In the 2nd Edition Werewolf core book there is an Idigam named Sag'Suga Isim (aka the Endless Hunger), who has the power to create claimed minions called the Empty. These are generally claimed that have been infused with his power and have really high stats in Intelligence. Maybe not much of a challenge physically against werewolves but really smart.
Recently I just finished watching Watchmen on HBO and it occurred to me that the Empty are not just smart but REALLY smart. Their stat line is Intelligence 9, Wits 10, and Resolve 12. It occurred to me that these things would be more like Adrian Veldt smart since Intelligence 9 would be off the charts of superhuman intelligence . They might actually be more of a danger than if Sag'Suga Isim just pumped the extra points into physical traits because, a strong claimed can just be jumped upon by a pack of wolves, but a super mastermind claimed has probably not only anticipated what the Uratha are going to do, but have probably created a master plan which involves the Uratha being destroyed, kind of like a genius chess player who can plan 40 moves ahead.
So, my mental picture of these guys are sitting around a table with Jeremy Irons accents planning something so fiendishly brilliant and cunning that the Uratha have already lost, they just don't know it yet. One day they are going to fall into a trap filled with silver or have their friends turn on them and probably have no idea who was behind it all.
Then comes the classic dilemma of, how do you portray a super genius? I imagine the average gamer probably is more intelligent than the average person and probably has intelligence 3 (though some people might say I am being generous). This I think was an issue in Aberrant where some characters had superhuman intelligence, but the game master or PC only has average intelligence and so cannot realistically come up with a super plan on their own. One possible solution is to have something extraordinary happen, then backtrack and say that it was part of the plan all along.
In addition, what sort of plots can these guys come up with. I am sure that at that level of genius, money, silver, people, and resources are no object. Starting companies that hit the S&P 500 would be routine. Owning Silver mines, bribing politicians, influencing foreign policy, all would be child's play to these guys. They might even invent something like a portal that is a permanent gateway to the Hisil if you want to get really creative.
Recently I just finished watching Watchmen on HBO and it occurred to me that the Empty are not just smart but REALLY smart. Their stat line is Intelligence 9, Wits 10, and Resolve 12. It occurred to me that these things would be more like Adrian Veldt smart since Intelligence 9 would be off the charts of superhuman intelligence . They might actually be more of a danger than if Sag'Suga Isim just pumped the extra points into physical traits because, a strong claimed can just be jumped upon by a pack of wolves, but a super mastermind claimed has probably not only anticipated what the Uratha are going to do, but have probably created a master plan which involves the Uratha being destroyed, kind of like a genius chess player who can plan 40 moves ahead.
So, my mental picture of these guys are sitting around a table with Jeremy Irons accents planning something so fiendishly brilliant and cunning that the Uratha have already lost, they just don't know it yet. One day they are going to fall into a trap filled with silver or have their friends turn on them and probably have no idea who was behind it all.
Then comes the classic dilemma of, how do you portray a super genius? I imagine the average gamer probably is more intelligent than the average person and probably has intelligence 3 (though some people might say I am being generous). This I think was an issue in Aberrant where some characters had superhuman intelligence, but the game master or PC only has average intelligence and so cannot realistically come up with a super plan on their own. One possible solution is to have something extraordinary happen, then backtrack and say that it was part of the plan all along.
In addition, what sort of plots can these guys come up with. I am sure that at that level of genius, money, silver, people, and resources are no object. Starting companies that hit the S&P 500 would be routine. Owning Silver mines, bribing politicians, influencing foreign policy, all would be child's play to these guys. They might even invent something like a portal that is a permanent gateway to the Hisil if you want to get really creative.
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