Originally posted by econclark
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Now, if you wanted a power that sets people alight for damage over time - I'd suggest a Quantum Attack with the Incendiary power take. Similar effect, similar defence (armour with Environmental tag), and with enough successes it sets the target alight (i.e. the "damaging aura") inflicting Continuous(round) damage at a rating equal to the attack. Quite powerful, completely within the rules, and without having to cheese it through odd power / power tag combos.
I know they might seem alike (and they are), but Quantum Aura is a Maintained power costing 1 QPt. Quantum Attack costs 2 QPts *and* the person you set alight can jump into a pool of water, be doused by a fire extinguisher, or similar to end the effect. Seems more balanced and uses less "gotcha" rule interactions.
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