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  • Question on a change in combat mechanics

    So would it change the system to much if you separated the enhancements for damage/power from accuracy/advantage?

    Ex:. Roll to attack, add enhancements that contribute to advantage or accuracy. If you buy off defense (1 plus defensive roll, dodgy edges ect..), then add damage/power enhancements and the targets soft armor/durability. Do simple math and have your result.

  • #2
    No. Actually there are already enhancements that apply only to damage.

    Just keep in mind that precision can result In higher damage (a shot between the eyes, for example).


    House Rules - The Basics - House Rules for Trinity Continuum
    Fists of Flux - Inspired and Powered Martial Arts for Talents
    Tomes of Inspiration - Rituals and Dark Magic in Fists of Flux

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    • #3
      Thanks again for your response.

      By the way I bought your house rules pdf. But drive through is having a problem with source down load.

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      • #4
        Yes, they informed me. I uploaded it again. Take a look, if there is any issue tell me.


        House Rules - The Basics - House Rules for Trinity Continuum
        Fists of Flux - Inspired and Powered Martial Arts for Talents
        Tomes of Inspiration - Rituals and Dark Magic in Fists of Flux

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        • #5
          Got the pdf, good read so far. Your explanations are on point.

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          • #6
            Thank you! Glad you liked!


            House Rules - The Basics - House Rules for Trinity Continuum
            Fists of Flux - Inspired and Powered Martial Arts for Talents
            Tomes of Inspiration - Rituals and Dark Magic in Fists of Flux

            Comment


            • #7
              Originally posted by cKnight View Post
              So would it change the system to much if you separated the enhancements for damage/power from accuracy/advantage?

              Ex:. Roll to attack, add enhancements that contribute to advantage or accuracy. If you buy off defense (1 plus defensive roll, dodgy edges ect..), then add damage/power enhancements and the targets soft armor/durability. Do simple math and have your result.

              That's basically how it works in the book.

              Roll to attack, add all enhancements. If you buy off defense, compare the remaining to soft armor/durability. There are a few effects which bypass soft armor or reduce it, which are kind of like damage only enhancements.

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