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  • Flare
    replied to Ask the Devs v2
    If you use Striving Aftershock Method in Solar Brawl, do you lose out on the benefits of Orichalcum Fists of Battle in regards to increasing Damage while at base Initiative?

    Striving Aftershock Method says 'add 2 to her base Initiative value', but does that mean it counts as her base Initiative or that it goes over Base Initiative?
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  • I've used them as a storyline in a DB game before specifically as an attempt to fill out the world and expand on its backstory. Most players enjoyed it but one didn't. And as a player, I often find myself relatively uninterested in exploring that sort of past; often my characters have enough problems without needing to add another one to it.

    I think it depends heavily on your players on how you want to do it; I don't think it's a bad thing all the time but it does require some buy in. In one game I'm in one of the players cares a lot about his prior incarnation to the point of it...
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  • Flare
    replied to Ask the Devs v2
    For the War charm Battle-Visionary's Foresight, I'm a bit confused about the interaction between the Second and Third paragraphs.

    It indicates that the Solar Automatically counters a Stategem if she predicted it on her notecard, granting her bonuses. That makes sense, if a bit too focused on player skill versus character skill.

    What confuses me is this interaction with the third paragraph, which says for special, mystical stratagems, the Exalt may reflexively trade her prepared tactics to counter one.

    Does this mean a Solar can't do that for a more basic...
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  • Flare
    replied to So... Heirs to the Shogunate huh?
    Wasn't the Realm released like a month or two ago?

    Heirs to the Shogunate is a massive book based on the stretch goals, with new locations, artifacts, charms, Gunzhosha armor Evocations, and probably some other stuff I've forgotten. It seems like it's going to be pretty substantial.
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  • Flare
    replied to Your Headcanon
    Garianghis' pilgrimage resolution actually causes the entire city to bloom with thousands of thousands of flowers. Some of these are incredibly rare and would not survive in the climate, like the Pneuma Ice Lily or the Dajaz Strangler Vine, and it fills the entire city with brilliant mixes of smells impossible to find anywhere else in Creation. In this swirling pollen, the animals of the Caul join the people of the city in celebration, as children ride wolves, butchers dance with hogs and people are reminded that Humanity is not above the world, but rather a part of it, and they have the same...
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  • Right. I get the idea of Maxing Out and having to deal with it to enhance your traits.

    What I'm really poking at right now is managing Flux and Transcendence without going Abberent. Since you can't lose Transcendence once you get it, it seems like you need to manage and burn off Flux fairly consistently or else you're going to crank up Ascension, especially since you need to Max Out to raise traits in the first place.
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  • Thanks for the advice everyone. I ended up getting as follows, with our ST giving us a 6 XP discount for mega edges if you have a mega attribute;

    Quantum 2
    Mega Might 2
    Mega Dex 1
    Mega Stamina 2
    Mega Presence 1
    Mega Cunning 1
    Flight 2
    Mega Lifting, Mega Speed, Durability, Mega Hearing, Immunity.

    I'm not exactly a full flying brick right now but it feels like a good start I can expand on as the game goes on, specifically for stuff like Quantum Blast being something to pick up in some time.
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  • Cool. This is about what I was figuring so I'm glad to see I'm on the right track....
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  • Making a Flying Brick (First Character Help)

    Hello.

    I am currently designing a character for an Abberent game and am attempting to wrap my head around it. I don't think the base system is that complicated as a whole, but I am uncertain about some concepts and ideas of the system and where it interacts.

    I don't want to do anything super fancy as a first character, I just want to play a basic flying Brick; strong, fast, resilient, and good with people sort of. Just a generic kind of Superman Powerset Expy.

    How would I go about doing that in decent terms? The current build I've figured out or worked on...
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Flare
Flare
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Last Activity: Yesterday, 02:49 PM
Joined: 11-01-2013
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