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  • Bloodlines characters/events in V5?

    The Voerman sisters have been... well, "canonized" creates a rather misleading impression... in V5. And the events of Bloodlines (the Anarch ending, anyway), would make a perfect jumping-off point for a resurgent Anarch Free State in L.A.

    But one of the latest podcasts mentioned that the Bloodlines characters were (c) Activision. Does anyone know if WW are bringing any other Bloodlines elements into the V5 line?...
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  • My rationale: just as Kindred don't think using electrical activity in their brains (their brains are dead), so their strength doesn't come from their muscles. Whether we're talking physical or mental attributes, whatever animates them - whatever power allows their souls to inhabit and use their dead bodies - is getting stronger over time, and this is reflected in higher stats. As for Appearance, you could go one of two ways. One, the force which "resets" them each night has moved on to refining and reshaping them. Two, their appearance doesn't actually increase, but observers' perception...
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  • As a piece of writing, it's impressive. As an argument for playing Masquerade... rather less so. It reminded me of a scene from one of Terry Pratchett's Discworld books...



    If you suffer from a curse and an addiction, you can rule it, or let it rule you. The Kindred who make the latter choice probably won't last long. But chacun à son goût....
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  • As I said above, the "alien psychology" rationalization. Even if you accept that as a thing, though (and I'm dubious), you still have a character who doesn't have any true beliefs, who suffers from mandatory co-dependence, which is much more limiting than previous editions. Like Talbot - he doesn't have a principled objection to murder, he just has a fixation with Ezekiel



    And the modularity is a compensating positive.



    Forcing things on players isn't, as a rule, a good thing, but WW have at least thought seriously about a vampire's...
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  • That's one of the most elegantly and persuasively argued defenses of them which I've read. And staying with the positive theme of the thread, I do like a mechanic which encourages genuine emotional bonding with mortals rather than just treating them as slaves or dupes. I don't think that making them human by default is a flaw. I think that making convictions utterly reliant on them is a flaw. A conviction which depends on one specific living individual isn't a conviction at all; it's a fandom.And hardly anyone thinks that way. (The whole "ah, but vampire psychology is alien" argument...
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  • Revised tried to push a particular way of playing vampire. Most people ignored it and played the way they wanted. That the new edition is written with one-true-wayish intent, I don't deny. That the intent will succeed, I very seriously doubt. I'd say that other options are available using the new rules. With Revised, you had to fudge a bit, and with the new edition, you need to fudge a bit more, but you can even play elders using the new core with just a little imagination.



    I bought the second edition core back in '92.That had no detailed information on the Sabbat, just...
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  • I downloaded that to my Kindle. I've been reading it, thoroughly enjoying it. Thanks for sharing!...
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  • I find the idea quite appealing, but does the Onyx Path have the budget to do it? Though I'm sure they could find plenty of volunteers who'd have the right look ...
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  • Chicago by Night Character Portraits

    Just a random thought that crossed by mind - WW are going for photographic illustrations for V5. Does that mean we'll see photo portraits rather than traditional art for the new CbN, and other sourcebooks?
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    Last edited by JezMiller; 09-11-2018, 02:54 PM.

  • JezMiller
    replied to V5 Chicago and Elders
    He is a 2,496 year old fifth-generation vampire, though. How powerful would he have to get before his stats could be considered ridiculous? Overwhelming, certainly. But you'd expect that from a fifth-generation Methuselah...
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  • JezMiller
    replied to V5 Chicago and Elders
    I just Googled the Spellplague, since my FR sourcebooks are all 2E or earlier, and I can understand why a lot of the traditional fans hated it. I would have, unequivocally.

    However, the V5 changes, while significant (especially for Sabbat players), are not on that kind of scorched-Earth, weapons-of-mass-destruction scale. While (for instance), your Cormyr war-wizard character would have been royally screwed by the 4E changes, V5 allows your Revised or V20 Tremere Pyramid Climber character to function as he did before



    I'd point out, though, that Masquerade's...
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  • On that basis, Hardestadt the Even Younger might be worse.

    If we ever get to Hardestadt the Teenager, I'm sending my characters to the Middle East, wearing EAT ME NOW, PLEASE T-shirts ...
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  • JezMiller
    replied to V5 Chicago and Elders
    I suspect that at least some of the Council have survived. Remember, V5 isn't a one-book deal like Revised or V20. The core is what the neonates and ancillae know.

    The fragmentation of the clan might not be all that it appears. Think Palpatine/Dooku. The rank-and-file might believe that they belong to rival factions, but that hardly matters if the same people control them all. (Or both? Is Carna genuinely independent, I wonder?). With the Second Inquisition and the Anarchs both on the rise, the Council might simply have found it prudent to fake their own Final Deaths. And what better...
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  • I like the vampire "package". There's a whole set of changes - Predator Type, You Are What You Eat, Blood Potency rules, Hunger - which together give a more vampiric "feel" to the whole experience. I'd include Memoriam in that list, too - immortality being a key element of the vampire condition.

    The metaplot, definitely. Making the monolithic established power blocs - Camarilla, Sabbat, Tremere - weaker and more fragmented opens up a huge number of options. Fewer elders and more scope for younger, weaker vampires is also good, provided that they don't push it too...
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  • A somewhat excessive interpretation. The mods step in when unconscionable insults get hurled. Criticizing specific aspects of the new rules is not "hurling insults". The Nazi insinuations were unwarranted and insulting, I agree, especially on such flimsy... well, I hesitate to dignify it with the word "evidence", and I argued against them a few pages back - without hurling insults, although I confess to feeling tempted to express myself with rather more, shall we say, vigor.

    That said, I do think that White Wolf are to some degree at hoist upon their own petard....
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  • There's a line somewhere in the dialogue which suggests that Lacroix brought him back from Africa. He assumes the Chiropteran Marauder form at the end of the game, so he has Vicissitude, and we see him use Animalism in the intro. Most likely he's a Nagloper, an African Tzimisce bloodline. Interesting to speculate how Lacroix got control of him...
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  • I know the concept perfectly well. What I don't see is its relevance here. The point of dog whistling is to send two messages to two different audiences to win the political support of both, when the coded message would alienate the larger group if left uncoded. A politician saying "I will do X" to send the message "I will do Y" to a target subgroup is dogwhistling.

    Using 1,4,8,8 as an example of a die roll doesn't send any sort of message to anyone. It's not a statement "We will do this" or "we support this". It's not White Wolf telling neo-Nazis...
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    Last edited by JezMiller; 09-02-2018, 11:54 AM.

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  • Most effectively coded. I had to Google it. My initial reaction when I read your post was to wonder what on earth the alt-right had to do with the late fifteenth century. I'm only thankful that the Convention of Thorns didn't take place five years earlier. As for "trigger"... for heaven's sake, I use that word all the time. "Completing the task in the user interface will trigger an update of the archive table", et cetera.

    If you do some sort of occult numerological analysis of any text, you'll probably turn up coincidental irrelevancies like this. To assume that...
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  • Most things about it, actually

    - The new metaplot (although I suppose that doesn't really count as that would work perfectly well in V20. Or the first edition, for that matter)

    - The new "you are a vampire" mechanics - Predator Types, You Are What You Eat, viable blood sources according to Blood Potency, Hunger to a lesser extent - give it more of a distinctively vampiric "feel".

    - Memoriam - a system for flashbacks and past histories. I hope they expand on that when they get around to doing rules for elders

    - Most of the...
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  • Hardestadt used to claim that "everyone is a member of the Camarilla whether they know it or not". The Ventrue managed to keep the lion's share of political power in the Sect, with the new "High Clans", the Tremere and Toreador, nipping at their heels, but the old Camarilla was at least nominally a mass membership organization which even welcomed Anarchs into its ranks as long as they respected the Traditions

    The new Camarilla is an exclusive club, primarily for elders and aspiring elders, preferably "High Clan" elders. The Anarchs have been expelled...
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JezMiller
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