Hey there! Need some help working out the last bit of a homebrew gift. Take a look and tell me what you suggest!
Gift of Speed
Faster Than The Eye(Cunning)
With this facet, a subtle action is done entirely without notice.
Cost: 1 Essence
Dice Pool: Dexterity + Larceny + Cunning versus Composure + Primal Urge
Action: Contested
The Uratha moves so fast for a single action that it is done entirely without notice. The Urathas senses speed up to match as well, so a cunning Uratha may quickly scroll through an open phones texts reading everything in the blink of an eye, or plant a device in a target's pocket. This may not disguise a direct attack on a character, but otherwise can be used in a number of creative ways.
Roll Results:
Dramatic Failure: The Uratha not only fails to move fast, but her body immediately is overcome by sluggishness. She gains the Exhausted condition.
Failure: The facet fails to work
Success: The Uratha succeeds, and performs an action entirely without notice.
Exceptional Success: The Uratha sees how trivial it is to take advantage of the prey’s sluggishness. They gain their Cunning as a bonus on all Larceny rolls against the prey for the rest of the scene.
Glory - WIP
Move as One(Honor)
The Pack moves as one with this facet, even the slowest among them keeping pace.
Cost: 1 Essence per packmate
Action: Reflexive
Duration: Scene
The Uratha may spend essence per each packmate targeted, to share the highest speed in the pack. This is a favored tactic when the pack takes Urhan to give chase, but is useful in a variety of situations.
Primal Speed(Purity)
The Uratha enhances his powers over speed in a direct manner.
Cost: 1 Essence
Action: Reflexive
Duration: Scene
The Uratha adds his Purity Renown to Dexterity for the duration of this facet. If the Uratha falls into Basu-Im, he will instinctively activate this Facet at no cost.
Know the Way(Wisdom)
This facet allows the Uratha to always know the fastest way to get somewhere, or to someone.
Cost: 1 Essence
Dice Pool: Wits+Streetwise+Wisdom
Action: Reflexive
Roll Results
Dramatic Failure: The Uratha moves swiftly forward only to find himself back where he started, and gains the Shaken condition.
Failure: The facet fails to take effect
Success: The Uratha finds the quickest route to their destination, and moves quickly there. Anything that would impede the Uratha, such as foot traffic, red lights, etc., are taken into account and have no bearing on the speed of the Uratha. If they know where a particular prey is heading, the Uratha is certain to arrive first.
When used in a chase, the Uratha opens up his senses to the best and fastest shortcuts to the prey. He adds his Wisdom Renown to his chase pool, and penalizes the prey’s pool an equal amount.
Exceptional Success: WIP
Gift of Speed
Faster Than The Eye(Cunning)
With this facet, a subtle action is done entirely without notice.
Cost: 1 Essence
Dice Pool: Dexterity + Larceny + Cunning versus Composure + Primal Urge
Action: Contested
The Uratha moves so fast for a single action that it is done entirely without notice. The Urathas senses speed up to match as well, so a cunning Uratha may quickly scroll through an open phones texts reading everything in the blink of an eye, or plant a device in a target's pocket. This may not disguise a direct attack on a character, but otherwise can be used in a number of creative ways.
Roll Results:
Dramatic Failure: The Uratha not only fails to move fast, but her body immediately is overcome by sluggishness. She gains the Exhausted condition.
Failure: The facet fails to work
Success: The Uratha succeeds, and performs an action entirely without notice.
Exceptional Success: The Uratha sees how trivial it is to take advantage of the prey’s sluggishness. They gain their Cunning as a bonus on all Larceny rolls against the prey for the rest of the scene.
Glory - WIP
Move as One(Honor)
The Pack moves as one with this facet, even the slowest among them keeping pace.
Cost: 1 Essence per packmate
Action: Reflexive
Duration: Scene
The Uratha may spend essence per each packmate targeted, to share the highest speed in the pack. This is a favored tactic when the pack takes Urhan to give chase, but is useful in a variety of situations.
Primal Speed(Purity)
The Uratha enhances his powers over speed in a direct manner.
Cost: 1 Essence
Action: Reflexive
Duration: Scene
The Uratha adds his Purity Renown to Dexterity for the duration of this facet. If the Uratha falls into Basu-Im, he will instinctively activate this Facet at no cost.
Know the Way(Wisdom)
This facet allows the Uratha to always know the fastest way to get somewhere, or to someone.
Cost: 1 Essence
Dice Pool: Wits+Streetwise+Wisdom
Action: Reflexive
Roll Results
Dramatic Failure: The Uratha moves swiftly forward only to find himself back where he started, and gains the Shaken condition.
Failure: The facet fails to take effect
Success: The Uratha finds the quickest route to their destination, and moves quickly there. Anything that would impede the Uratha, such as foot traffic, red lights, etc., are taken into account and have no bearing on the speed of the Uratha. If they know where a particular prey is heading, the Uratha is certain to arrive first.
When used in a chase, the Uratha opens up his senses to the best and fastest shortcuts to the prey. He adds his Wisdom Renown to his chase pool, and penalizes the prey’s pool an equal amount.
Exceptional Success: WIP
Comment