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  • While I agree with you that a cloud of silver should not cause instant blindness and suffocation, isn't sidestepping near a chantry going to be incredibly dangerous? A Tremere chantry is going to be very severely Wyrm tainted considering all the horrible stuff that goes down there....
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  • Zanos
    replied to Unwilling Vinculum
    There's a combination power in LotC at least that lets you avoid drinking the blood from the Vinculum, and thereby avoid the bond. Pg. 242....
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  • I'm not sure about werewolf anatomy but this is insanely dangerous to humans if you use a low-oxygen environment like pure nitrogen. You don't really notice a difference so you keep breathing, and humans will slip into unconscious in under a minute.

    Tremere will probably complain a lot for not having ghoul servants for their experiments. Tell them to quit complaining and make a blood imp already.

    This also works great on cocky correspondence mages, although you might want to use that ritual that blocks non-physical passage instead and not risk it. I know for...reasons....
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  • You are reducing their options in any case. If they would have been using brawl without the armor, then clearly that's their preference.

    I don't think the rules are really built to handle specific weapon types vs armor, or anything else for that matter....
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  • Well the armor thing forces garou out of their preferred combat style and forces them to source melee weapons that probably aren't as effective as their claws. Sure, they aren't touching the silver, but you've still won a combat advantage by forcing the Garou to use a non-preferred combat style. If you put up a wall and an enemy takes a detour around it the wall isn't useless, because it forced your enemy to use a more difficult path.


    I didn't say endless, and you're right that it's not trivial, but it is rather easy. Tremere are a fairly powerful clan and they can either...
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  • Disagree. 14th generation and Thin Blood are separate flaws. While they often manifest together you can be a thin blooded 8th generation or a normal blooded 14th generation. A 14th generation who diablerizes up while lose the effects of the 14th generation flaw, obviously, but not the thin blooded flaw.

    I agree that he will never manifest a clan. Vampires can be sired Catiff of any generation, actually. But it's rarer with more potent blood, and in older times when potent vampires were sired more frequently killing them immediately was pretty common....
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  • I always took that to mean as that it's subtle in that you can easily get away with using it on humans without breaching the masquerade, because it's difficult to tell if someone else is under the effect of presence unless used stupidly. In contrast to dominate, where they become single minded, robotic and emotionless. Not that suddenly making someone love and adore you is subtle to them, because that's not at all a subtle effect....
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  • Ah yes, the Heisenberg Werewolf, where observing it changes it's entire build.

    I don't think it's fair to argue that X strategy by Y supernatural is irrelevant because Z supernatural has rare ability or build W that can bypass it. This applies to all supernaturals, but in this specific example most werewolves are not immune to silver and most werewolves are not master archers with fetish bows builts for crinos werewolves. It's much easier for vampires to ghoul and equip humans with silver than it is for werewolves to get fetish bows and immunity to silver, and it's definitely going...
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  • To OP: It's one willpower per scene, not per turn or anything. So the presence user is still putting pressure on you either way.


    I would just make it more like dominate. Difficulty is equal to target's willpower. Presence 1 and 4 are a big problem because they have no way of improving your resistance to them.


    Some vampires are not hedonists. I suspect they would resist this for the same reason that many vampires don't take part in blood bonds despite the positive feeling. The reason characters don't want to be controlled is the same reason players don't...
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  • I suspect you just need to be spooky enough to make Elders seriously afraid of you, there's not some hard cutoff....
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  • Zanos
    replied to Alpha playtest
    I hated them because I liked that Ancilla grew into less and less human monsters. Humanity for me was always more about keeping the beast at bay and pretending to be human as a framework to do that, but the point was that it was pretend; vampires, for better or worse, aren't human anymore. So I guess Elder vampires are running around trying to make human friends because they wake up from Torpor and can't remember anything, and they're fresh out of touchstones. Having significant attachment to people from your human life should be a character decision, not enforced by the game mechanics.
    ...
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  • Zanos
    replied to Alpha playtest
    Touchstones are back?...
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Zanos
Zanos
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Last Activity: Yesterday, 11:57 PM
Joined: 03-22-2016
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