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  • Maybe OP is trying to drink a spirit for some reason? I agree that a spirit riding around in a vampires dissolving meatsuit isn't a vampire, so it cannot be diablerized....
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  • The WoD community is overwhelmingly progressive. I don't think the prologue writing reinforces anyone's stereotypes about trans people who's actually reading it, at least in a significant amount.

    "You can't do X in Y media because somebody might think it's real and act on it" has been a pretty classical moral busybody defense for decades. Anyone who thinks that a transgender serial killer rapist vampire is an actual representation of trans people is an absolute moron. I recall similar whining about mortal kombat causing violence in schools, and my grandparents complaining...
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  • The WoD community is overwhelmingly progressive. I don't think the prologue writing reinforces anyone's stereotypes about trans people who's actually reading it, at least in a significant amount.

    "You can't do X in Y media because somebody might think it's real and act on it" has been a pretty classical moral busybody defense for decades. Anyone who thinks that a transgender serial killer rapist vampire advertising they're trans is an actual representation of trans people is an absolute moron. I recall similar whining about mortal kombat causing violence in schools, and...
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  • Would also like to know....
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  • Zanos
    replied to Presence (Summon)
    I would say the targets dawn. Most kindred aren't going to be able to do all that much traveling during the daylight hours, and won't be able to stay awake anyway.

    Also, scenes are relative. If the target is just sitting in their haven and trying to resist the pull, they probably only need to spend willpower once or twice, since nothing else significant is happening to them.

    I'm generally not very generous with my adjudication of Presence powers, since it doesn't have the built in resistances that apply to dominate, and you generally roll against a flat difficulty instead...
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  • Zanos
    replied to Learning Disciplines ICly
    Personal thoughts:

    In clan disciplines can be developed on your own without much baggage. But see my thoughts on blood magic below.

    Physical disciplines don't require a teacher. Being strong/fast/tough is natural to every vampire. They still cost out of clan if you don't have it in clan, though. I think I read this in DAV20 and thought it was a good idea.

    Every other discipline requires you to drink 1 point of blood from a teacher with that discipline and then receive tutoring. After you get one dot you can develop it as normal. Getting initial access to...
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    Last edited by Zanos; Yesterday, 10:55 AM.

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  • Clan sterotypes are tools, but they exist for a reason. Tremere are cooped up creepy scholars because the clan embraces people like that intentionally and cultivates that kind of behavior by making Thaumaturgy a status symbol within the clan and insisting that clan prestige is more important than Camarilla prestige. Gangrel live on the edges of the city and hang out with animals because of their clan flaw and that two of their disciplines involve animals or turning into animals. Brujah are angry anarchists because their clan disciplines all revolve around physical violence and their flaw makes...
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  • The DA arms can't hold people either, they can only be used to attack. And they only get a single collective action, although I'm not entirely sure what that's supposed to mean....
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  • Zanos
    replied to do vampire children mature?
    There's no neurogenesis, it's just magic. Vampires are clinically brain dead....
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  • Yeah, I assume the single bullet wording is in there so that people don't think that you get multiple rolls to soak a burst of automatic fire....
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  • Zanos
    replied to do vampire children mature?
    I think it being genuine is the rule rather than the exception, at least for newer Vampires. Even Elders make mistakes due to lust and other "biological" impulses all the time in canon, so it's only a manufactured psychopathic ploy in people who were already psychopaths before becoming vampires, or vampires who are just extremely good at the Jyhad and properly jaded....
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  • Zanos
    replied to How do like your Dhampir?
    I like them just fine as Ghouls++, there's been a lot of homebrew that makes Dhamphirs more powerful but in my opinion giving them many more powers while they don't have the negatives of the curse is Sue bait and goes against a lot of the themes of Masquerade....
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  • Zanos
    replied to do vampire children mature?
    As much as any other vampire, probably. They're going to have issues due to being always perceived as children, but they possess as much capacity to learn from experience as anyone else.


    This is the same game that has a ritual that tortures living children for months while forcing psuedo-sexual blood bond relationships on them in order to forge roaming gangs of Sabbet serial killers, the Blood Brothers. So even if abusing children is too dark for your campaign, it certainly isn't too dark for VtM.

    That said, I generally don't smile too kindly on people who want...
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    Last edited by Zanos; 05-15-2017, 11:21 AM.

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  • Also, you can only take extra attacks equal to your Celerity Dots halved, rounded up. So 3 extra attacks maximum at 5, at -1/-2/-3 dice. Still extremely strong, but not as bad as 5 extra attacks at no penalty.
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  • Zanos
    replied to Best Anarch Sorcery "wave"
    Isn't New Age the one that has a ritual that lets you Jim Jones people for hundreds of experience points?

    If so, that one.
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  • I don't think the game should be realistic, but it should be internally consistent. I don't care if bullets blow up gas tanks as long as the setting is consistent about it. Magic exists in both settings, after all.



    Probably because character reactions are something that players should have a greater degree of agency over. You don't get to choose whether or not your character is fast enough to get hit by a sword, but you should be able to choose whether or not your character is offended by a statement or afraid of someone, barring supernatural influences.

    ...
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  • Yeah, overage is definitely not the root cause, it's a compounding factor.

    That you can spend 15xp and 2 BP to triple your damage output is the problem with celerity. Celerity is the problem with celerity. Obviously big damage pools getting multiplied is more of a problem, but making damage pools smaller only makes it less likely for people to get killed in one round, it doesn't change the fact that a vampire with celerity 2 kills three times as fast as one without.
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  • I use ST and DM interchangeable since I play a lot of D&D in addition to WoD.

    I don't like rails. I appreciate that an ST can write a good story, but if I have little to no impact on the story other than playing a predetermined part I very quickly lose interest. I like narratives, but I don't like narrativism, where the system is designed to serve the plot. More often than not I find that extensive fiat causes stories to flounder than succeed. In a narrativist or rules light system it's often been the case that, say a character has +20 to pick locks, the the DM decides he needs...
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    Last edited by Zanos; 05-10-2017, 02:45 PM.

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  • I would think their approach to their activities would highlight their highest traits. I'd definitely argue this becomes even more important when talking about high levels of Thaumaturgy or another discipline, when powers in the 8/9/10 range can involve stuff like "instantly obliterates city", "erases person from all worldly memory" and "shifts the entire course of human history in a single instant."...
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  • I was more commenting that you can't add celerity dots to dex pools at the same time you're using them for extra actions. I suppose celerity compounds the issue with overage, but more actions is just generally better than every other power in pretty much any turn based system....
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Zanos
Zanos
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Joined: 03-22-2016
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