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  • DrLoveMonkey
    replied to Lunars
    Yeaaah hopefully not quite so long as the exclusively Solar run. Although it did give me a chance to run/play in 4 campaigns with Solars only and let me do a lot of what you can only really do with Solars, so it wasn't so bad....
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  • DrLoveMonkey
    replied to Lunars
    I agree, it's not like a production thing, it's more like a hype cycle thing. Right now my brain is mulling all over ideas for DB campaigns and I'm super excited for the Realm to come to us so I can get even more ideas and launch into an awesome campaign for elemental samurai. Or maybe a mortal campaign under the boot heel of imperial oppression. Then after than we can play Lunars and tear it all down. Or build something better. First one then the other, yeah...that one......
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  • DrLoveMonkey
    replied to Exalted 3E "Let's Play" or easy intros
    Ah, that's really tough then. Learning a new system can be really hard to do all at once. Something I might recommend is to start out with a few mortal games? Or even one, that's unrelated to the chronicle you want to tell. Just getting your head around how Ex3's combat works and how dicepools are formed and that ground level stuff would be good. Then you can get into dicecaps, and charm combos, and the difference between reflexive and simple charms, and the two different mote pools.

    Especially for Exalted, where if you don't understand the system you have no idea what any of the...
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    Last edited by DrLoveMonkey; 01-21-2019, 11:35 PM.

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  • DrLoveMonkey
    replied to Exalted 3E "Let's Play" or easy intros
    How familiar is he with the storyteller system in general?
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  • Yeah it could both shorten the time for treatment and add the bonus to the next interval that they make themselves....
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  • Is it possible that we're all reading this wrong, and that it's implied that the (Intelligence + Medicine) roll is meant to be treated as the standard (Int + Med) roll for mundane healing, and the Solar doctor is just so good that their treatment even has half of the overflow successes apply on the next roll as well?

    That somehow feels more right to me, especially since the Solar's assistants have to keep up care in order to keep that healing essence hanging around, and also just half of overflow successes is often a pretty small pool to just be adding additional dice for. I mean...
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  • DrLoveMonkey
    replied to DrLoveMonkey's Review of DB Changes
    SFS only works with truly unarmed attacks period. If I were to wager a guess as to why, I'd imagine it's because stacking that with Pounding Surf Style on top of an already overwhelming 3 weapon would be considered too much?

    There's actually a kind of interesting dynamic there. If you know your foe is going to reduce you to overwhelming damage anyway, then you can cut e damage adders, focus only on overwhelming, and also drop your full power excellency if you don't need it, since overflowing their defence doesn't do anything.

    Not sure how I feel about it being such an...
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    Last edited by DrLoveMonkey; 01-17-2019, 07:18 PM.

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  • DrLoveMonkey
    replied to DrLoveMonkey's Review of DB Changes
    Looks like that is the case, that definitely encourages smash fists and stuff for those later charms....
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  • DrLoveMonkey
    replied to Ask the Devs
    Thanks!

    /10chars...
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  • DrLoveMonkey
    replied to Ask the Devs
    Stone Fist Strike specifies “unarmed” attacks, when other brawl charms don’t seem to, does this imply attacks without brawl weapons? In other words is it designed to augment only truely barehanded attacks, or can it be used with smash fists?
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  • DrLoveMonkey
    replied to DrLoveMonkey's Review of DB Changes
    Actually, it MIGHT not. Oddly Stone Fist specifies unarmed attack, where looking through the other brawl charms they don’t. Perhaps Stone Fist Strike can only be used while truely unarmed?

    This is important to me as DB brawler is one of my new favourite character concepts. Just something about a magistrate using stone chipping fists and water grapples to kill demons is awesome....
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  • DrLoveMonkey
    replied to DrLoveMonkey's Review of DB Changes
    Yeah I think the effect could definitely stand to get at least the bonus success for decisives. That way it's not 100% just a copy of the excellency, just to be a bit different, and more worth the cost probably? Especially since I'm not sure that any of this can't just be done while wearing a cestus....
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  • I feel like this is kind of directed at me, but I also think it is misplaced. The original post wanted to know how a kaiju form would stack up against a Solar in a warstrider, and it's not great. The combat benefits granted to a character by climbing into a warstrider are overwhelming, and Solars are already ahead of Lunars in power.. Kaiju form would have to provide something better than 30-55 free health levels, +3 strength, +2 to +5 speed bonus, in addition to Legendary Size. On the flip side a warstrider takes a -4 penalty to hit singular opponents that are human sized or smaller, and ignores...
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  • DrLoveMonkey
    replied to DrLoveMonkey's Review of DB Changes
    The charm also grants the smashing tag to withering attacks, but the bonus to the attack roll and, obviously, the overwhelming damage do not apply to decisive attacks. And yes, to make the smashing attack one must still pay the cost of smashing, which is actually -1D and 2i. It can actually be extremely powerful though. Knocking sombody prone makes them take a -1 to Parry and a -2 to Evasion* and then if they want to end that condition they have to flurry, which is a -1 to Defense in general and a -3 to any action they flurry it with. Or they could just waste an entire turn doing nothing but scrambling...
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  • DrLoveMonkey
    replied to DrLoveMonkey's Review of DB Changes
    Indeed it is no longer withering only. However the only advantage to a decisive is that it adds the smashing tag....
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  • Yeah, agreed. Also there's just really obvious ones like a Solar battling a mega-shark Lunar in the middle of a storm tossed sea at night. At that Solar is spending motes on dipping swallow or the like every turn just to not have their defence pool dropped by -5 every attack. Or Element Resisting Prana but that's an essence 3 survival charm so what are the chances.
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  • The Lunar might be able to get an edge at essence 1 or around there then, it's still hard though. Even a weaker warstrider costs 15m to attune to, 4 more than an artifact weapon and armour. For those 4 extra motes you get to ignore legendary size, have your strength set to probably 7, or 6 if you went more into stamina, and get 30 health levels as an overshield on the warstrider. Never mind the evocations that bonus strength, durability, and disabling one of the most powerful features of your giant opponent is totally worth it. Now factor in that if you're going Full-Moon vs Dawn that Dawn is...
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    Last edited by DrLoveMonkey; 01-16-2019, 03:34 AM.

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  • This question would be a lot easier to answer if we were talking about Lunar in a warstrider vs Daikaiju Lunar. Also this could vary wildly depending on the Solar and Lunar in question, and even a solid streak of luck, but I'm taking it as understood that we're talking about two opponents similarly matched against their peers. I'm not assuming what happens when a meek bureaucrat Solar jumps into a strider to fight a hardened and vicious veteran of a hundred wars.

    If we're assuming equal essence here, and I imagine turning into a kaiju is not a low essence Lunar effect, then Solars...
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  • DrLoveMonkey
    replied to DrLoveMonkey's Review of DB Changes
    Updated! Thanks!...
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  • DrLoveMonkey
    replied to Dodge character Vs the undodgeable
    If you are an archer, as in somebody who uses a bow an arrow, because you wanted to be Solar Robin Hood, or Arjuna, or Atlanta or something, then you rely on evasion for your defense statistic. It's not like some weird edge case where technically this First Age essence laser gun doesn't let you parry, it's the single most common and iconic weapon of the ability. As well as any gunslinger who wants to be Vash the Stampede instead of Matthew Quigley.


    I'm sorry, I mispoke here. They are real weapons that you could theoretically use, but in practice not everyone will be using them....
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DrLoveMonkey
DrLoveMonkey
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Last Activity: Yesterday, 11:30 PM
Joined: 11-15-2013
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