I'm looking at the rules for Trinity Continuum and the Aberrant Manuscript, as I'm super excited for the release of the later, but I'm confused about a few things.
Is there any way for Aberrants to get static boosts to their Defense, or is it just taking a defensive action? Always having a Defense of 1 seems super weird.
I see that Mega-Might provides a straight damage bonus to attacks, but it doesn't seem that Mega-Stamina provides a bonus to toughness; is this intentional? I ask because Mega-Might says Mega-Stamina increases the defensive Scale, but Mega-Stamina doesn't explicitly say this.
The bonus to initiative scale is a bit strange for Mega-Cunning. It says it increases the Scale, but is that ONLY if Cunning is rolled for initiative, or is it Dexterity as well?
For Mega-Attributes in general, are they not counted as dots for other purposes? If, say, a character has 4 dots in Stamina, granting them an extra Injured box, does getting one dot of Mega-Stamina grant them another Bruised box?
Is there any way for Aberrants to get static boosts to their Defense, or is it just taking a defensive action? Always having a Defense of 1 seems super weird.
I see that Mega-Might provides a straight damage bonus to attacks, but it doesn't seem that Mega-Stamina provides a bonus to toughness; is this intentional? I ask because Mega-Might says Mega-Stamina increases the defensive Scale, but Mega-Stamina doesn't explicitly say this.
The bonus to initiative scale is a bit strange for Mega-Cunning. It says it increases the Scale, but is that ONLY if Cunning is rolled for initiative, or is it Dexterity as well?
For Mega-Attributes in general, are they not counted as dots for other purposes? If, say, a character has 4 dots in Stamina, granting them an extra Injured box, does getting one dot of Mega-Stamina grant them another Bruised box?
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