Announcement

Collapse
No announcement yet.

User Profile

Collapse
  • Filter
  • Time
  • Show
  • Source
Clear All
new posts

  • Flare
    replied to Ask the Devs
    I'd love to pick your brain on this more regarding what you really think Brawl's superior damage output is worth from a practical standpoint but it's not really a valid discussion in this thread. Thanks for your answer though....
    See more | Go to post

    Leave a comment:


  • Flare
    replied to Ask the Devs
    This is more of a personal opinion question, but what's your opinion on a Brawl charm to give your fists +1 defense, either through a perilous scene-long ala Dodge or just a permanent charm around Essence 3? Since turning your fists into artifact weapons is generally looked down on since you can't be disarmed, what about adapting them to at least be a decent defensive option?
    See more | Go to post

    Leave a comment:


  • One thing to be careful of in 3E's system is that it was designed to prevent players from suffering significant damage. Players will often be crashed, but it is exceedingly difficult afterwards to land a decisive attack to follow it up, and while the players may become drained of Motes or Initiative, you often won't find them low on health levels; the game is designed around this.

    Part of why this is involves the fact that the stunt bonus players get is very strong. the extra 1 point of defense and 2 dice, not even including extra stuff from higher levels, will really throw off even...
    See more | Go to post

    Leave a comment:


  • Flare
    replied to Are Exigents Yoo much of a generic catch-all?
    The thing is if you ever make a broken charm, generally you and your players both should be able to recognize it's doing bad things to the game and counteract it. Game Balance is a table thing, not a Book thing, at least in 3E; what's balanced for one table is broken for another, and so on. Exigents are, at both their best and worst, simply the detail of custom charms writ large, both for STs and Players.
    See more | Go to post

    Leave a comment:


  • Flare
    replied to Are Exigents Yoo much of a generic catch-all?
    I think so long as the Exigent is designed to be reasonable, fit the thematic of the God it came from, and creates an interesting challenge, then it wouldn't really be that big of a deal would it? In this case what would the GM have replaced the Exigent with it didn't exist? Probably an Outcaste Dragonblooded, right? That could get boring if you have nothing but Outcaste DBs as far as you can see, at least the Exigent solution leads you to having to differentiate them- if not in mechanics, then at least in appearance-.

    I doubt many GMs will just willy-nilly throw Exigents whenever...
    See more | Go to post

    Leave a comment:


  • Flare
    replied to Are Exigents Yoo much of a generic catch-all?
    What exactly are you worried about in the context of being a 'Generic Catch-all' here? I can't really understand it.

    Are you complaining about it as a GM dealing with players and their choice of PC? Are you worried about people showing up to campaigns set in the West as 'The Exigent of the God of Sailing' and the GM being unable to deal with that? While that may be reasonable I think unless you're just making your Exigent jacked to the gills even an Exigent of the God of Sailing is going to have times in the West where they aren't Sailing.

    Are you complaining about it...
    See more | Go to post
    Last edited by Flare; 08-15-2017, 05:40 PM.

    Leave a comment:


  • Flare
    replied to Some simple Exigent guidelines
    That first part is wrong. Unless you're using special homebrew, there is a specific statement multiple times that creating an Exigent is costly to a God. It killed Ten Sheaves and while stronger gods may survive it it's been stated they are permanently lessened for doing so. Exigence isn't supposed to be casually throwing some motes into a Mortal to carry out an errand for you; it's a huge, monumental undertaking that is hard to get permission to do and costs a significant portion of the Divine Being's very existence to do so. It also seems odd you keep bringing up their ability to do things the...
    See more | Go to post

    Leave a comment:


  • Flare
    replied to Some simple Exigent guidelines
    This confuses me.

    Why would a God make an Exigent and permanently give up part of their power or even straight up kill themselves for what amounts to a mini-me of themselves? In your version of Exigents, they're literally just weak, not as capable versions of the God that gave up part of or all of it's power and existence to make it. Why would a god do that in that case? It's kind of strange, since a major benefit of Exigence as the game has said is that it allows Gods to make something to do a thing they themselves might not be able to; Janest is a good example as was mentioned earlier,...
    See more | Go to post

    Leave a comment:

No activity results to display
Show More

Profile Sidebar

Collapse
Flare
Flare
Member
Last Activity: Today, 05:18 PM
Joined: 11-01-2013
Location:
Working...
X