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  • Glad to hear it!



    On a quick whim:
    Dot 1 likely can give Rank as an equipment bonus to convince someone of the actual Truth, or to rolls to discern the truth from someone lying, or to find hidden truths in puzzles, stuff like that.
    Dot 2 can likely do the opposite of the above if you want, in addition to being able to alter what 'sounds' truthful to someone, allowing you to gain similar bonuses to convince someone of the 'truth' even if it's not actually the truth, or to make something that's purely opinion come off as more 'right'.
    Dot 3 You could compel...
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  • I'd generally avoid allowing Influences to stack with themself, but I see no problem with them stacking with other powers. But I feel like if something is already "Strengthened" spiritually or whathaveyou, it's unlikely you can just pump more essence into it and make it even more potent....
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  • I'd go for a Sorcery, sure, if basing it off Cappadocians, but of course do what seems to work best, either way. The sets in the back of the book all follow the same format which should make it pretty easy to come up with a new one, just gotta make some basic choices and come up with Motifs (or just harvest them from existing sorceries)...
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  • Sort of. When dealing with 'core' sorcery I've come up with Kindred Necromancy as a strictly homebrew thing that I gave to all the Necromantic Bloodlines.

    In Rites of Damnation though, Bloodline Sorceries all follow a very easy template so you can end up with some fairly similar ones that manage their own Motifs. Sangiovanni have the only bloodline sorcery example in the book, and it follows a sort of 'science-infused dark necromancy' thematic with its Motifs. Other Necromancy based Sorceries, like for the Burakumin, if I were to do that, would likely be a bit more spiritual in their...
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  • Cappadocians don't really have a specific CofD analogue, but there's a few other necromantic bloodlines (that unfortunately aren't covered in 2e yet): Burakumin, Apollinaire, Sta-Au, and Dragolescu all have some focus on ghosts (there's one or two others I think) and/or undead. There's also an optional covenant in Danse Macabre, the Harbingers, that have a death-focus that's sorta like the Cappadocians, but they also have a case of "underwhelming discipline instead of magic" going for them....
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  • I do like the new weakness better, yes!





    Basically that. The 1e discipline was honestly unthematic and very limited. The book had talked about all sorts of necromantic things they pulled off then provided a rather underpowered zombie-making discipline. So most people turn it into Sorcery; as mentioned, in the Rites of Damnation book I put on the Vault, Cattiveria is a Sorcery with its own Motifs, and that has slightly altered 'Limitations of Sorcery' that allow them some minor truck with the Underworld in exchange for having trouble altering living bein...
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  • While I like the idea of a Sangiovanni ghoul family, I do think that incest for the Sangiovanni is more of a footnote or side thing than something that comes out in force as an identifying factor (like with WoD Giovanni). So, I think there's a bit too much of a focus on that here. Heck, in the 2e conversion in that book I specifically avoided even using the word incest anywhere; I feel like for the Sangiovanni it's more about the corpses and death-obsession.

    Essentially, I'd consider another drawback for the ghouls. Maybe make it less an obsession of incest and more like an inbuilt...
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  • Glad to hear! ...
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  • There's always going to be some areas where the STs need to make a choice, but there's a lot of examples and some standardized parts of the mechanics to make it easier for players to quickly use it and STs to quickly check if it lines up with similar examples for that level. Each of the sample influences (which includes each of the options for the Gift of the Elementals specifically) gives 2-3 example uses per level, too, which if you preapprove can be a basic 'spell list' for the PCs that you rarely need to chime in on....
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  • Second edition. A lot of the general ideas should work fine for 1st too, but it talks about conditions/tilts a lot....
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  • Such kind words! Thanks!...
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  • New Vault Supplement: Ephemeral Influence

    https://www.storytellersvault.com/pr...iate_id=259490


    Essentially, it's a book with a lot of advice and examples for the Influences that ephemeral beings get. Influence (Anchors), Influence (Electricity), Influence (Time), etc etc. It contains some general examples that can be used for nearly any of them, and then a breakdown of samples of each level for the different example purviews. I know a lot of people have trouble figuring out the best way to make use of them, so I figured this would be a useful tool providing some options for that....
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    Last edited by falco1029; 02-02-2019, 01:54 AM.

  • Is the lack of it working on Awakened magic meant to match up with the Begotten's own anti-power Nightmare from that area, implying a similar sort of source, or was there another reason behind that?
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falco1029
falco1029
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