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[They Came From Beneath The Sea] The Director’s Chair Preview

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  • [They Came From Beneath The Sea] The Director’s Chair Preview

    Ahoy there! Matthew here, with a blog post about our upcoming B-Movie sci-fi game, They Came From Beneath The Sea! This game is all about the thrills of the cinema, whether it be special effects, death-defying stunts, awful one-liners, or horrible monsters. They Came From has a rose-tinted view of the era in which it’s set, viewing the 1950s through a Happy Days meets Stepford Wives lens. There’s always a record playing on the jukebox, the guys all drive hotrods, and milkshakes only cost a silver dollar a piece.

    Now the preamble is out of the way, I wanted to share a little bit of the chapter aimed at Directors (or GMs, Guides, Storyguides, or Storytellers, as they’re otherwise known). This part is called The Director’s Chair, and it handles different ways of framing your B-Movie extravaganza! Do excuse the page XX’s…

    The Director’s Chair

    While Directors come with many ambitions, they are as much of a player as the others at the table. Just like the players, who get to enhance their characters as they gain experience through play (see p. XX), ...

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    Onyx Path
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