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  • Episode 26: Listen to our Story(path)!

    In which Dixie, Eddy, and Matthew do a deep dive into the Storypath system that Onyx Path uses for Scion, Trinity, They Came from Beneath the Sea!, and Dytopia Rising: Evolution.

    * Newscaster voices!
    * Storypath system primer/basics of the mechanics
    * Various systems Storypath does well
    * Skill + Attribute
    * Arena + Approach
    * Storypath is structured like media!
    * A bit about failures being interesting
    * Dramatic editing and Trinity’s structure
    * Momentum and Scion
    * Integrating mechanics into setting
    * More...
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  • Winter of Man: Part 4 of 6 [Realms of Pugmire]

    Pugmire adventuring party by Claudio Pozas

    Rex dug Rusty’s grave, panting heavily through the night as he strained against the frozen ground with a shovel Spot had. “Most free dogs own a shovel,” Pan whispered to Yosha as Rex dug. “They have to bury their friends more often than we do.” When he finished, Spot gently put Rusty’s body in the hole, tears in his mismatched eyes. Picassa said a silent prayer as Rex filled the grave back in. Each dog was lost in their own thoughts as Boros and Sunny howled and wept until the sun rose.

    Spot eventually broke the silence....
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  • Claws and Effect 11: The Making of Vinsen’s Tomb [Realms of Pugmire]

    As people put up more content for Canis Minor, I thought breaking down a Pugmire adventure might help people who are struggling with their own creations. So let’s talk about The Secret of Vinsen’s Tomb. There will be some spoilers!

    Elements of The Secret of Vinsen’s Tomb came from a playtest adventure from way back when I started designing Pugmire (particularly, the tomb itself). When I rewrote it for the jumpstart, my goal was to showcase to potential Pugmire players how each of they key systems worked. But that’s also all-around good adventure design. I...
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  • Now available: Scarred-stravaganza!

    We’ve got a ton of Scarred Lands content for you this week. Starting with the Scarred Lands DM Screen for 5e, available in PDF and print from DriveThruRPG. I think this is the first time we’ve done a GM screen in print, albeit as inserts for a customizable screen, like this one.


    A Land Where Legends Walk

    Drawing enthusiastically on Greek mythology, the revised and re-imagined Scarred Lands nonetheless retains its place as a modern fantasy RPG setting. This is a world shaped by gods and monsters, and only the greatest of heroes can expect...
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  • The Mirrorlands [Book of Oblivion]

    Emerging from the Shadowlands ‘tis I, Matthew Dawkins.

    The Book of Oblivion should be over with White Wolf for manuscript approval by the time this blog goes up, if we haven’t reached editing by that stage! It’s exciting to see another Wraith book near release, and even more exciting for me that we’ve been able to explore some of the other underworlds in this book. Stygia has always been the core setting for Wraith, but this book takes you into the Mirrorlands, the Dark Kingdom of Ivory, the Dark Kingdom of Obsidian, and more!

    Here’s an extract from Dale Andrade’s...
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  • Chicago and The Man [Monday Meeting Notes]

    Normally, I leave the “celebrations of the lives of those who passed” to the Today’s Reason to Celebrate section at the very end of this blog. But in this case, I need to say just a little something about Stan “The Man” Lee, who died today at 95.

    People have a lot of thoughts and feelings about Stan. I’m not going to wade into whether he created or wrote which parts of the Marvel Universe. The fact is, having worked on a lot of creative projects, it is very hard to realistically divide up anything creative you do with others.

    Even Stan...
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  • Harvest [Dystopia Rising: Evolution]

    Dystopia Rising; Evolution art by Mark Kelly

    Red vaulted the cement barricade and landed hard in cover, any remaining breath driven out in a coughing gust by the impact, the howling of the raiders so loud on her tail she was amazed she hadn’t caught a spear in the back already. As if on cue, a long, wicked looking metal spear flew overhead and thudded into the ground behind her. Poker and Rennie gaped at it and then down at her from where they crouched down on either side of her, their eyes wide and white in the near dark. “Fucksake, light ‘em up!” she wheezed, reaching for...
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  • Episode 25: A Magical Interview with Dave Brookshaw

    In which Dixie and Matthew interview Dave Brookshaw about all things Mage the Awakening.

    In which Dixie and Matthew interview Dave Brookshaw about all things Mage the Awakening.

    * We can hear each other! Hooray!
    * A little talk about the Chicago by Night Kickstarter
    * Shout-out to “Mirthful” Mike Chaney
    * Mage: The Awakening is Adamantine level on DriveThruRPG!
    * Dave got into RPGs through choose-your-own-adventure books
    * His relationship with Mage the Ascension
    * Generations of freelancers
    * Dave has worked...
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  • The Lunar Exalted [Exalted]

    The Lunar Exalted
    The Lunar Exalted are Creation’s divine apex predators, monster-heroes chosen by Luna to hunt and prey upon the enemies of the gods in the Divine Revolution. Like their divine patron, the Lunars are puissant shapeshifters, devouring the forms of their human and animal prey and making these a part of their own nature. The Lunar Exalted are creatures of boundaries and transgression — the boundaries between hero and monster, between devil and saint, between civilization and wilderness, between the mortal world and the divine. They stand on whichever side of the boundaries...
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  • Now Available: Night Horrors: The Tormented, plus Vampire 5th Edition!

    Now available in advance PDF via DriveThruRPG: Night Horrors: The Tormented for Promethean: The Created 2nd Edition!

    “The Pilgrimage ain’t got no shortcuts, no quick fixes. Heck, even death’s not a reprieve for us. So you pick yourself up now, and you keep goin’. I promise there’s light at the end of this tunnel, even if the walk takes forever and a half. Just mind those that’d get in yer way.”

    — Sister Meshé, Tammuz Sage

    Night Horrors: The Tormented includes:

    More than 50 Storyteller characters, including Centimani, Pandorans,...
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  • What to Expect in V5 Chicago by Night [Vampire: The Masquerade]

    Greetings all! Matthew Dawkins here, the developer of Chicago by Night. This has been one hell of a book to shepherd from pitch, to outline, to writing, development, approvals, and now Kickstarter. At 200,000 words (approximately) it’s a big old tome with scores of Kindred, and story hooks, loresheets, and other fun things aplenty.

    But before I get ahead of myself, let’s break things down. The contents for Chicago by Night are (as per the outline):

    Local Metaplot
    The Lasombra Defection
    City Rules
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  • That Toddlin’ Town! [Monday Meeting Notes]

    Chicago is!

    If you remember the original Chicago By Night cover art, this is the same scene – this time illustrated by Adrian Majkrzak – but the point of view is reversed. A nice call-back!

    Of course, all this Chicago referencing is because we are currently running a Kickstarter campaign for our new Chicago By Night book for Vampire 5th Edition. So far, we crushed the funding goal in half a day and have blasted through several Stretch Goals.

    Sincere thanks to all of you who have backed and made this possible!

    We’re very excited...
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  • Submit to Canis Minor, Get Monarchies FREE

    All through the month of November! Submit a new title into Canis Minor, the community content program for Realms of Pugmire, and receive a copy of Monarchies of Mau in return!

    The guidelines have new material unlocked for creators and the free download of assets now has Word templates to make things easier!

    Check out the updated Guidelines.

    We look forward to seeing your submissions!

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  • Forum Administrator
    started a topic Episode 24: Dream Games

    Episode 24: Dream Games

    In which Matthew, Dixie, and Eddy discuss what games they’d love to work on, and the struggles of making such games.

    * Starting off with awkward silence!
    * We’re all Rich’s children, according to Matthew
    * Eddy talks about genre for a while, and Dixie zones out
    * The struggle of making a Sherlock Holmes game
    * Dixie talks about Saga, Charlotte Bronte, and Kushiel’s Dart
    * The Blue Rose RPG!
    * Matthew talks about Dickens, Fatale, and Transmetropolitan
    * Musing on Scion: God, Dies the Fire, and Broken Runes...
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  • Winter of Man: Part 3 of 6 [Realms of Pugmire]

    Pugmire illustration by Pat Loboyko

    The dogs walked until night. The trees of the forest grew wider apart, broken up by large rocks and hills. Yosha and Pan shivered, their thin fur scant protection against the brisk frigid air as they climbed yet another hill. “We need a place to rest,” Pan said. “Somewhere we can light a fire without attracting any more of those…” He waved his paws in the air in a vague motion.

    “Demons,” Rex said.

    “I was going to say ‘diseased dogs,’ because I’m not a superstitious idiot.”

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  • Claws & Effect 10: Chronicle Styles [Realms of Pugmire]

    Pugmire adventuring party by Claudio Pozas

    In the past in “Claws and Effect” I’ve talked about how humor works in the game and ideas for long-term play. Plus, both Pugmire and Monarchies of Mau offer advice on how to “hack” a game into a different shape. But I thought this time I’d pull all that together and show you what effect each of those adjustments can have on the style of chronicle you want to run.

    Yes, Pugmire starts off as light-hearted, but you can amp things up to be explicitly silly.

    No Death: The...
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  • Release Roundup: October 2018

    Happy Halloween, everyone! We’ve had some fantastic releases this month:

    Cavaliers of Mars: Cavaliers of Mars Core Rules (PDF/print on DriveThruRPG)
    Cavaliers of Mars: Cavaliers of Mars Core Rules (print via Studio 2)
    Cavaliers of Mars: Cavaliers of Mars Core Rules (print via IPR)
    Cavaliers of Mars: Cavaliers of Mars GM Screen (PDF on DriveThruRPG)
    Cavaliers of Mars: Cavaliers of Mars GM Screen (print via Studio 2)
    Cavaliers of Mars: Cavaliers of Mars GM Screen (print via IPR)
    Cavaliers of Mars: Cavaliers of Mars Talent and Path Cards...
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  • Now Available: Guide to the Night, plus monthly Exalted!

    Now available in advance PDF via DriveThruRPG: the Guide to the Night for Vampire: The Requiem 2nd Edition!

    The eyes of the 
    Ascendancy see everything. 
    Well, everything we 
    want them to see anyway. 
    The more power they have, 
    the less we have to 
    worry about them 
    trying to take ours. 

    — Una Adeyemi

    This book includes:

    An introduction to Vampire: The Requiem that aids new players and old alike.
    A look at how to run Vampire in different settings and genres as well as several...
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  • Halloween Bonus! Origins [Deviant: The Renegades]

    Eric Zawadzki here, co-developer of the new Deviant: The Renegades line. Dave Brookshaw and I are hard at work redlining, but I thought I’d take a moment to share an excerpt from this project. Today we’re going to share Origins with you, which is one axis along which Deviants are organized, the other being Clades.

    The usual caveats apply: This is still an early draft, so things could and likely will change in some places. Enjoy!

    A Deviant’s Origin is not just a matter of circumstance, but disposition. Some of the Remade readied themselves for transformation,...
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  • V5 Chicago by Night is now live!

    The Kickstarter for Chicago by Night for Vampire: The Masquerade 5th Edition begins now!

    Chicago By Night, an updated edition of White Wolf’s bestselling city book, will be Onyx Path Publishing’s first supplement for Vampire: The Masquerade 5th Edition.

    In this hardcover supplement, you will find descriptions of most of the Kindred inhabitants of Chicago, complete with 5th Edition writeups; the secret history of Chicago with detailed maps and geographical details; relationship details and factions; and dozens of encounters organized by theme, which provide Storytellers...
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