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  • DrLoveMonkey
    replied to Ask the Devs
    Wow nice! 8 styles in the book is fantastic, I didn't expect more than 5. I'm holding out for Orgiastic Fugitive and Ill Lilly myself....
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  • DrLoveMonkey
    replied to Ask the Devs
    I like the sound of this. Is it also because DBs lack supernals, and so more of the cool stuff needs to be a bit front loaded? For instance if you're writing a Solar charmset you don't have to worry that some cool, character defining charm is essence 3-5 because the guy who makes it his defining ability will be able to grab it off chargen, or at his leisure later if he wants to feel that progression.

    With DBs I can't imagine it's not difficult to strike a balance between wanting cool high essence stuff to play with, and realizing that in the majority of games those charms are never...
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  • DrLoveMonkey
    replied to Arms of the Chosen Preview
    Volcano cutter is also only red jade at its base, it uses white jade and orichalcum, which I think tilts it towards the orichalcum act-of-god style effects rather than what we might see from a pure red jade five dot daiklave.
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  • DrLoveMonkey
    replied to Arms of the Chosen Preview
    Yeah orichalcum elemental manipulation seems to be on a different scale than jade manipulation, with the restriction that you can't actually tone it down to jade levels. So if you want a goremaul that shatters a crevasse into the earth and quakes buildings to the ground that's orichalcum, but if you want one that you smack into the earth and send a single target ripple wave towards your enemy that's jade....
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  • DrLoveMonkey
    replied to Arms of the Chosen Preview
    Hmmm, maybe you're right. Volcano Cutter seems like it's that way too but it's red isn't it?...
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  • DrLoveMonkey
    replied to Arms of the Chosen Preview
    Sort of...from what I recall it's ability to summon a storm is kind of a grand sorcerous thing, which is why it's super gold, because that's the sorcerous one. Blue Jade would be more for a pair of sai with lightning arcing within them or something.



    I'm also REALLY looking forward to this, because there's been a lot of talk about it but I can't myself really see it that well. What makes DB charms feel like DB charms, beyond the small handful which are just shooting a shard of ice from your fingers and stuff. Other than their level of power, I'd love to get a good feel...
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    Last edited by DrLoveMonkey; 03-28-2017, 10:47 PM.

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  • DrLoveMonkey
    replied to Crafting for an army
    This could also be done by a bureaucracy roll, organizing many sword crafters to help assemble the army's equipment. I would agree with Tiresais though that if you're gonna do it as a craft one or two Superior projects is likely where it's at.
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  • DrLoveMonkey
    replied to Arms of the Chosen Preview
    I think most people's concerns might stem from how DBs have been treated in the fluff a bit and how in 2e there was a threshold past where you were kind of DB proof.

    Hints about DB power feel a lot less like making them equal to solars and a lot more like we may actually fear the Wyld Hunt knowing there's a half dozen terrestrial exalts in there.

    Edit: which is what some of the, in my opinion, better fluff seemed to indicate anyway....
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  • DrLoveMonkey
    replied to Arms of the Chosen Preview
    I'm not sure Evocations are something that's really called for something to compensate for. I think it's possible that the Liminals kind of monsterous and anathema nature might make them kind of adverse to awakening major evocations in general. Like, every magical material kind of rejects them on some fundamental level because they're just plain wrong, but Soulsteel like like "Eh...I'm kind of wrong too, just not that way."...
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  • DrLoveMonkey
    replied to Ask the Devs
    Juuuust gonna put it here for the record, if the RCMP start an investigation based on a strange explosion in my basement, it's because my head self-vaporized with excitement. Please use this as evidence of no wrong-doing on Vance's part here please....
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  • DrLoveMonkey
    replied to Arms of the Chosen Preview
    OH! Not being resonant doesn't mean you're dissonant, I didn't catch that the first time through. I'm really glad Solars are getting something to show how they're the masters of Evocations just like they're the masters of martial arts. It felt kind of weird that the corebook didn't so much deliver on that end quite as elegantly as it did with MA.
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  • DrLoveMonkey
    replied to Ask the Devs
    Very cool. Do you see these keywords being used to balance out more than just mechanical power? Or does that kind of go against the idea that Evocations are meant to allow you to break out of the aesthetics of your exaltation. Like for instance if there was moonsilver weapon with an effect that only moonsilver-resonant people had because it was just so very lunar/moonsilver-exigent?...
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  • Huge congrats guys. Very grateful for the work the previous devs have done, always been a fan of you two, I couldn't be happier right now.
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  • Wow, really really wow. This is big, preview for the new book, new non-book releases AND hints that we'll start getting other little previews and spoilers along the path to development?! Thank you, THANK YOU!
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  • DrLoveMonkey
    started a topic Kickstarter Update #101: Shipping Update & More

    Kickstarter Update #101: Shipping Update & More

    Hey guys! We just got a ton of new information, those of us who backed the KS anyway, and I really think this is what a lot of us have been waiting for. It looks like a good solid outline for the future of the gameline! And a bit of a further look forward even! Let's discuss!

    EDIT: And here's the link!
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    Last edited by DrLoveMonkey; 03-27-2017, 11:06 PM.

  • Yeah I can see that. Exalted demons are presented in such a way as to make them an appealing option to Sorcerer's and not be really punishing, in 40k even inquisitor lords who are some of the most stalwart and educated demonologists in the universe don't often mess with demons because of their malice. There definitely could be demons like that in Exalted, ones who's reason for being is to cause the suffering of others or to spread plague for it's own sake, it's just those guys aren't brought up much.

    Demons who's greatest pleasure is your suffering and have zero empathy for anything...
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  • This works pretty well, Demonettes feed on emotions to survive and there's a lot of weird shit that they do on their own time. Although 40k demons are kind of evil and personal in a way I find Exalted tends to shy away from....
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  • DrLoveMonkey
    replied to MMN 13/03 Comments Speculation
    Yeah exactly. I really liked the charm and hungry ghost spoilers too. That shit was dooope....
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  • DrLoveMonkey
    replied to MMN 13/03 Comments Speculation
    I can understand this and definitely agree. I do wish we could get some more in the way of previews or spoilers or whatever, even if it doesn't involve the developers personally presenting it here. For all the bad things that happened out of the leaks it really did ease my mind about the whole thing, make me excited for the game to actually come out, and make me feel like a lot of work was actually being done. I really wish that could have taken the form of like "Hey guys, it's been another three weeks, for this preview we've decided to do something a bit different and show off a new antagonist!"...
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  • DrLoveMonkey
    replied to Third Ed Exalted Combat is Awesome!
    This is something that me and my fellow ST have taken to doing but I'm worried it feels really cheap "these guys were protected by the perfect defence of not being rolled into combat!"

    Admittedly when I have done combats with two or three waves it's often worked out quite well.



    When I brought it up I was more talking about cool abilities than necessarily powerful ones. Like Shockwave Technique, you pick up an enemy that you have in a grapple and bodily throw them INTO a group of foes, making for monster bowling. That's really cool, and easily something...
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DrLoveMonkey
DrLoveMonkey
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