I am currently STing a game with both a Vampire player and a Werewolf player.
The Vampire is humanity nine, meaning lots of things are sources of detachment and his strong resolve and composure means that he has resisted falling down to lower rungs. As a result, he is gaining beats at a considerably faster pace than the Werewolf.
She is currently Harmony 9, and I presumed would likewise be compelled to move towards Harmony Five but I've not found it comes up often. I think this might just be that I've been a fan of Vampire for longer.
Can I get some example stressors towards spirit for Werewolves that might afflict a newly-changed (but non-teen) ghost wolf? Any advice for keeping beat-rates similar, or am I over-reacting to a one-off situation for the vampire?
The Vampire is humanity nine, meaning lots of things are sources of detachment and his strong resolve and composure means that he has resisted falling down to lower rungs. As a result, he is gaining beats at a considerably faster pace than the Werewolf.
She is currently Harmony 9, and I presumed would likewise be compelled to move towards Harmony Five but I've not found it comes up often. I think this might just be that I've been a fan of Vampire for longer.
Can I get some example stressors towards spirit for Werewolves that might afflict a newly-changed (but non-teen) ghost wolf? Any advice for keeping beat-rates similar, or am I over-reacting to a one-off situation for the vampire?
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