Announcement

Collapse
No announcement yet.

User Profile

Collapse
  • Filter
  • Time
  • Show
  • Source
Clear All
new posts

  • DrLoveMonkey
    replied to Ask the Devs v2
    For Tiger-And-Dragon combination and Twin Dragons Dancing, is is possible to use Simple type charms with the combination attacks? For example could one person use Fiery Blade Attack while another uses Roaring River Slash?
    See more | Go to post

    Leave a comment:


  • That’s why I told my players up front for the DB game, no more Young Dragonblooded retainers than PCs, so in this case five....
    See more | Go to post

    Leave a comment:


  • DrLoveMonkey
    replied to Exalted: Essence
    If Exalted: Essence is what I want ti to be, I don't think it will be the preferred way to play. Like, there's some people out there who think that 5e is kind of simple enough, but tracking spell slots, if you get advantage or not, temporary HP, that can get to be a bit overwhelming. Those people should have an Exalted to play too, but that's drastically too simple for me to play regularly. Also it will be nice if that version clamps down a bit on "Well this artifact, plus this spell, plus this MA and this native charm is the only halfway decent way to play a swordsman" kinds of things....
    See more | Go to post

    Leave a comment:


  • DrLoveMonkey
    replied to Good DB builds
    Damn that’s what I get for not being well versed in Lunars

    Not quite, EBA is a simple charm, so if you wanted to use Swallows Defend the Nest or Persistent Hornet Attack with it you’re out of luck. You could shoot stuff with it, yes, but you couldn’t do all the things you could with an archery or thrown weapon. Plus with that up it only costs one more to use which is a lot more friendly....
    See more | Go to post

    Leave a comment:


  • DrLoveMonkey
    replied to Ask a question, get an answer
    I believe so, yes....
    See more | Go to post

    Leave a comment:


  • The Lookshy chapter fiction leaned pretty heavily into the first age artifact feel of some of Lookshy's stuff, although admittedly in its fallen age state without Solars to make new ones that's fading a bit. Sadly the DB kickstarter fell just short of adding new Warstriders to this companion, but I'm hoping I can use Gunzosha armor as a chasis for other like stuff.

    The idea that Cathak Meladus has an old cobbled back together but still servicable suit of Air Dragon power armor, or Lookshy's mostly mothballed fleet of first age airships and Sky Guard are really cool. Friggin, sky marines...
    See more | Go to post

    Leave a comment:


  • DrLoveMonkey
    replied to Good DB builds
    Archery

    Rolling Stormcloud Approach breaks the archery-movement game a bit. Now that Air Stealth Archer who starts the fight off at extreme range and rains arrows down gets way more turns of free shots, basically she shoots you until she runs out of initiative, which considering she can be launching withering attacks may be more limited by terrain or enemies taking cover than anything. Which got even better because dodge got two new air charms, one of which makes Hopping Firecracker Evasion an Air charm as well and helps escape combat by adding a disengage to the movement roll....
    See more | Go to post

    Leave a comment:


  • If you're going to be thinking about this from the ST side of things, it does also free you up to giving the characters lots of reasons to use their allies. Like maybe there's something that needs investigating in several areas, and it's time sensitive or something. It's normally something that, as a gamemaster, you need to shy away from because splitting the party sucks, but if they have enough allies you can just forget about it and throw like three things at them at once, or throw boring but possibly important side tasks and the like.

    Like for example if your Solar healer has a...
    See more | Go to post

    Leave a comment:


  • It's probably Occult 5 because even for Occult it's a pretty big stretch for a charm rather than a spell. If you were going to lower the Occult rating you might want to make it take more than a simple action, and make it more of a kind of ritual. As it is now plunging your hand into the ocean and pulling a water elemental into being at a whim is a pretty big deal fluff wise, even if it's not mechanically super powerful.

    In general though ability requirements go up too fast for my liking too, but I think that logic is probably why....
    See more | Go to post

    Leave a comment:


  • Yeah if you're going to do that basically just be like "The PCs want to bring this guy in for questioning, but they're doing important things in the capital, so they're sending their guys off to go get him, I'll decide right now that with what they've sent, and unbeknownst to the players he's secretly a Lunar, that he'll give their forces the slip, but they will catch his personal assistant, who knows too much."

    And then don't even worry about it for a bit until it makes sense that enough time has passed that they show back up and it's dramatically appropriate to do so.*...
    See more | Go to post
    Last edited by DrLoveMonkey; 04-03-2020, 05:12 PM.

    Leave a comment:


  • I'm with John on this one. As a player I can take a retainer captain-general of my army, who uses his own merit dots to get the actual army and the resources to support it. I can also grab a Tyrant Lizard familiar, and a few more young dragonblooded bodyguards. So then when I'm rolling into battle you've got me, my captain-general, my two bodyguards, my T-rex, my battlegroup of soldiers and my captain's bodyguards as well. Then the Twilight asks to roll in himself, his battlegroup of bloodapes, his Tomescue bodyguard, his special assassin made by the Ephemeral Induction Technique, and Octavian,...
    See more | Go to post

    Leave a comment:


  • What if it was doubled up to (Essence x 2) mutation points instead? That way you could get an assassin with paralytic or blinding venom, or one with both enhanced vision and hearing or something. A centaur bodyguard with enhanced hide who always counts as being mounted for combat would be pretty good, plus at essence 4 you could trade the enhanced hide for full wings, and now you've got a flying centaur mount.

    You don't want to make it too good, the last thing Summon Elemental needs is the ability to do it as a simple action to call up a really powerful servant to do whatever you...
    See more | Go to post

    Leave a comment:


  • DrLoveMonkey
    commented on a Visitor Message From Accelerator
    No I wouldn't mind.
    See more | Go to post

  • Accelerator
    Accelerator posted a Visitor Message for DrLoveMonkey
    Would you mind if I quoted you for a, well, a thread topic?...
    See more | Go to post

  • Part of the issue is that Summon Demon/Elemental are just way too good at what they do. A lot of demons/elementals are highly specialized and powerful beings that sometimes even have special magical abilities that are very difficult to get otherwise. The biggest limiting factor is that if you abuse it too much you'll piss off the ST and/or other players, and that's no good.

    If DEH combines with Elemental Bond Meditation in that it lets you keep those summoned familiars indefinitely that might be something. Otherwise you're going to be taking the charm probably more for flavour than...
    See more | Go to post

    Leave a comment:


  • I don't think specifically. Like you couldn't activate the charm with the intent of forcing a DB to use As in the Beginning, but it's possible if you rolled between 2-4 successes that it might manifest that way. It's a lot more likely that that you'd trigger some kind of natural disaster with it.

    It's also just a really, really roundabout way to fight a Terrestrial. A Solar exalt can slay a terrestrial in a flash of golden light before the DB even has a chance to draw their weapon, it's a lot quicker and easier than using a 1/season charm and waiting a week....
    See more | Go to post

    Leave a comment:


  • Cult of the Illuminated is possible, but that might show up more in Gold Faction Sidereal fluff.

    Solars not having a lot of fluff is kind of a thing that helps to balance them out. Not like, to create parity so that mixed groups are all finely tuned and asymetrically balanced like Starcraft or anything. More just so that you either play a game where you're the greatest and most powerful heroes in the Exalted Host, or you're playing less than that, but with more support from the setting. Lunars have their schools, and domains, Sidereals have Heaven and the Bureau, and Terrestrials...
    See more | Go to post

    Leave a comment:


  • DrLoveMonkey
    replied to Your Headcanon
    DBs might not be a good venue for having a story involving racism. They actually are just better than mortals as far as capability goes. Which is actually really cool from a "Okay, what if a race of humans actually were drastically smarter and longer lived and stronger than the rest of us?" fantastical sci-fi perspective kind of thing, but it doesn't line up well with actual racism. At least as far as I know, it's possible that polynesian people are secretly all superheroes.
    See more | Go to post

    Leave a comment:


  • As In the Beginning is...kind of bonkers even for it's 1/year cooldown and super high cost. Everything else seems balanced with the corebook. Solars still totally dominate Dragonblooded, it's just that DBs got some more tricks like being able to use improvised weapons without the initiative cost, or able to treat a Lunar as their hearthmate. It does make them a bit more powerful, but in the way that every new MA released makes Solars more powerful, just by giving them options.


    I agree with you on the fluff though, but that's kind of situation of being a Solar. You emerge as...
    See more | Go to post

    Leave a comment:


  • DrLoveMonkey
    replied to Battlegroup Revamp v0.1
    Hundred Devil Night Parade. They're quite impressively powerful, especially since they give stats for them with armor and weapons added to their tusks....
    See more | Go to post

    Leave a comment:

No activity results to display
Show More

Profile Sidebar

Collapse
DrLoveMonkey
DrLoveMonkey
Member
Last Activity: Today, 03:14 AM
Joined: 11-15-2013
Location:
Working...
X