far as he could tell the spirit was genuinely trying to help. He did as he was asked, and everything went dark.
                          Sigh. Face. Palm. This is just going to end well...

                          Originally posted by Azahul View Post
                          Aed's little spirit companion became a lot more lively the longer they walked. At last, the little shred of serpentine darkness curled around his arm and began to answer Aed's questions. It explained that they had come through a Shoal, a nihilistic place of emptiness and devastation. The spirit was happy to guide Aed wherever he wanted to go, but recoiled a bit when Aed asked after the "Xikaba". It agreed, tentatively, but warned him that all of the spirits he had seen in the Shoal had been cast there by the Xikaba. Any who resisted the plans of the, and here it used a word Aed was unfamiliar with that sounded like "Sootheelu" from the flute-like mouth of the spirit, had been cast there by the Herald and his followers. Aed was unperturbed, and the two of them wound their way up and through the tunnels together.
                          Yay, Bat-Hosts!

                          Originally posted by Azahul View Post
                          As the sun rose, Aaron opened his eyes to find himself in the flesh and lying on the slopes of Black Mountain. He staggered back into town, finding his way to Aed's place, where he found the rest of the pack. An exhausted Aed solemnly laid a ring taken from Ciara's fingers in Aaron's hands, and explained what had happened. He added, just on the end, that he'd encountered a Lune during his trek home. A being of shadow garbed in silver armour, it had carved into him a new brand for his Glory Renown for uprooting a host's nest on his own. Aaron was shaken by the loss of Ciara, struggling to countenance that such a thing could have happened among the people under his protection.
                          Oh, come on! It doesn't seem like Aaron actually did/does anything to protect them. Aed and Regan actually were the ones who bothered (Dramatic Failure aside). I'd expect a Hunter In Darkness to have at least a little bit of an intelligence network in the area.

                          Originally posted by Azahul View Post
                          OOC: Hoo boy. So that went places I was absolutely not anticipating. I'm not normally someone who sets the penalty to failing a climbing roll above a lethal fall to be "you fall", but Aed's player had run the numbers some time ago and figured that he could actually survive an impact at terminal velocity and actually wanted to see his character do it. So he turned the failure into a dramatic failure and things spiralled like crazy from there. I've not seen a session dictated quite so much by dice in a while, whether it be the failures (like Aaron and Aed both failing rolls to try and get Aaron's leap into darkness to land anywhere near where Aed was) or the successes (like Aed succeeding on an against-all-odds Intimidation check to turn the confrontation in the Chamber of Echos from something way beyond his ability to deal with into something almost laughably easy). I do seriously wish I'd found a way around splitting the party though, ending up in a position where Regan and Orla practically had to sit the session out and only Aed got to see any cool action was a real drag.
                          I'd be interested to see what some of those rolls were, for comparison.

                          As to "split the party", I suppose there wasn't time to give them their own "side-quest" to handle, like the escaped air spirits, or fending off the police investigation?

                          Originally posted by Azahul View Post
                          Full credit to Cinder for the Suthilu, by the way. Those things are awesome. After reading up on them I basically rewrote pretty much everything host-related that I had for the setting to change the focus much more towards them instead of the originally intended Beshilu. Which all took place either the week before or the week after the campaign actually started, so that was a... a lot of work. Worth it though. It does lose out on a little bit of dark mirroring when your Hunter In Darkness is a priest fighting a Beshilu Minister, but I've gone with a kind of Suthilu prophet to retain a bit of that particular fun. And on the plus side, the Suthilu are perfectly suited to both the geography of Belfast (so many mountains filled with caves for the Colony) and the times the players are dealing with, with the added fun of being something unexpected. Father Aaron's player was all but nodding along and saying "Beshilu. Yep. Definitely Beshilu" throughout this entire hunt and it was nice to throw a bit of a curveball.
                          Curve-balls are always fun. And the Bat-Host are a blast.

                          Originally posted by Azahul View Post
                          Finally, I'm off on a holiday for the next few weeks, so it'll be a bit over a month before we get to play another session. I'm counting the days
                          Have fun!


                          Malkydel: "And the Machine dictated; let there be adequate illumination."
                          Yossarian: "And lo, it was optimal."

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                          • #28
                            Originally posted by Cinder View Post
                            Hooray, my babies! I was already enjoying this Actual Play, but now I'm personally involved

                            Seriously though, glad you liked them and thanks for giving them a place in this cool game
                            Thank you for writing them! I'm really hoping I can do them justice. They haven't quite had a chance to flex their wings yet, so to speak, though ramifications for what the Herald managed to get up to while wearing Ciara should start to come through over the next few in-game days.

                            Mind you, the pace of the game is such that it could still take 5-6 more sessions for that to come up... Since a hunt has just concluded and provided the players don't see the need to immediately follow up with Eaven and the Whispers we might be able to take a breather on the tight pacing, at least once Christmas has come and gone.

                            Originally posted by Vent0 View Post
                            Dun, dun, DUN!


                            Originally posted by Vent0 View Post
                            Aww, that's actually kinda endearing.
                            Tell me about it. Aed's in character ramble at this near-inert spirit went on for a while. Between that and his reaction to his entourage being discorporated by his fall and it was quite the session for showing Aed's soft side towards spirits, particularly weak ones, and his general fondness for animism.

                            Originally posted by Vent0 View Post
                            Oh, come on! It doesn't seem like Aaron actually did/does anything to protect them. Aed and Regan actually were the ones who bothered (Dramatic Failure aside). I'd expect a Hunter In Darkness to have at least a little bit of an intelligence network in the area.
                            Well Aaron was in the middle of a sermon at the time and kind of had to rely on them as proxies. But he doe shave the intelligence network you mentioned. Gloria, the local gossip, springs to mind as someone Aaron was able to bring in to help prepare for this hunt.

                            Originally posted by Vent0 View Post
                            I'd be interested to see what some of those rolls were, for comparison.
                            What do you mean? Like the number of dice rolled, or just what I was asking them to roll in terms of attributes/skills?

                            From memory the Intimidation check was under quite a number of penalties, so Aed was rolling a single dice (not a chance dice) on the Presence + Intimidation attempt.

                            Originally posted by Vent0 View Post
                            As to "split the party", I suppose there wasn't time to give them their own "side-quest" to handle, like the escaped air spirits, or fending off the police investigation?
                            That would have just exacerbated the problem in my view. If I try to balance one player going off on his own by giving each player something to do on their own, that just extends the amount of time the players spend playing without each other. Does that make sense? I'd rather just wrap up the individual events quickly and get back to group play.

                            It's a tough thing to reconcile short of just expecting my players to stick together, since I do aim for a sandbox vibe rather than any kind of story path to keep the players moving as one. Luckily the players themselves are usually pretty good at it, when they're not trying to see how far they can fall and live.
                            Originally posted by Vent0 View Post
                            Have fun!
                            Thanks!

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                            • #29
                              So now that the Storyteller's Vault is open to CofD, any chance you would write up this chronicle as an SAS once you finish playing it?


                              Freelancer (He/His Pronouns): CofD - Dark Eras 2, Mummy 2e; Scion - Mysteries of the World

                              CofD booklists: Beast I Changeling | Demon (TBA) | Deviant (TBA) | Geist l Hunter l Mage | Mummy | Promethean | Vampire | Werewolf (WIP)

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                              • #30
                                Originally posted by Second Chances View Post
                                So now that the Storyteller's Vault is open to CofD, any chance you would write up this chronicle as an SAS once you finish playing it?
                                I wouldn't know where to begin... I've barely looked at existing SAS, all my exposure to them is basically limited to the sample stories occasionally tucked away in the back of some first edition blue books. Aren't they normally linear sample adventures broken down as a sequence of consecutive scenes? Given that I mostly write campaigns as just a stack of environments and attendant NPCs, with the latter all having objectives, and then as the players explore their world I push everything into the players' faces with all the enthusiasm of a kid bashing toys together. I'm not sure the format carries over based on my very limited understanding of SAS.

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