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  • #31
    I have to applaud this book for just drowning the text in off-hand plot hooks. Five Lodges are detailed in depth, but dozens are mentioned briefly and with enough bait on the hook to make me want to know more about each one; a bunch of Totems are likewise tossed in there.

    I need a writeup on the Tindalosi yesterday.


    Remi. she/her. game designer.

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    • #32
      Originally posted by Arcanist View Post
      What's the Temple of Apollo like?
      Oh, you know, all smiles and light, in the vein of Lucifer...


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      • #33
        Holy crap, Malta is exactly what I wanted it to be. The 2e settings continue to deliver.


        Remi. she/her. game designer.

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        • #34
          Originally posted by ArcaneArts View Post
          Sunny, hedonistic.
          And Hellenic.

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          • #35
            Oh, hey, Wily Crows, I don't even need to fish to build, I'll just build that Lodge.

            Still leaves me with a Freehold.


            Kelly R.S. Steele, Freelance Writer(Feel free to call me Kelly, Arcane, or Arc)
            The world is not beautiful, therefore it is.-Keiichi Sigsawa, Kino's Journey
            Feminine pronouns, please.

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            • #36
              I just bought the book (and it fantastic of course) but I do have a question.
              Primal Instinct, do you gain all the draw backs of Primal Urge such as death rage, eating restrictions, and the time between sacred hunts?
              Also it mentioned that you do not gain the other benefits of Primal Urge unless you have the other tells. So would that mean that with wolf meat and this twe
              Ell can have better regeneration?

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              • #37
                Originally posted by ArcaneArts View Post
                Why do you do this to me.
                Because I want one and you're better at it than I am.


                I call the Integrity-analogue the "subjective stat".
                An explanation how to use Social Manuevering.
                Guanxi Explanations: 1, 2, 3.

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                • #38
                  So the Eaters-of-the-Dead definitely have the makings of a potential full blown Tribe - a Firstborn patron + a Prey not covered by the other Tribes (the undead). Hmmm... if they made the jump, I'm pondering what their Gift list would look like. Ideally they shouldn't crib directly from the Bone-Shadows. Maybe bring Blood & Bone Gifts back from 1E for them...


                  Check out my expansion to the Realm of Brass and Shadow

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                  • #39
                    Oh damn, I got the ban of the Garm exactly right on my stopgap update of them. Their blessing feels a bit underwhelming I will admit, but I'll probably have to play them before I can make a proper decision as to whether it works better than the version of it I came up with. I really like the unique fighting style they get though.

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                    • #40
                      Originally posted by glamourweaver View Post
                      So the Eaters-of-the-Dead definitely have the makings of a potential full blown Tribe - a Firstborn patron + a Prey not covered by the other Tribes (the undead). Hmmm... if they made the jump, I'm pondering what their Gift list would look like. Ideally they shouldn't crib directly from the Bone-Shadows. Maybe bring Blood & Bone Gifts back from 1E for them...

                      I'd probably make them a pure tribe if they were to become a full blown tribe, which means they could crib partly from the Bone-Shadows and get Death gifts as affinity.

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                      • #41
                        I don't know, they seem way more amenable to Forsaken ways of thinking. Then again, they may work well as the weird third wheel that works with both groups.

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                        • #42
                          Originally posted by Blakemikizuki View Post
                          I just bought the book (and it fantastic of course) but I do have a question.
                          Primal Instinct, do you gain all the draw backs of Primal Urge such as death rage, eating restrictions, and the time between sacred hunts?
                          With just Primal Instinct, no*, no*, and possibly**.

                          Originally posted by Blakemikizuki View Post
                          Also it mentioned that you do not gain the other benefits of Primal Urge unless you have the other tells. So would that mean that with wolf meat and this twe
                          Ell can have better regeneration?
                          Yes*

                          * If the Wolf-Blooded gains other Tells that access those aspects, the Primal Urge rating will impact them.

                          ** I'd be inclined to make the sacred hunt requirement a thing if the Wolf-Blooded synergises Primal Instinct with any other Tell, but ultimately it's the ST's decision.
                          Last edited by Bunyip; 05-12-2016, 05:18 AM.


                          Writer. Developer. World of Darkness | Chronicles of Darkness | The Trinity Continuum

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                          • #43
                            Originally posted by Elfive View Post
                            Does anyone know if the pack sheet is available? I'm having trouble visualising how hunting nature works without the track it apparently contains.
                            Here's the link to the Pack Sheet. It's completely no frills, so if anyone with artistic talent wants to make a nicer version, please do.

                            https://drive.google.com/file/d/0B9f...ew?usp=sharing


                            Writer. Developer. World of Darkness | Chronicles of Darkness | The Trinity Continuum

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                            • #44
                              How are the new Totem mechanics? can the Pack summon him in battle?

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                              • #45
                                Originally posted by Raistlin View Post
                                How are the new Totem mechanics? can the Pack summon him in battle?
                                When could they not?


                                Writer. Developer. World of Darkness | Chronicles of Darkness | The Trinity Continuum

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