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Stress conditions and other conditions in Trinity Continuum

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  • Stress conditions and other conditions in Trinity Continuum

    Hi guys,

    Just got my hands on Dystopia Raising: Evolution PDF.

    Awesome material, the focus on surviving in the wild and all the environmental conditions are a great adding to the Storypath system. I am not saying they were not there, au contrair, the rules were there, but the conditions were not described as it was not the focus of the game.

    I see a great use of the stress conditions in a warfront, as well as all the rules for living in the edge.

    It’s a great addition to the Storypath System, congratulations to the Devs!
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