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Armor in Trinity and Aeon

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  • Armor in Trinity and Aeon

    I have never seen in the main rules about if Soft Armor stacks. My players have asked the questions and there is no specific clarification. In Aeon you have Some Aptitudes that have mutiple ways to create Soft Armor, so there seems a redundancy with this, hence why we are asking for a clarification on it.


    "I am born of death, I am reborn of purpose. i am Thrice Damned and the Sword's edge. See my Glory and know I have come for you!"-Priscus Mircea Basarab

  • #2
    My assumption when writing the psi rules is that different sources do. I don’t know if the intention is for multiple levels of the same source to stack - like wearing a heavier armor over a lighter suit, but my intention was that if your Legions trooper absolutely can wear armored gear, overcoat it with Sheath, then wrap themselves is a nice perikinetic skin on top of that. They’ll need it when the Aberrants come.


    Writer. Developer. WoD | CofD | The Trinity Continuum 19 books and counting...

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    • #3
      I personally think it would stack, but it can became a huge problem if you are trying to attack a PK with one dot on psycho cognition. Let’s put 3 from his legion armor, +4 Perikinesis, +3 Sheath +2 from Alertness, 12 successes are a bit odd to get.

      Anyway, the Critical Stunt costs 4 successes always, and there is no rules about not using it without the inflict injury stunt, so causing one injury on the target would never cost more than 4 success, a second injury, will never cost less than 4 successes.

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      • #4
        You can’t choose Critical if you haven’t already purchased Inflict Injury. There are rules - it says Deal an additional Injury Condition to your target and you literally can’t deal ‘additional’ if you haven’t already dealt one!


        Writer. Developer. WoD | CofD | The Trinity Continuum 19 books and counting...

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        • #5
          Originally posted by Bunyip View Post
          You can’t choose Critical if you haven’t already purchased Inflict Injury. There are rules - it says Deal an additional Injury Condition to your target and you literally can’t deal ‘additional’ if you haven’t already dealt one!
          Ok, that turns this “hit the Legionair” a really tricky business. This is one question that was somewhere in the forums for a while, don’t know if you answered it. Thanks.

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          • #6
            Does this stand as well for Hard Armor in regards to stacking, I can see the point of it with Soft Armor, but Hard Armor would be a bit broken?


            "I am born of death, I am reborn of purpose. i am Thrice Damned and the Sword's edge. See my Glory and know I have come for you!"-Priscus Mircea Basarab

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            • #7
              Originally posted by Crucible View Post
              Does this stand as well for Hard Armor in regards to stacking, I can see the point of it with Soft Armor, but Hard Armor would be a bit broken?
              Funny, because I see it as the opposite. Soft does have a limit of how thick it can be before do more bad than good, but hard is... hard... same way as a chair or a shield would hold for a while before get out of position or get smashed somehow...

              Anyway, I would put a limitation on physical pools if you have more armour you should, maybe -1 for each additional armour. But bonus from different powers would still stack, not twice from same power, but maybe from two layers of peri from different psions... still pretty tough to go thru with regular stuff...

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              • #8
                I went thru the book on all references to armor I could... there is at least one that doesn’t stack, the soft armor granted by Hardened Skin (Core page 137) and any worn armor. There is legal precedence to not stack...

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                • #9
                  Meh, there are abilities that stack as well (Tough Cookie Edge) so that could be debated. I guess it is one of those GM interpretations items ...lol


                  "I am born of death, I am reborn of purpose. i am Thrice Damned and the Sword's edge. See my Glory and know I have come for you!"-Priscus Mircea Basarab

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                  • #10
                    Originally posted by Mateus Luz View Post
                    I went thru the book on all references to armor I could... there is at least one that doesn’t stack, the soft armor granted by Hardened Skin (Core page 137) and any worn armor. There is legal precedence to not stack...

                    Yeah, why waste words saying something doesn't stack if that isn't the default state?


                    Raksha are my fae-vorite.

                    Reincarnation of magnificentmomo.

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                    • #11
                      Originally posted by MoroseMorgan View Post


                      Yeah, why waste words saying something doesn't stack if that isn't the default state?
                      That’s a good point. And the power that don’t stack is for NPC, so must be more balance to not be impossible to win...

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                      • #12
                        Originally posted by Mateus Luz View Post
                        Ok, that turns this “hit the Legionair” a really tricky business. This is one question that was somewhere in the forums for a while, don’t know if you answered it. Thanks.
                        Feint is the key. After overcoming Defense, you pass on your additional successes to an ally (or yourself, if you’re acting alone) to set them up for a bigger and better attack. If they can’t make it happen, they pass on their successes - which probably include quite a few from you - to the next ally. And so forth.

                        It’s how even powerful psions take on Aberrants. Unity, working together, maneuvering the enemy into positions that are advantageous for you and difficult for them.


                        Writer. Developer. WoD | CofD | The Trinity Continuum 19 books and counting...

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