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  • Chapter 5 – The Root of the Problem

    Riley took a few days before they felt fully recovered from their wounds. Iris visited every day, checking on their progress. She didn't talk much, but she didn't show any visible signs of suffering from Disquiet.

    On the Sunday, Elsie attended the church service out of curiosity. The Reverend seemed pleased to see her there, though a little wary after the revelation that she was friends with Riley, but the two didn't spend much time talking. Afterwards she wandered around town for a while, but all the stores were shut and she ended...
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  • Ok. So why don't Rites let you hurl meteors? Or any other high tier Utterance effect?...
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  • ...sure. That doesn't explain why this one is still that powerful, given all the stuff about how they aren't meant to be....
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  • The Rite of Seeding does strike me as a pretty efficient way of building up a cult over a few generations, but only if you've got Arisen backing.

    What weirds me out is that it basically replicates a Tier 3 Utterance, which is something Rites aren't meant to do. Sure, Seeds of Life is pretty much at the bottom end of the scale when it comes to Utterances, and it doesn't copy 100% of the functionality, but it does do some cool extra little bits (like the Presence boost).
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  • More specifically, there's a sidebar stating that the design intent at play in Mummy: The Curse is that there should be no reliable method to manufacture relics, and that this was permanently lose with Irem. The rationale being that even if you could only reliably pump out a relic every generation or so, Mummies exist on long enough time scales that they would industrialise any such method. This would in turn accelerate some kind of apocalyptic endgame, including some wickedly cool ideas like devastated cities ruled over by sorcerer-lords or a Mummy game set entirely in Duat after the Judges deem...
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  • A few quick notes I didn't really find a good way to weave into the story:

    Mary Lawson is at Disquiet Level 1, because Riley's player is just so darn good at rolling Disquiet checks.

    Riley completed the Watcher Role when they decided not to get involved in the Abram/Al vs Jack Lawson dispute. They haven't yet settled on a new role or the new Alembics they've unlocked, but I'll make some note of it when they do.

    I glossed over a loooot of the conversation between Riley and Abram, but this was basically the heart of the session. One of the things I most regret...
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  • Chapter 4 – Reunion under the best of circumstances

    Riley fled town on foot, trekking cross-country to the Lawson farm. They avoided the humans on the property, made their way to the building where Terah was stabled, and curled up in a corner of the horse’s stall.

    Elsie sat quietly in the room as she listened to the Reverend describe his assault at Riley’s hands. The sheriff, an older man with a mane of white hair, listened gravely. She perked up when she realised they were talking about Riley. “Hey, that’s my friend!”

    Abram returned to the house...
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  • Azahul
    replied to How do guilds actually work?
    I'm not going to agree or disagree, though I have my reservations ...
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  • Azahul
    replied to How do guilds actually work?
    Sorta maybe yet not exactly?...
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  • Our resident artist has also knocked out character portraits for each of the core cast:

    Abram


    Elsie


    Riley
    ...
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  • Azahul
    replied to How do guilds actually work?
    Also a standard Descent can easily be a year or longer. It's not too hard to get the Descent timer to reset....
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  • Azahul
    replied to How do guilds actually work?
    I dunno, I rather like the Guilds. It's nice to have social splats that draw directly on Mummy's origin story. Plus it gives us the Deceived, one of the coolest parts of the setting.

    The best way to ensure the Guilds function as continuous entities is to make sure that each Mummy's Cult is versed in their Mummy's Guild, at least to some extent. Cults are constantly active, and can serve to remind their masters of important projects and relationships. One of the more flexible parts of the setting is that a cult may not pass down information from one generation to the next perfectly,...
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  • Azahul
    replied to Strengths of Mummies
    Not to seem like I'm plugging myself or anything, buuuuuut......
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  • There's also the fact that Promethean, more than any other game, has no "normal". Promethean's are explicitly unique, and it's as possible to have a Promethean take two hundred years and eke out their final step on the Pilgrimage just before their Azoth gutters and dies as it is that another Promethean may go from newborn to human in a month or two. When your numbers are so low and the individuals who make up those numbers are so unique then there really isn't a default to fall back on.
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  • Azahul
    replied to Strengths of Mummies
    Yeah, the power of Terror Sybaris is pretty notable. It can easily trivialise combat encounters between Mummies and humans. A Mummy with no combat Utterances, Affinities, or abilities, even at Sekhem 1, can still be all but impossible for a mob of humans to harm. They flash their true form, every human in the area makes for the hills as likely as not.
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  • Chapter 3 – The Scourge of Joseph’s Cross

    OOC Note: This time around we were missing Abram's player, and Riley hogged the spotlight somewhat. We're hopefully going to rectify both problems next time.

    The sun was well on its way towards the horizon when Riley completed their work for the day. They had a brief conversation with the beaming Jack Lawson, who made it clear just how happy he was to have their help. He bade them to hurry back to Joseph’s Cross before it was dark, and said he hoped to see them again on Monday.

    Riley made good time, and was...
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  • Azahul
    replied to Strengths of Mummies
    There's also relics. Five dot relics can rival or exceed even third tier Utterances, and many can only be wielded by or only effect Mummies. Some require Sekhem or Pillars to activate, for example.
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  • Azahul
    replied to Softening Mummy
    Ah, yeah, that would make perfect sense. Especially as it's likely people have read the Deceived book more recently than the Mummy book.

    I was pretty baffled ...
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  • Azahul
    replied to Softening Mummy
    That is certainly not the case. The Heretic canonically maintains a pretty big cult. I'm looking at his stat block right now and it's not even given a dot rating, just described as "tremendous" and "well-hidden" and the Storyteller is just advised to assume he has access to basically any resource he needs.

    In fact, I'm not sure where some of these mechanics are coming from. I haven't misread the conversation, have I? We are all people who have read the "Behind the screen" parts of Mummy?

    Just in case we do have people here who aren't acquainted...
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  • No worries Sorry it wasn't more clear to begin with!
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Azahul
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