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  • Satchel
    replied to Kith & Kin Preview up
    By the same token, I have no idea what your point of confusion was at all. It's a power that lets you go into a mirror and engage in telepresence and come back out. It makes about as much sense to wonder where you "leave" as it does to wonder where Auspex 5 "drops" you in Vampire — the basic nature of the power is that your starting point is your ending point unless something's fucked up....
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  • Satchel
    replied to Kith & Kin Preview up
    You enter mirror space for the scene. You can take an instant action to project your senses through any mirror whose location you know. When the scene ends you return to non-mirror space — "return" typical entailing a trip backward — or possibly end up stuck in mirror space if you rolled any dramatic failures while using the power. There is nothing to suggest you otherwise leave at all....
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  • Goblin Markets....
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  • I think that the statement of that possibility is filtered through the facts of:

    • The most common psychic inhabitants are animate scenery that variously ignores you, talks to you like you're the person you're walking around inside, or attacks you if you attract attention.
    • The individual soul shifts constantly when not in deep sleep or meditation.
    • The system for changing beliefs and opinions in the Bright Dream, while largely ported from Mage 1e's systems for changing public opinion through the Temenos, does not differentiate between sections of the Bright Dream,...
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  • It also says she doesn't make AI and describes her in terms that mark her as a borderline archetypal specimen of her Path when it comes to micromanaging everything and seeming to have it all together. She's the leader and a first-degree Master, which likely means her peers are not substantially far out of her league in mystical insight when they already have developing a Legacy and pulling the strings of a tech startup on their hands.

    You asked if she wouldn't be able to use Arcana she didn't have. The singular pronoun was used. Hopefully you understand my confusion.

    ...
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  • She's a Gnosis 5 Acanthus with Time 5 and enough Space to leverage sympathy, which is a very different skillset....
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  • Satchel
    replied to Integrity and modifiers
    Oh, for sure, I just wanted to make sure the mechanic was clear, since Hunter and Demon run on a similar system but do differentiate success and failure by their Condition lists in addition to Trait loss/retention....
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  • Satchel
    replied to Integrity and modifiers
    The difference between ordinary success and failure on a breaking point roll for Integrity is whether you lose a dot of Integrity or not; you take a Condition from the same set of options in either case....
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  • Satchel
    replied to Integrity and modifiers
    Assuming the same breaking points and the same Resolve + Composure otherwise, yes.
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  • The Hedge's Speed is lowered on trods and raised in the Thorns, while its Initiative only changes when the Clarity of those navigating does. Trods are mostly-stable ground and the Thorns are dangerous parts of the Hedge where negative mental/emotional Conditions play themselves out in the landscape. The Hedge's Speed is how fast it can change things. Its Initiative is how well it can get the jump on the characters. This is how it represents itself as a pursuer in the Chase rules when its "pursuit" is being an omnipresent force trying to get the characters lost or mislead them. That seems...
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  • Numina still function and are the only thing goetia can spend their Numina slots on; likewise, Influences may be limited, but a goetia is guaranteed to have an Influence commensurate with its Rank....
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  • Makes sense. Quick couple of follow-up questions:

    1. So changing the target number mid-chase from changing circumstances (e.g. taking on Goblin Debt or suffering that Hedgespinning effect that decreases your Speed or Initiative) is definitely supposed to happen?

    2. What kind of stuff serves as milestones on the Dreaming Roads?...
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  • It's the "desired" that's tripping me up on assuming that reading — if it was milestones between you and your destination, it'd be "intervening milestones" or a similar phrase, and if they're not just places you're passing through then the nature of Hedge navigation obviously precludes having multiple separate goals for the same navigation attempt by the same character.

    A trod with more milestones (or a higher dot rating) also effectively counts as a destination that is multiple destinations, which (in addition to the find-a-rock-in-a-stormy-sea challenge the Hedge's...
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  • Is it reasonable to read the "per milestone desired" modifier for Hedge navigation as navigating to a trod from elsewhere in the Hedge, i.e. more powerful trods take longer to reach/find?
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  • At the very least, Magnitude 3 is where most Scars and Variations live vis-a-vis "this is the typical mechanical representation of how the thing works" and a Standing 3-5 conspiracy's scale (Regionally influential, or global but diffuse, or local but ubiquitous) fits well enough to most other gamelines' level of organizational reach. Depending on how far-ranging you want stuff to be, you can pick one of those three levels of concentration for the story's starting conspiracy and work from there re: much they have their hands in everything that's going on....
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  • Check if you have the final version of the PDF, because my copy ends the description of the power with "This Manifestation lasts for one scene."

    It can probably be safely assumed that it means the three Conditions imposed by the Predatory Aura, Detachment rolls, and/or being part of the Brood....
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  • My understanding is that Kindred wake at sundown, whenever that is, and that direct exposure to sunlight doesn't care if it's twilight or noon.

    Staying indoors, underground, or behind buildings would limit any potential for damage, but the same pressures that are likely to affect vampiric activity cycles in less equatorial climates get turned up several notches in places with white nights.

    High-Humanity Kindred will fare better, but otherwise you're looking at a much more pronounced cloistering of the All Night Society....
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  • Satchel
    started a topic Hedge Navigation Examples

    Hedge Navigation Examples

    (Hit the post button early figuring out formatting, disregard this for now.)
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  • Not unless they meant it, mystically speaking. Just swearing an oath isn't the same thing as Swearing An Oath, and pledgecraft only compels behavior through incentive and disincentive. A specific changeling might develop frailties that further push them to follow the tenets of the Hippocratic Oath, as seen by some examples in 1e, and it would probably constitute a minor Clarity breaking point to violate the Oath, but unless you've invested a statement with faerie word-binding of some degree, just being fae and making a promise doesn't substantially affect you when you break it.
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  • Satchel
    replied to Rote action as Kith blessing
    Wyrd 7-10, which involved picking up your first major frailty and was prohibitively expensive in 1e's experience cost structure (new dots x 8 meant just getting from 6 to 7 took 56 experience points in a system where that alone would take a little over eleven sessions on a hot streak, never mind raising your other traits to deal with other things in that weight class)....
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Satchel
Satchel
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