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  • 1E Games?

    I have someone who has been collecting 1e books for years now and has been dreaming of playing the game on that edition. He's not interested in switching over to 2e and kind of wants to finish what he started. Are there any players out there that still play the first version?

  • #2
    I'm sure there are, as a fellow person who's collected almost all of the 1st ed books. I'd be interested, though my memories might be a bit muddled; it's been years since I played 1st ed and the 2nd ed lore makes more sense to me.


    Dam da namsithim.

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    • #3
      I don't think I've seen many first edition games advertised online, but when I have they were usually in a Discord (like the Onyx Path one) or forum like rpg.net I think the game recruitment forum might have better luck.

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      • #4
        Originally posted by All_of_Antarctica View Post
        I have someone who has been collecting 1e books for years now and has been dreaming of playing the game on that edition. He's not interested in switching over to 2e and kind of wants to finish what he started. Are there any players out there that still play the first version?
        Interesting. Does he not like the way the lore evolved in 2e?

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        • #5
          Near as I can tell he didn't like the card system they implemented and the new Harmony mechanic.

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          • #6
            Originally posted by All_of_Antarctica View Post
            Near as I can tell he didn't like the card system they implemented and the new Harmony mechanic.
            By card system I assume he means Conditions. You really don't need cards to represent Conditions. Paper notes works just fine and even those aren't needed as long as you have some way of keeping track of which Conditions you have (either jotting them down somewhere or just remembering them). We used paper notes for a while but stopped doing that years ago.
            Anyway, Conditions at their base are just the special effects and modifiers that already existed in first edition (as well as in basically any dice heavy RPG ever) but in the form of reminder texts that many people would write down anyway. That said, there's a lot more Conditions in second edition than there would be if you made reminder cards for equivalent things in first edition, and it can be a bit of a pain to flip back and forth between a power and its associated Condition when you just want to know what a thing does.

            Harmony is much more subjective. I really like that you don't have to spend massive amounts of XP on it in second edition, and that it actually tracks in which way you are unbalanced (i.e. towards spirit or towards flesh), but it does feel really weird that doing things that would unbalance you is required to become balanced, and that someone who acts balanced has little to no mobility on the scale and is thus mostly stuck on their current rating rather than gaining a rating that represents their balanced behaviour.


            Bloodline: The Stygians
            Ordo Dracul Mysteries: Mystery of Smoke, Revised Mystery of Živa
            Mage The Awakening: Spell Quick Reference (single page and landscape for computer screens)

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            • #7
              I think Harmony is only for Werewolf: the Forsaken? I don’t think the other CoD games use it. But ok.

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              • #8
                Originally posted by Penelope View Post
                I think Harmony is only for Werewolf: the Forsaken? I don’t think the other CoD games use it. But ok.
                This thread is posted in the WtF subforum.


                Bloodline: The Stygians
                Ordo Dracul Mysteries: Mystery of Smoke, Revised Mystery of Živa
                Mage The Awakening: Spell Quick Reference (single page and landscape for computer screens)

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                • #9
                  Oh okay. Thanks.

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