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  • Do you have an idea on who you want that guide to be?
    At 4 or 5 dot for a guide we are generally talking about someone with the metaphysical weigth of a god or something in that range.
    For example i could see Utgard-Loki as making an original " tech guy in a chair "

    Anyway what im going with is that if you have an identity from myths than it can help on making the guide stunts and purview-titles-calling.
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  • Now that you say that i think i wouldve really loved for Beast to focus more on this aspect.
    The idea that the horror wants its legend to spread, gets stronger and more defined the more people talk about it. This interest me much more than the hunger aspect currently.
    This would also make for a nice contrast and interesting interactions with the rest of CofD cast who all prefer to stay hidden.
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  • Ive almost cannibalized everything that i found interesting in Beast for Changeling.

    The two big things i use are Lair rules for Clearings in the Hedge. (Parts of the hedge that intrudes on ironside)
    And ive redesigned the horros part of Beast as nightmare gaining sentience and taking over their sleepers.
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  • Maitrecorbo
    replied to Changeling Politics
    Im exploring as an idea for a possible game to have the freehold not use any covenant like politics.
    The core of the city are motleys that function as support groups to help changeling integrate and survive and the greater freehold only exost as a support structure to enable that.
    That said aside from no laws and no rulership i dont think thats deviating much from now freehold already work.
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  • Maitrecorbo
    replied to How, exactly, do I write a Scion campaign?
    Its very unoriginal but the Illiad is the first thing i think when presented with the concept of scions on a boat.
    It might serve as an inspiration.

    Do you want the game to be Origin or Hero?
    At 8 session i highly advise keeping it at one of those tier. And as a new system i highly advise Origin.
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  • Maitrecorbo
    replied to Yo-geh-oh
    Went back to my notes as the scion of ioakeha in my game took them for her follower birthright.
    So i wrote up 3 versions (one for each tribes) which brings me to say that i messed up with my description earlier (that will teach me to relly on memory)
    First the tribe that lives in rocks near rivers are given a guardian knack and the ... terrific (i think its called) tag that gives the followers scale on rolls involving strength.
    The second tribe lives in fields near berries and such and i gave them a creator knack as well as hunter knacks with abilities to either grow food plants...
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  • Maitrecorbo
    replied to Yo-geh-oh
    I don't know if im right but their name sounds like the Jo-ga-oh in the haudenosaunee nations myths.
    They are small-folks divided in three clan/families.
    Those who lives in the rocks, those who lives in the woods and those who loves in/by the rivers.
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Maitrecorbo
Maitrecorbo
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Last Activity: Today, 10:28 AM
Joined: 02-21-2016
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