Werewolf: The Forsaken 2e, Appendix One: Wolf-Blooded. Where Are You Running?
This question provides 5 possibilities; Pack Loyalty, Isolation, Monstrosity, a Vigil, & the Change. Now, 4 of these answers are straightforward, I get what they're about. We're here to talk about the fifth one. We're here to talk about Monstrosities & more specifically, what they could look like.
The Pack of Low Wolves: a bunch of Wolf-Blooded's gather, their strength bleeding into one another. The individual wolf-blooded can psychically communicate via a sort of pack mentality. Each one of them also gains the ability to use the Tells of any of the other members in the group. However, this is not normal, not natural, not right. The pack forging/joining causes each individual wolf-blooded to lose any sense of human morality, mentally becoming savage lupine beasts that think more like spirits than anything of the flesh. This affliction can only affect wolf-blooded that are not attached to an Uratha pack.
This question provides 5 possibilities; Pack Loyalty, Isolation, Monstrosity, a Vigil, & the Change. Now, 4 of these answers are straightforward, I get what they're about. We're here to talk about the fifth one. We're here to talk about Monstrosities & more specifically, what they could look like.
The Pack of Low Wolves: a bunch of Wolf-Blooded's gather, their strength bleeding into one another. The individual wolf-blooded can psychically communicate via a sort of pack mentality. Each one of them also gains the ability to use the Tells of any of the other members in the group. However, this is not normal, not natural, not right. The pack forging/joining causes each individual wolf-blooded to lose any sense of human morality, mentally becoming savage lupine beasts that think more like spirits than anything of the flesh. This affliction can only affect wolf-blooded that are not attached to an Uratha pack.
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