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  • How you treat languages is another of those things that's often better determined by the campaign rather than the rules. If you're running a cold war espionage game then the ability to understand Russian becomes a pretty big advantage, in other games much less so. No need to argue too much over it.

    Also, subtle difference between Wraith and Mage - in Mage they mention Merits/Flaws whereas in Wraith there is no mention of it _at all_.
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  • Personally I'd say that this is mainly a matter of campaign style and thus something to be handled around the table and that can easily be justified by 'rule of cool' - there's plenty of stuff in Vampire that is already there because it's cool rather than practical so what's one more element.

    However as a counterpoint to what other people have said I think that many metropolitan crowds would mostly turn a blind eye to someone in a mask (this may be a cultural difference between England and America however) especially if that someone were wearing or doing something to validate the...
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  • As a storyteller and in my campaign I'd definitely put merging two different species way out of the hands of any characters unless I was playing a silly elders game where anything goes (not my style).

    Reasons? (We don't need no steenkeen reasons!)

    Primarily I'd go with an incompatibility between the two species. Doesn't matter if it's genetic or magical based, Humans and Bovines are just too far apart. You can point out that a Vozhd might be a merger of different individuals but they are all still the same species.

    On the other hand there's nothing to prevent...
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  • 'Sometimes humanity is the worst monster of all.'

    This trope is a bit tired these days and really doesn't stand up against some of the splats outlook. Many Vampires, for instance, should be quite at home with genocide and would readily side with a Hitler even if they knew exactly what was going on. Werewolves have already committed genocide and are often quite keen to continue.

    It also has the effect of giving some players an excuse for bad behaviour: 'I might be a blood sucking fiend who has discarded his humanity like an old sock but I'm still better than that human...
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  • Dogstar
    started a topic No Merits and Flaws for Wraiths?

    No Merits and Flaws for Wraiths?

    One thing I've noticed in the Wraith 20 book is that there are no Merits or Flaws and they're not listed in character creation.

    Is this because Wraiths are not meant to have merits/flaws or because the writers simply didn't include the option?

    Are they available in older editions of Wraith?
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  • Dogstar
    replied to How Would You Do D:TF?
    Id translate In Nomine to WoD system instead....
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  • There are extensive medieval weapon and armour rules in the Vampire Dark Ages 20th Companion that can be used as a compatible source.
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  • >As soon as he arrived in Edinburgh
    Off topic but just wanted to say that it's really weird to read an account from another campaign set in Edinburgh, like looking into an alternate dimension
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  • Dogstar
    replied to Infiltrating the Camarilla
    >Aren't Risen candles burning at both ends?
    Hmmm, that's not how I'm choosing to play it in my campaign, as I am not following the orthodox Wraith lore very much, but thank you it's a good point for everyone else.

    Also leading on from the limited time aspect, said Risen is attempting a fairly 'quick' infiltration by posing as a 'passing vampire who is only in the city for a couple of weeks' but they are aware of some of the Camarilla rules such as new vampires having to present themselves to the local Prince and really just need enough of a cover to get away with that plus...
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  • Dogstar
    started a topic Infiltrating the Camarilla

    Infiltrating the Camarilla

    If a Risen wanted to infiltrate a small Camarilla city (a dozen vamps of mixed clans) what would be a good clan to pretend to be from?

    I was thinking Giovanni as they're not usually seen as hostile to Camarilla but what other choices could they manage?

    The Risen in question has a couple of Wealth cohorts to help them out but they are all inexperienced characters (max 30 xp) if it makes any difference.

    Thoughts?
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  • Dogstar
    replied to How are you liking Wr20?
    Why are you trying to start an argument? I don't have to justify anything to you, random stranger.on the internet....
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  • Dogstar
    replied to How are you liking Wr20?
    There's a significant difference between playing a game you don't like and using those same rules to flesh out (pun intended) an NPC using all the options.

    Please take your strawman and burn it somewhere else....
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  • Dogstar
    replied to WoD is it still ok in 2018.
    There's actually a couple of good reasons for that: firstly, there was no internet as we know it in 1990 so any debate, no matter how heated it got, could only really encompass your local gaming group at best, secondly standards have changed over the last twenty years, what was outspoken and edgy in 1990 is now passé, boring, and been overdone a lot. In addition there's a whole younger generation who are much less biased, much more prepared to voice their opinion, and much more savvy online than all the previous ones.

    and lastly, Vampire was published in 1991 - so having a debate...
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    Last edited by Dogstar; 09-25-2018, 05:07 AM.

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  • Dogstar
    replied to How are you liking Wr20?
    As I said before, there's no way I'd be interested in participating in a 'default ' wealth game, the canon lore is just too repellent. As a sourcebook for a crossover game however it's an excellent resource
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  • Dogstar
    replied to Creating Wraiths Reliably
    Well I did just read the book and that paragraph inspired me add a wraith henchman to a Giovanni Nov so it was on my mind
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  • Dogstar
    replied to How are you liking Wr20?
    First of all - I've only read Wr20 rulebook and the 'Guide for the Recently Deceased' intro book, no previous versions, no supplements, etc.

    Secondly it's an ethos thing, I don't like that the characters have to start as victims with little agency until someone comes along and 'fixes' them:


    Wr20 Handbook for the Recently Deceased p7

    Thirdly, and this is another ethos point - I don't like that people are treated as commodities - that just mirrors our modern world far too much and it's a weaksauce piece of lore based on a no longer shocking common m...
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  • Dogstar
    replied to How are you liking Wr20?
    Initially I though that Wr20 was trash, I really dislike some of the elements that are 'canon' such as every wraith having to be released from their caul and the whole crappy soul-forging economy idea that some people seem overly keen on.

    So while I wouldn't want to participate in a straight up 'standard' Wraith campaign (although possibly some of the alternative campaign suggestion would be cool) there is a ton of useful stuff in the book that adds a whole new dimension (literally!) to any form of crossover game and that alone makes the book more than worth the purchase price.
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  • Dogstar
    replied to Creating Wraiths Reliably
    Have you tried asking the Giovanni? Apparently they regularly manage to have their ghouls become wraiths:



    Wraith 20 p416...
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  • The trouble with using famous real people as your characters is that almost all players simply aren't up to roleplaying as that famous person. So these sort of 'rip-off' characters always end up as a joke (especially for the other players if the owner is trying to be serious), a weak pastiche, or at worst just mockery. Being inspired by famous people is cool but you have to be original and create your own character instead of trying to steal the limelight from your idol.
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Dogstar
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