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  • I played a Mortal in Yu-Shan for some time in a game. He wasn't a DB raised as an agent, but rather a future Sidereal as a teenager whose safehouse became unsafe so he was relocated to Heaven with what amounted to full time bodyguards and protectors.

    His prior incarnation had life insurance which gave him money, but money and the way people treated him didn't do much to deal with his social anxiety. To him, it was like moving from the real world into a fairytale, and he was extremely uncomfortable with the sudden increase in luxury he obtained, while at the same time being able to...
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  • Flare
    replied to Lioness' Ramblings
    Tempest has actually been struggling a lot in these storylines.

    He was pretty unsatisfied with the ending of Relic Hunt; He got extremely excited when he found a Solar that looked like he could test himself against, but the end result, where the group all teamed up on him, made him reflexively hold back because he realized it wasn't going to be a fair fight- a lot of his intimacies and what he cares about are things like fair fights where the combatants are equal, and he often finds himself disappointed by things he thought could put up a fight-. He put trust in himself to be able...
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  • Flare
    replied to Ask the Devs v2
    If a mounted combatant and a flying combatant are fighting, what bonuses of being mounted are lost?

    I assume they would not get the +1 bonus to withering attacks or +1 bonus to Defense, would this be correct? So long as the other character is flying, at least?
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  • Okay, my power went out for a few days but I managed to get this put out. I play DBFZ, so I made a character based on DBFZ's style of play.

    Soheil Al'Fard, Endings Caste Sidereal

    Strengths
    Weaknesses
    ...
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  • I like this idea a lot.

    I've been using Musou games as a way to find a character's stunt 'voice' myself. One Piece, Pirate Warriors 4, for instance; while the actual One Piece story has gotten so convoluted and difficult to follow with way too many characters, I find the Musou game to be really good for having a series of moves that look good to watch and can help me go 'oh, yeah, this is how that should look'.

    I'll have to think about this and come up with something later, because it's a really interesting idea and I want to do it right.
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