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  • DrLoveMonkey
    replied to Exalted: Arena
    Against ISP? I'd put my money on the ISP almost every time. Barring something stupid like both DBs having Dragons Unfailing Vigor and Fathomless Depths Replenishment that they boost to the max every morning.

    The ISP simply has so much power that they can kill a DB right off the hop, and then it's just basement tier exalt vs ceiling tier exalt. Doing the same with a Lunar is a bit more risky because they don't have the same kind of Invincible Fury of the Dawn, Fivefold Fury Onslaught or whatever, but they do have explosive bear grapples and stuff that can do similar things. One on...
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    Last edited by DrLoveMonkey; Yesterday, 02:32 AM.

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  • DrLoveMonkey
    replied to Exalted: Arena
    I wouldn't necessarily say that it's totally impossible, but I wouldn't count on it. You'd need one of the best combat builds and play it pretty perfectly with a little luck. I wouldn't consider even a combat characters inability to do it reliably at chargen as some kind of failure.

    On the other hand consider that not only was the ISP Essence 2 in that scenario, and I also cheated on behalf of the Solar and used Hungry Tiger Technique on a non-crashed target, which isn't allowed....
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  • DrLoveMonkey
    replied to Other "planes of existence"
    Previously there was also a kind of other Creation off in the Wyld called the Faraway I think, and also the reverse underside of creation where the Primordials stuck all their failed creations and experiments. Between those and all the other worlds mentioned there should be plenty out there beyond the wildest imaginings of creationites. There’s also theoretically infinite potential and infinite possibilities in the Wyld. Of course if we lose the Lava Lamp Wyld you won’t hear me complain.
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  • DrLoveMonkey
    replied to Exalted: Arena
    Well that’s good. Wood probably won’t end up activating their form either just because the reflexive condition is so hard and it’s not really that great at lower essence anyway. Wood Dragon Vitality and Eyes of the Wood Dragon might carry it through, but with only light armor WDV is going to drain motes fast and since Blood Apes don’t wear armor the piercing effect isn’t helpful. Soul Marking Style is going to be a risky venture too, you really want a friend around if you’re going to be doing something like that.


    This is all making me want to run a game where every...
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  • DrLoveMonkey
    replied to Exalted: Arena
    As a cap-bursting join battle enhancer it's pretty cheap at 1m for up to (Essence) non-charm successes. It also has some overlap with Sensory Acuity Prana. Even if it added (Essence) non-charm dice instead that would be a lot closer to a good balance, I think.

    Cutting Edge is probably fine as it is though. There's a crap ton of enemies in Exalted that don't even have armor, so it's not useful at all times. I might change it to higher of (Essence or 3), again not that it matters for your guy. Also don't forget that Piercing attacks cost 1i and lower your defense until your next turn...
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  • DrLoveMonkey
    replied to Exalted: Arena
    That is very true, but you're assuming Air Dragon gets stuck when the Air gets into melee, and that isn't necessarily true. Since you have a turn of warning before Earth catches up by succeeding a rush, you can take a full defense. If you haven't been using your excellency on your high accuracy attacks, which you shouldn't be except maybe 1m for the excellency effect, you should have enough motes to full excellency your defense as well when they close to attack. At THAT point, Earth doesn't stand a fantastic chance of hitting you with the tetsubo. Even if they do hit you though, if you've been...
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  • I also like how some of the more social savvy ones can be really cheeky while doing it too.

    “You lied!”

    “I exaggerated.”...
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  • Yes, for one that takes Liminals, Alchemicals, Dragonblooded and debatably Abyssals and Sidereals our of the mix....
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  • Ahhh fuck you’re totally right that he’s an eclipse. He travels space and time, beyond the universe from its birth to its death, there’s no way he’s not an eclipse.

    And yes I definitely was assuming more “what if they weren’t already badass”. Goku has WELL more power than it takes to blow up an entire planet so......
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  • I'll do my best with the ones I know

    The Doctor - Twilight, basically no contest
    Goku - Dawn, also no contest.
    Spiderman - Maybe a Lunar? He's got physical attributes in spades, but isn't really that skilled physical ability wise.
    Ash Williams - Liminal exalt, again, I think no contest. He fights evil undead and loses body parts that grow into their own evil twins and stuff
    Dean Winchester - Possibly an Eclipse actually. He fights undead and occult things, frequently uses disguises, and has an odd habit of making allies from disparate people
    Guts - Dawn,...
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  • DrLoveMonkey
    replied to Exalted: Arena
    As an aside separate from the whole Air Dragon thing, since this is an arena thread and this line showed up in the mission statement:



    I think it might be a good idea to talk about the whole attacking people who haven't been crashed yet a bit more.

    The way exalted combat works, how it was designed to work, is that people start the fight, battle for initiative, and then end it with one decisive blow. That's why they're called decisive attacks.

    Launching decisive attacks are incredibly dangerous, for lots of reasons. One is that they're just lower...
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  • DrLoveMonkey
    replied to Exalted: Arena
    Nice fight!

    I have to say I don't fully agree with the choices tactically though. Against an opponent who has more than 3 initiative launching a decisive attack is almost always a god awful idea. Giving your opponent two turns in a row when you're at 3 initiative and they already have close to a dangerous amount is very bad business. If you're sitting at short range from an enemy that's got 7i just wither them and move back, then they can't get to you next turn no matter what, and that gives you an information advantage.

    See, when somebody moves from medium to short with...
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  • DrLoveMonkey
    replied to Exalted: Arena
    Okay, let's.

    Earth Immaculate:

    Attributes: Str 3 Dex 5 Sta 3 | Wits 4
    Abilities: Earth Dragon 5, Athletics 5, Awareness 4
    Charms:
    Earth Dragon: Stone Dragon's Skin, Force of the Mountain, Stillness-of-Stone Atemi, Unmoving Mountain Stance, Earth Dragon Form
    Awareness: Precision Observation Method
    Brawl: Become the Hammer
    Resistance: Ox-Body Technique *2, Impervious Skin of Stone

    Specialties MA Earth Dragon, Athletics Feats of Strength, Chasing Down Air Aspects.


    STATS
    Unarmed Attack 12 (Damage 10/1)
    ...
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  • DrLoveMonkey
    replied to Exalted: Arena
    Yeah, that would definitely help, at least then you can fight the Air Dragon at range...admittedly none of your Earth Dragon charms combo with Elemental Bolt, nor can you Rush and attack with it even in a flurry because EBA is simple, and against an air aspect who’s activated her anima power all your ranged attacks against them are -1 to hit. BUT it’s got the smashing tag, and if you use it with thrown you can combo it with charms that try to raise your opponents mobility penalty, so that’s really good. I think that would be an excellent counter to this tactic.

    That’s not...
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  • DrLoveMonkey
    replied to Exalted: Arena
    I gave BOTH sides artifacts, and if your style is giving you an Evasion bonus you either invest as much into Dodge as you do your MA ability or else waste those bonuses, since otherwise your parry won’t even keep up with your dodge.

    Not doing that is like running a Silver Voiced Nightingale stylist who decided that Performance was cool to leave at 4 with no excellency, or a Black claw stylist who didn’t feel the need to invest into Manipulation or Presence.

    Earth Dragon doesn’t really care, it doesn’t dodge, or disengage, or use performance attacks so you can...
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  • DrLoveMonkey
    replied to Exalted: Arena
    So what happens if we have an Air Immaculate fight an Earth Immaculate?

    Earth Immaculate:

    Attributes: Str 5 Dex 3 Sta 3 | Wits 4
    Abilities: Earth Dragon 5, Athletics 4, Awareness 4
    Charms:
    Earth Dragon: Stone Dragon's Skin, Force of the Mountain, Stillness-of-Stone Atemi, Unmoving Mountain Stance, Earth Dragon Form
    Awareness: Precision Observation Method
    Brawl: Become the Hammer
    Resistance: Ox-Body Technique *2, Impervious Skin of Stone

    Specialties MA Earth Dragon, Athletics Feats of Strength, Resistance poisons.
    ...
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  • DrLoveMonkey
    replied to Exalted: Arena
    The funny thing is the exact same thing happened when I matched the range shifting Lunar against two blood apes and the smiling archer. The first two rounds the Apes barely missed any of their attacks, it was crazy. It was so bad I scrapped the fight halfway through because poor Lunars have suffered enough in this thread, but I now wish I’d kept it and posted it. Sometimes this kind of thing happens and it’s good to know that.

    On the other hand, don’t fucking underestimate blood apes, they hurt really bad. If all they need is some luck to beat a Lunar in a 2v1 you know they’re...
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    Last edited by DrLoveMonkey; 05-04-2019, 07:17 PM.

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  • DrLoveMonkey
    replied to Exalted: Arena
    Ah interesting! What essence do you think you’d want to see it at?...
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  • DrLoveMonkey
    replied to Exalted: Arena
    I think it works definitely defending a single character against a BG, kind of iffy on it being able to defend a BG against a single character, but maybe. It’s just BG on BG. Like when they’re two size 3-5 battlegroups with hundreds of combatants clashing in a huge battle line what exactly is your character doing with a mundane* defend other action to stop those guys from making attacks? Is he like, sprinting like the flash at top speed along the line, knocking down enemy spears? In truest massive battles those lines might extend over 4-5 range bands. It just starts to fall apart for me as...
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  • DrLoveMonkey
    replied to Expanding the Immaculate Armory
    It doesn’t quite do the same thing but better for lower cost, and it’s worth having both if you need it. Because it burns your halos, you’re going to want to save it for a decisive strike for...a half dozen reasons. It adds damage from halos which you get by crashing targets, so if you have any halos you’ve been farming initiative already, decisive attacks are a lot harder to land because you don’t add weapon accuracy, and for terrestrials it’s once/fight unless reset by gathering 3 halos so you really want to make it count.

    So on a decisive strike at best you’re hovering...
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DrLoveMonkey
DrLoveMonkey
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