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  • Mmmm... maybe. There is precedent of sorts. The Star Wars EU notoriously needed retconning on an industrial scale, despite Lucasfilm having control of the IP, even before the Mouse woke up and realized that it had all been a dream. Maybe WW would go for a "World of Darkness Legends" label, or similar?...
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  • Individual licensees are conceptually no different from what they're already doing with Storyteller's Vault,. They can simply say, "You can use the rules and setting of the core books, but we reserve the right to do things in the core metaplot which may contradict what you're doing in your own products".

    I actually believe it will be a success. I wouldn't put money on a critical mass of players using the rules exactly as written, but some of the sillier ideas - "I can't believe in a defining principle unless I fixate on some random mook who embodies it for me",...
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  • I'm not so much interested in the Gangrel visuals as in the clan weakness and culture. There's been a subtle shift in recent OP products, with the back-to-nature side de-emphasized in favor of the survivors-and-individualists side. I wonder if V5 will continue that trend or push back against it?
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  • JezMiller
    replied to V5 new preview is out!!!
    Then perhaps you should read this:

    https://www.washingtonpost.com/opini...=.54341fce90aa

    Violent thugs who intimidate and assault people are violent thugs who intimidate and assault people. Period. They are not doing it "in order to stop the first group". They are not doing it "for equal rights". They are doing it because they are violent thugs, and that is what violent thugs do. When they put security guards, not against...
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  • JezMiller
    replied to V5 new preview is out!!!
    I don't know who the writer is or what his affiliations are. But loudly condemning an unsavory group that you don't belong to, for behavior commonly found in the unsavory group that you do belong to, sounds like the ideal mindset or writing a book about the Anarchs. So even if you're right, there's probably no harm done ...
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    Last edited by JezMiller; 07-13-2018, 06:59 PM.

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  • JezMiller
    replied to V5 new preview is out!!!
    I prefer non-vampire media for inspiration; it helps to stop my characters from being defined by their fangs.

    The Ealing comedy, Kind Hearts and Coronets, is a wonderful inspiration for a Ventrue character. So is Francis Urquhart in the original British version of House of Cards. Frank Underwood in the American version probably is to, but I haven't seen that one, so I couldn't possibly comment. The BBC's Sherlock "I'm not a psychopath, I'm a high-functioning sociopath. Do some research" would make a great Malkavian....
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  • JezMiller
    replied to V5 new preview is out!!!
    Now that's a very interesting argument. My initial thought when I saw Compulsions was "We Are All Malkavians Now". This is the first time I've seen any kind of upside to them....
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  • JezMiller
    replied to V5 new preview is out!!!
    Happily, there are places where you can get help : https://www.youtube.com/watch?v=kkUOwBCt_0g

    There's a certain irony in a Swedish company being plagued by trolls, but I wish they'd all go back to lurking under bridges. Like urban foxes, they're a species that's adapted to a new ecosystem by wallowing in garbage. Heaven knows, I dislike several of the key design choices that they seem to have made in the new edition, and I've said so, but driving someone off social media with personal abuse is another matter altogether. Somebody send for the third Billy Goat Gruff
    ...
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  • JezMiller
    replied to V5 new preview is out!!!
    A fair point, but V5 not only represents a tonal shift from the original - from struggling against the darkness to wallowing in it - but also introduces systemic modifications designed to shove that tonal shift down your throat and stop you from playing any other way.



    And if you want to play that way, good for you, go for it. But it's game, not a tool for therapy or a way to confront real-world issues that are best confronted and engaged with in... well, the real world. Playing a KKK member, or a neo-Nazi, or a Mafia torturer, or a terrorist mastermind, might be an intellectually...
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  • JezMiller
    replied to V5 new preview is out!!!
    The Storyteller system is about telling stories, and everyone is the hero of their own story. Contrary to Lord Vetinari's view that "there are only bad people, but not all of them are on the same side", stories need heroes, however flawed. Vampire in its first incarnation introduced a system, Humanity, which penalized characters if they were consistently as ruthless even as say, Indiana Jones or James Bond. Vampires were not licensed to kill. The game in its darker aspects was about fighting against a curse, not surrendering to it. The Sabbat deviated radically from that original vision,...
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  • JezMiller
    replied to V5 new preview is out!!!
    Yet for those who fear that WW are throwing away all that has gone before, the return of the chain-mail bikini must surely offer reassurance.



    I'm not surprised that a game produced in Sweden takes a more casual attitude to nudity than a game produced in Georgia. But I don't think teens are their primary target audience any more. And I suspect that a lot of modern parents are more worried about smartphone porn downloads than something as relatively innocuous as this.




    Oh, I don't know. They didn't put a naked guy in the chainmail dress,...
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  • JezMiller
    replied to V5 new preview is out!!!
    I like that! Luke Skywalker versus the Walker. A *much* better explanation...
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  • JezMiller
    replied to V5 new preview is out!!!
    Personally, the thing I really hated about the Week of Nightmares is that someone *nuked* the Ravnos Antediluvian, and it survived, although its trenchcoat and katana both melted. Immensely powerful vampire I can live with, but that's just 50th level D&D character territory
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  • JezMiller
    replied to V5 new preview is out!!!
    I just finished reading through the preview.

    I had quite a positive reaction to some things. Loresheets, for instance. They're an excellent way of expanding the options available to players by exploiting the richness and depth of the setting. Convictions, ditto. The old Humanity system was overly rigid, not reflecting the complex and nuanced ideas about right and wrong which exist in reality. Again, this expands player choices. And unlike some here, I liked the clan write-ups. If you compare them to the splat write-ups in earlier editions, they feel like a more diverse take on the...
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  • JezMiller
    replied to V5 new preview is out!!!
    That was what Tyler thought, and we all know how that went......
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  • Then it's just as well that in V5, they and the Malkavians have wiped each other out over who claims the credit (or denies the blame) for the Eurovision Song Contest.

    https://www.youtube.com/watch?v=Cv6tgnx6jTQ...
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  • JezMiller
    replied to My thoughts on V5
    The "elders gone" aspect causes me a tinge of worry. One of Masquerade's strengths is the hugely detailed setting background. BJD looks like a pocket edition of the Doomsday Book, and even it doesn't cover everything. The disappearance of the elders makes me fear that they're planning to year-zero-ise things and throw that away. The fact that they're advertising BJD as the precursor to V5 makes me hope they aren't.
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JezMiller
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