So I'm curious what your take on this is as this is the first time I've seen this in any ANY TTRPG hopping editions.
I'm reading through the TC: Aeon book, and while I absolutely love the Psi and Modes mechanics in this edition, I'm noticing some pretty important changes to the lore, notably where the orders are concerned.
Case in point - The Aesculapian Order:
1st Edition: Zweidler assisted in founding the Montressor Clinic in 2086 (which he took over in 2088), which then later became the Aesculapian Order when psions became a thing in the early 22nd century. Zweidler is fairly insular and somewhat selfish in that he cares only about his pet projects and strongly dislikes managing anything, and hence leaves all that in the hands of individuals like Monaghan, Delemont, and Beitz ... the latter who is at the head of the infamous Huang-Marr consipiracy, a MAJOR story arc in 1st Ed. He barely tolerates the spiritualist branch of the order as he is a cold man of science, but accepts they are doing good and so let's it slide despite his frequent arguments with the head of the Port au Prince clinic.
2nd Edition: Aesculapian Order founded right after the Aberrant War, which Zweidler takes over in 2086. Deeply passionate and an experienced emergency room physician (as opposed to a medical researcher and specialized surgeon).No mention at all of the Huang-Marr conspiracy or ANY of the management figures listed in Shattered Europe. Zweidler's second in command is Magalie Alcine, a bit of a spiritualist type that never existed at all until 2nd Ed, and to whom old Zweidler would likely not have given much power unless she totally renounced traditional folk medicine and moved to Basil.
The problem here, and the part that REALLY bothers me, is that many of these changes are pretty much invalidating all the 1st Ed sourcebooks I own, with the massive wealth of information and lore available in them. And I'm sure I'm not the only one who has and loves the old sourcebooks, either in dead tree or PDF format. I don't actually know why Onyx Path chose to change the lore and history from 1st Edition, especially given the trove of information, including online, available to them to work with.
So say you're GMing a game of 2nd Ed TC:Aeon, how do you handle this? Do you just ignore the new lore and keep using the old one (problematic if you have players who've only been exposed to 2nd Ed)? Do you just use the new lore and discard anything not found or hinted at in the new edition (including the amazing three book Darkness Revealed adventures)? Or do you do a mix of both by using the new lore, but using stuff from the old books to fill in the gaps?
I'm reading through the TC: Aeon book, and while I absolutely love the Psi and Modes mechanics in this edition, I'm noticing some pretty important changes to the lore, notably where the orders are concerned.
Case in point - The Aesculapian Order:
1st Edition: Zweidler assisted in founding the Montressor Clinic in 2086 (which he took over in 2088), which then later became the Aesculapian Order when psions became a thing in the early 22nd century. Zweidler is fairly insular and somewhat selfish in that he cares only about his pet projects and strongly dislikes managing anything, and hence leaves all that in the hands of individuals like Monaghan, Delemont, and Beitz ... the latter who is at the head of the infamous Huang-Marr consipiracy, a MAJOR story arc in 1st Ed. He barely tolerates the spiritualist branch of the order as he is a cold man of science, but accepts they are doing good and so let's it slide despite his frequent arguments with the head of the Port au Prince clinic.
2nd Edition: Aesculapian Order founded right after the Aberrant War, which Zweidler takes over in 2086. Deeply passionate and an experienced emergency room physician (as opposed to a medical researcher and specialized surgeon).No mention at all of the Huang-Marr conspiracy or ANY of the management figures listed in Shattered Europe. Zweidler's second in command is Magalie Alcine, a bit of a spiritualist type that never existed at all until 2nd Ed, and to whom old Zweidler would likely not have given much power unless she totally renounced traditional folk medicine and moved to Basil.
The problem here, and the part that REALLY bothers me, is that many of these changes are pretty much invalidating all the 1st Ed sourcebooks I own, with the massive wealth of information and lore available in them. And I'm sure I'm not the only one who has and loves the old sourcebooks, either in dead tree or PDF format. I don't actually know why Onyx Path chose to change the lore and history from 1st Edition, especially given the trove of information, including online, available to them to work with.
So say you're GMing a game of 2nd Ed TC:Aeon, how do you handle this? Do you just ignore the new lore and keep using the old one (problematic if you have players who've only been exposed to 2nd Ed)? Do you just use the new lore and discard anything not found or hinted at in the new edition (including the amazing three book Darkness Revealed adventures)? Or do you do a mix of both by using the new lore, but using stuff from the old books to fill in the gaps?
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