Originally posted by Aliasi
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If I ignore the whole not a fan of Taint or Transcendence or Corruption or Flux at all and take the rules as is, yeah, I actually don't really mind how its written in the updated book. Between the way they changed how Transcendence is described and the way that Flux is gained and how Chrysalis is lost I was like "oh, nifty, cool."
I am probably going to have it so Quantum in Flux is lost per time unit (day or week) naturally and a single point of Transcendence is naturally burned in Quantum time units (be it week or month) but that is something that would work on top of the rules rather than gutting them.
So yeah, while I am not a fan in concept the way they implemented that element of the game is actually quite good and even fun, so I am grateful about that.
I actually have an idea about powered edges that would raise how much Flux can be earned before it turns to Transcendence and would also raise the Quantum minimum before auto-Transcendence is gained. But this is just ideas in my head.
The point is that I would like to be able to play superman like characters (or iron man or whatnot) that doesn't have to worry about suddenly going mad.
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