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  • Baaldam
    replied to About Marcus Vitel
    Must say i wasn't overly enthused with the whole setup of a roman Lasombra methuselah under the persona of.... a roman Ventrue methuselah.
    Oh, and the top metalhead and pothead among the local kindred are methuselahs too, a Viking Brujah and a Brython Gangrel.
    And the top real local Ventrue plays demented Dracula cosplayer/fanboy, because he's terribly afraid of Vitel/Sejanus (whose secret he knows) and doing a crazed Masquerade breach routine/skit makes him safer. Somehow, for reasons.
    Seriously, what the heck. ‚Äč
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    Last edited by Baaldam; Yesterday, 12:02 AM.

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  • Baaldam
    replied to Exalted coffee?
    Personally, i think brewing (duh!) a nation or two to explore and tinker with the subject could work better overall, in terms of giving more room to toy and tinker with concepts related to ancient coffe culture and trade, without getting bogged down into the themes of already existing places.
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  • Could be a Sanctum...
    That may also count as a Manse....
    That could be built with a bunch of Craft-enhancing merits from Oadenol's Codex.

    No big deal to format, if that's what one is looking for, i guess.
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  • Too true. Makes me remember those ridiculously arbitrary and bizantine ghoul mechanics for Masquerade. Now that is an utterly useless thing some people just can't leave alone in limbo and forget...

    Me, i decided to retooling Inheritance using 3e Artifact & Evocation mechanics, just to see how could it turn out, nothing to fancy.
    - Inheritance 1-2, just some minor benefit, like whatt one might get from a mutation, thaumaturgy ritual or equivalent low-level supernatural merit.
    - Inheritance 3-5, that opens the room not only to awakening one's Essence, but with it the...
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  • The Ligier x Erembour case could be solved, under the same mechanics, by giving the mortal parent having one more Essence dot.
    Mortals could have Essence 1-3 in previous editions, remember? Wiggle room existed in those sandboxes.
    If it was bad indeed the real reason was, imho, because Inheritance, like Liege and other badly though backgrounds, gave freebies points in the first place, most certainly not a thing to do with the backgrounds format.Mathematics were icingg in the messy cake once you start meta-minmaxing stuff like that.

    Really hoping they do something quite...
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  • Half the supernatural parent''s Essence rounded down for Inheritance ain't bad - as long as you keep legacies separate, much like two level 2 artifacts do not an artifact level 4 make, so to speak....
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  • As most people have already pointed out, the imense majority of the god-blooded everywhere will have only one supernatural parent. But yeah, the way the system handled it back then, even a spirit + mortal sorcerer/supernatural martial artist coupling would have something of a nice leg-up in passing supernatural puisance to their children. I have of late toyed with making an updated take of Inheritance and the multiple god-blooded through artifact & evocation mechanics and the results have been entertaining overall....
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  • Yes, there's bunch of situational details involved - among them that the volcano might be a requirement, ritual effectiveness being the actual reason it was roused in the first place, etc.
    Or, more dramatically/importantly, the fact Meneleus was described as in frenzy, what by RAW would make doing any ritual impossible. So one might interpret the cataclismic scale as blown out of proportion by way of botch - one of the reasons i said 7-8, instead of straight 7. The point is more giving a sense of scale than 100% mechanic precision, as one can guess.



    That's the...
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    Last edited by Baaldam; 07-12-2018, 12:48 PM.

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  • That's a little place where i break from the rules and yet follow canon at the same time, weird as that may sound to you people, i guess.
    Back in 1e Chicago by Night it's established that the destruction of the roman cities of Pompeii and Herculanum was causeed by Menele's crazy/frenzied misuse of elemental summoning. that prretty much set up my personal benchmark for a Thaumaturgy 7-8 ritual and the kind of even worse stuff one might expect from high-tier disciplines. As anyone reading the books can tell, most canon powers just don't compare.

    That said, no nuking of antes...
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    Last edited by Baaldam; 07-12-2018, 10:28 AM.

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  • I tend to do things both ways, so to speak - the Noddist/biblical is sort of the norm still in the western world so to speak, due to the simple fact most elders are a product of renaissance or medieval culture, but you get alternate myths, theories and tales from remnants of pagan cultures, heretic subgroups and dedicated researchers and naysayers that come across varied sources of their own. Much of the same occurs to a greater degree in Africa, Asia and parts of the other continents.

    And things get obviously .... complicated with ancient kindred coming from cultures with nary a...
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    Last edited by Baaldam; 07-12-2018, 08:43 AM.

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  • Baaldam
    replied to The Phanariot [2e Update]
    Wow, those guys, you had to bring them up - now i wasted a whole hour of my life tracking my own old notes on them for a chronicle. From around 2012-14, damn, so long already since i last toyed with them...

    Anyways, going by my notes, in Mythologies there was a mechanic about the infection trying to make the vampire spend a dot of willpower to transform a ghoul or human into a Phanariot, that personally felt like an awful idea to me, because imho, if someone should actively spend permanent willpower or anything in the process is the ghoul, not the vampire. From what i came wwithh...
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  • Yes, the books tend to treat Noddism as the one true myth and close to fact.

    Thought that said, maybe not Caine and etc, but the idea of a First City and Second City - that can all too frequently get confused or outright conflated - and lots of talk about the Antediluvians/Clan Founders.

    Enough so that one could easily say there's only the Antes at the top and tales about Caine and 2nd generation above them just a work of historical revisionism/big damn lies written by late antiquity/early medieval undead copist monks fitting facts to their christian sensibilities and...
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    Last edited by Baaldam; 07-11-2018, 10:44 PM.

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  • Baaldam
    replied to Crafting system
    So much this. My impression over grievances with crafting systems seems to be that nine times out of ten it's just drama about confusion with terminology blown out of proportion. Tweaking a term here and there in 3e truly makes wonders for the clarity of a bunch of systems.

    But on making wonders, sorcerous workings. they can make wonders for those who just want the occasional crazy arcane item as an event but not really get into a nitty-gritty experimentalist thing....
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  • Baaldam
    replied to What Locals are Missing/We need?
    Funny that you would mention it, the White Sea port city of Alpore, first place that i ever wrote for 3e was pretty much that - well, except they intrigue, trade (and bang) with the darkbroods as much as they fight, if not more so - with some little bits of re-dressed 2e stuff mixed in.




    Ain't Gloam sort of like that for the East/River Province? Really got that kind of impression. Prasad with its dynastic houses gone native and parallels to british India can certainly count too.




    Well, that's sort of complicated as - in real life...
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    Last edited by Baaldam; 07-05-2018, 10:15 AM.

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  • Nah, truth be told, almost everything in Last Supper's script is pretty much bolted on, so there's little actual danger except for them trying to come up with silly plans going offf the rails - like trying to furtively or not so furtively diablerize any of the many elders on either side of the conflict - but also very, very little power on their part to truly impact on the events described, so i guess it very much depends of what you and your group of PCs make out of it in the end.

    And i agree with Ryoga, but then i guess that was kind of obvious from one of my previous posts, that...
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    Last edited by Baaldam; 06-29-2018, 02:18 PM.

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  • Baaldam
    replied to [3E] The Artifact and Evocation Workshop
    Sorry for getting quite late on the boat and forgive me if what i'll bring up has already been adressed (not quite fully rested or awake right now), but while not commonplace, aren't there some hearthstones with evocations already?

    On the matter of costs, well it's basically an Yasal Crystal with the added bonus of essence regeneration one would get from a hearthstone, so i would guess Yasal +1, or even same cost as vanilla Yasal, might do fine if one comes up with some good balancing complication, in terms of merit costs, imho.

    In a total unrelated aside, this is more...
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  • Must admit that considering lack of discussion of jade colors in Autochthonia, that is both a world and the body of a living Primordial, i would be kind of tempted to just go with something in the vein of Underworld's pervasiveness of a white jade with qualities somewhat peculiar to it.
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  • Baaldam
    replied to A complement to Earth Dragon Style
    Maybe it's just me, but all the jumping and spinning brings something of a "tornadoes & whirlwinds" imagery to mind, a raging huricane style, so to speak, with maybe some creative use of one's giant hammer for pole vaulting and leverage for extra knockback/throwing power too...
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Baaldam
Baaldam
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Last Activity: Yesterday, 06:37 PM
Joined: 11-15-2013
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