One of the best descriptions of pseudo-combative training I've ever heard. Learning to break a block is very different from learning how to break walls with people.
As a florentine fighter, I disagree on your 'fix' for two-weapon fighting. You're not just keeping track of two weapons, it also requires an increased spatial awareness and ability to use your weapons in ways they're potentially not designed to be used. Generally speaking, two swords is for someone prepared to deal with five; one poking at you, and two broken things that chance or skill destroyed....
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I'm not mentioning the loser anywhere, Diggs. The concept of what constitutes winning is the debate, whereas my personal philosophy and argument is based on related reward being a requirement for exceptional meta-action if not exceptional game success.
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