Personally, after a ton of games about hyper-local, often fairly retro gatherings of the occult, and looking at the kind of troubled-rebels-chasing-conspiracies vibe of Deviants, I would both want and expect Deviant society to be more modern and internet-focused. They don't find each other because they have a vibe; they find each other because they're looking for the same things, and the internet brings together tiny common interest groups. Not so much local hierarchies built around resources and mutual defense, but ad-hoc networks based around overlapping spites, research needs, tactical innovations,...