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  • I'd be very happy to see a pay increase for the writers.

    I'd also love to see something similar to Miracles, with either backer charms, cut/expanded content, or some combination thereof. Hopefully that wouldn't bloat the release timeline for Lunars too much, but would still give us something exciting. Plus, it would be great to have a place for things cut from WFHR and The Realm (or even Arms) for word count reasons.

    While I'd love smaller releases a la the 1e Aspect Books, I think that might be just a little too much of an extra project. Lunars isn't even in 1st Draft...
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  • Abakus
    replied to Ask the Devs
    Ugh, sorry, it was that whole conversation that got me thinking about it (in combination with the fact that one of my players is going to be facing a BG tonight and has MoE), and my brain must have just totally whooshed that. Thanks!...
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  • Abakus
    replied to Ask the Devs
    I have a question about Mists of Eventide (and poisons in general) vs. battle groups.

    How does inert initiative interact with the initiative damage? My first instinct was that they take initiative damage as magnitude damage, but after a careful reading of the inert initiative rules I'm not sure about that?

    A possible followup depending on that answer: how would Mists of Eventide's control function of forcing enemies to fight each other interact with battle groups and magnitude damage/crash?...
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  • Abakus
    replied to Ask the Devs
    I had some questions about the Usurpation in the current edition (though they may not be totally answerable at this point).

    When the Sidereals used the Mask to hide their deeds, did they do it as a lead up to the Usurpation to hide their treason from the Solars and Lunars or afterwards to hide their crimes from Heaven and the survivors?

    When the Sidereals broke the Mask, did they do it on purpose, to create Arcane Fate, or did it happen accidentally, as a side effect of the (what they did in my first question).

    And to tack something on, how long would you...
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  • Could you help me figure out where it says this in the book? I looked in the ghost section and the spirit section, and the only thing I could find out about how a spirit gets help for working in its wheel house, as you say, is when it says it ignores the Unskilled penalty. This is also where the two-attribute example comes from, but the way the rules are written it seems like that's its normal way of calculating its dice pool....
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  • What I mean is to actually use the social system to cut deals and bargains with spirits, rather than just commanding them and binding them with the Spirit Arcanum. However, even if I got my manipulation+persuasion dice pool to 5+5+specialty (fat chance), a Rank 5 spirit is rolling something like 24 dice with two attribute pools. No matter how high my spirit rank is, that ain't happening.




    Thanks for the advice! Interesting to know that the system got refined later. Unfortunately, this group has been playing 1e spirits for close to a decade now. I think I'm just...
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  • Just starting to play with Awakening first edition (with a group that's been playing for a lot longer). I'm a little confused about how spirits build their dice pools.

    In the initial rules, it says that each of the spirit's three attributes contributes toward three of the attributes. I.e., whenever you would make a roll for "Intelligence + Whatever," just roll with your power pool. So far so good, and it makes spirit's high dice pools make a lot of sense.

    But then, when it talks about how unskilled penalties are not applied to a spirit acting within its Influence,...
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  • Abakus
    replied to Ask a question, get an answer
    Perfect, you even saved me the trouble of having to google a comparable (real) body of water. Thanks guys!
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  • Abakus
    replied to Ask a question, get an answer
    Could someone better at maps than me give me an idea of the area of the Dreaming Sea? (Or at least the portion on the map, I know it probably extends quite a ways East.)

    Thanks!...
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  • Abakus
    replied to Ask the Devs
    From the Infernals thread:



    How much are you changing the concept from what we've already heard about in the Infernals preview and afterwards, if it's not too early to ask?...
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Abakus
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