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  • As nofather mentioned earlier, the main book implies that they collapse from exhaustion after a bout of Basu-Ilm. This is a perfect time to throw in one more antagonist. Imagine the whole pack lying on the floor, and then announcing that a curious spirit decided to materialize to see what was going on, or a bunch of humans came to investigate, or one of the hosts spiders or rats happen to be in the area and waited for their rage to end so that they can come for an easy meal.

    Imagine the horror of knowing that you are in a powerless state and one of your greatest enemies is coming...
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  • maryshelly
    replied to Vampires vs. Werewolves!
    You are correct sir. The point was engaging in hand to hand combat. In addition, I figured that once werewolves enter their war forms, and especially in Basu-Ilm, most reason goes out the window so that is where the analogy of a raging grizzly bear comes from....
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  • I was thinking about crossover. Such as a pack of Iron masters hunting Mages as prey, or the encounters Elder Vampires can have with Supernaturals as suggested in Thousand years of night.

    But, I was also thinking about general power level, and how Mages affect the world relative to other Supernaturals, and how they compare to the human race ( the baseline humans in the core chronicles of darkness book)
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  • That's a lot isn't it? If this would be eliminated it would mean that there would be more free steps available and it would hit the dice pool harder....
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  • Do mages need a bit of a nerf to bring them in line?

    I see that a common opinion is that Mages are overpowered compared to the other splats. Is this ok or will it seriously unbalance the game if mages are allowed to stomp around the World of Darkness as the most powerful beings around. Should there be some ways to bring them in line with everyone else? Here are some ideas that I just brainstormed

    1/ Don't allow rotes so easily with some really powerful spells, psychic domination comes to mind. Maybe allow the rote later on with learning, but not readily available at character creation
    2/ Don't allow 3 dice with a willpower...
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  • maryshelly
    replied to Vampires vs. Werewolves!
    I would compare it to humans and Grizzly bears, a human would not hunt a grizzly by engaging in hand to hand combat, he would set traps, use guns, use spears, and any advantage to kill the bear without getting mauled in the process. I would apply the same principle to werewolves. Don't pick a fight and expect to win in hand to hand combat. So here is how I would assume that Vampires would fight

    1/ Silver weapons, could be improvised, silver rings (brass knuckles?), clubs with silver on them, bullets with silver tips (should work), Shotguns with silver shot (which is sold on the...
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maryshelly
maryshelly
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Last Activity: 09-07-2017, 04:18 PM
Joined: 11-14-2013
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