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  • That was the Tippyverse era wasn't it?...
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  • [post deleted]
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    Last edited by Exthalion; 09-10-2020, 10:47 PM.

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  • That is precisely the problem. IAM is practically a prosthetic primordial, a mind of pure essence interwoven with the world whose fractal selves continuously split and reform, charged with the preservation of all the splendors of the Solar Realm and all that dwelt therein. A pantheon in one who was both friend and servant to might and mortal alike.

    And they made it the internet. They stripped out all the grandure and gravitas to leave the most banal possible presentation. As if a synod of superhumans with the blessings of the gods and the unrivaled dominion couldn't do better than...
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  • It could potentially carry the same implicit criticism in Hesiod's Iron Age, that it is a metal primarily used for war making indicating an age of violence also lacking in sophisticate due to the lower temperature and skill necessary to forge bronze weapons.

    Gold might also have begun as such a criticism, emphasis on how it is pretty (as ideals tend to be) but has little practical use and is easily damaged by rough circumstances....
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  • Exthalion
    replied to Dragon Kings and 3e
    Also an artifact weapon and armor. Hearthstones were also a big one, since some of the good ones are nearly charms in and of themselves.



    Sort of. An excellency can almost double your dice pool, while your superhuman attributes only raise them by 1 or 2. That really matters for things like Craft where you need a zillion successes. Also, it gives you a little more staying power, especially when players have a bad habit of blowing all their personal motes relatively quickly in a scene.



    Also a tamed clawstrider, pet giant gator, and a shark once....
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  • Exthalion
    replied to Dragon Kings and 3e
    A lot of these questions have situational answers. There relative power in an otherwise DB game vs in an otherwise Solar game makes a big difference on what is required for near player-parity.

    Speaking only from my own experience:

    1E is almost exactly the same, with large chunks of text being directly copied.

    It is artifacts rather than their charms that are the big "must have" when it comes to balancing power.

    Their lack of excellency is the biggest mechanical disadvantage in most situations.

    Usually, the Flowing Water...
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  • My impression of Dreams has changed over time, and I cannot repeat, with certainty, how I first felt about it.

    Currently, I view it as lazy.

    Not in the matter of the writing or production, which I know very little about, but in the world it depicts. The way the proliferation of artifacts is presented makes them cheap (not in the sense of cost to produce) out AND in setting. Significant aspects of the setting like the highly magitechnological armed forces seem like they were deliberately designed so that the Exalted didn't have to get involved. The Deliberative seems less...
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    Last edited by Exthalion; 08-23-2020, 10:17 PM.

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Exthalion
Exthalion
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Last Activity: Yesterday, 07:49 PM
Joined: 11-15-2013
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