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  • Epimetheus
    replied to Are the Dragon Blooded the good guys?
    That theme would make sense if it were directly the sidereal's fault that this event happened. However, even solars would have a hard time dealing with this and caught by surprise it would have killed the less hardy of them. We're dealing with a situation no one would have seen coming or could have seen coming....
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  • Epimetheus
    replied to Ask the Devs
    Would that mean that being in such a weird position that they can technically violate the creation ruling mandate by being the sidereal's familiar?...
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  • Epimetheus
    replied to Are the Dragon Blooded the good guys?
    It's true that solars have less hoops to jump through but we don't know who had control of it. It's possible those Solars died first leaving a similar situation in place. There are too many what ifs to say that both events are a direct result of the usurpation rather than a situation which was unavoidable in the first place....
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  • Epimetheus
    replied to Are the Dragon Blooded the good guys?
    THis is where we will inherently disagree. Both of those things are no ones fault. Even if they could see it coming, these were both essentially two apocalyptic events that we don't even know if the first age could have wiped out. The solar charmset is impressive but without charms that currently don't exist, they are unable to treat the masses. They'd probably handle it a lot better than sidereals could but these events are so out of anyone's hands it's impossible to blame one group for it....
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  • Epimetheus
    replied to Isekai, the Thrill of Power, and Exalted
    Isekai is a terrible genre that's literally selfinsert marysue fiction. It all revolves around one person who's better than anyone despite just dying to a japanese truck. You'd have to get a group is not only okay with seceding all limelight to one character who is better than everyone, but also be okay with the fact that said MC is going to be the only focus in the series. If you couldn't tell, yeah I think isekai is garbage. I wouldn't add into the game at all especially not without talking to the group.

    Edit-the issue with the genre in exalted is that it inherently makes the character...
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    Last edited by Epimetheus; Yesterday, 05:25 PM.

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  • Epimetheus
    replied to Ask the Devs
    I suppose that does make sense. I always took Ride to be a means of uplifting beings for a higher purpose and then it also had a few actual ride charms. However, the focus of the charmset always seemed to be uplifting beings for a purpose and to also be servants to sidereals. Mortals become acquaintances to help sidereals. Familiars become gods. Familiars and acquaintances then sacrifice themselves for the greater good and become lesser elemental dragons to help the sidereal accomplish a major mission.

    I suppose a better question would be is if you get a god or an elemental as a familiar...
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    Last edited by Epimetheus; Yesterday, 03:30 PM.

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  • Epimetheus
    replied to Ask the Devs
    Simply because you could get divine familiars I figured uplifting a destitute god wouldn't be beyond it....
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  • Epimetheus
    replied to Ask the Devs
    So I do have a question. Is it possible for a sidereal to gain a godly familiar that was already a god without a purview. I know people used to do it but I would like to know the limitation of the charms.

    Also, will astrological charms be back. I personally hope not but if they are it'd be nice if they were somewhat usable.
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  • I'd prefer charms that let them work behind the scenes. A charm like that and the capstone to throne shadow style really do emphasis a vizier role. Letting a secondary character steal the light with might charms he couldn't possibly wield yet does. That and the sidereal charmset is probably going to be at least tripled so you do have the space for it. At first, I was against it but looking at the charmsets we've already been presented. It's clear that they need more tools to keep up with the new systems in play. Otherwise each power just becomes something with 3+ repurchases or does too much per...
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  • I must have misread it then. I always thought it was across the board but even without it. I wouldn't give it that much power. I'd still add a cost to activate it if it's going to just negate a massive bonus like that....
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  • Surprise anticipation technique and it does need a buff....
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  • I wouldn't let there be any scene long defense increase in the game. Solars don't have one in with physical attacks. They shouldn't have a socialize one. Especially not with the the mote generation from combat. It should be motes per attack....
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  • That second option way too strong. You might as well block all magic at that point. Cancelling out automatic successes or dice from a charm wouldn't be too bad....
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  • The charms that are clearly not solar, like the lore prophesy charm, and celestial bliss trick (which was a sidereal ability before). And a bunch of charms that are unclear and had to be verified how they work because the wording was unclear....
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  • The guide is flawed because it tells you the ratings but it doesn't tell you why the charms are rated that way or the metrics for the ratings. I disagree that sifu's kindly quill is bad because it only applies bashing damage.
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  • They need more chatms like trouble reduction strayegy which lets them augment other people's capabilities....
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  • Epimetheus
    replied to Are the Dragon Blooded the good guys?
    They literally used to be at the bottom of the food chain and slaves to dragon kings and this has been a thing since first edition. How humanity being in the worst place in prehistory make that better than this current situation? Like make no mistake the exalted have done horrible things but they're still in a better position than they were during prehistory. There's a reason why humanity had no problem with the yozi plan. Because fuck the yozi, they were horrible and alien.

    Also, the reason gods were working hard was because it was the primordial's playground and if they wanted to...
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    Last edited by Epimetheus; 08-13-2018, 02:48 PM.

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  • Literally every exalt NPC that I have seen with any decent investment in combat has some artifact weapon. It's at the point where I just assume every exalt somehow has an artifact weapon. Even with 16 dice that doesn't guarantee you'll pierce 9-11 defense. You could use more charms to guarantee a win but with just a simple single charm, you almost guarantee a win. With a few more, it's statistically impossible to lose. That's why greater threats are needed....
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    Last edited by Epimetheus; 08-13-2018, 01:17 AM.

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  • That's not at all mortals only....
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  • It depends on what you have. The only thing you really need against a mob is something that removes onslaught penalties and you'll never be hit....
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Epimetheus
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