Announcement

Collapse
No announcement yet.

User Profile

Collapse
  • Filter
  • Time
  • Show
  • Source
Clear All
new posts

  • The books have always been a tad... odd on this. Sometimes it's about seeming human, sometimes it's about feeling human, sometimes it's about being human, sometimes it's about NOT being the beast.

    So any take is correct until the VtM line 100% settles what it means and STICKS with it for a whole edition. V20 isn't consistent on this issue....
    See more | Go to post

    Leave a comment:


  • - Ah, my mistake. Well they can only heal with Blood regardless.

    - Hmm... I could see them having a Path of Morality which reflects the nature of Garou, but fundamentally Humanity isn't about your beliefs. If you're embraced, even as a sociopath whose beliefs PERFECTLY line up with the superficial ethics of the Path of Power and the Inner Voice, you default to Humanity... probably low Humanity. Garou who are embraced lose their spirit side and are effectively an abominable combination of things that shouldn't mix, so them being shunted onto Humanity (a metric of Not At All Like the...
    See more | Go to post

    Leave a comment:


  • The Spirit or Data expert is capable of sharing their senses with others, and even bringing them with them. If the PC is too weak to do so, then have an NPC handy who can help everyone get to the Plot.
    See more | Go to post

    Leave a comment:


  • 11twiggins
    replied to Players who hate Seekings
    I'm going to run Seekings that are collaborative and involve the other players. Outward, as discussed above.

    The Dreamspeaker wakes up, and knows that their Avatar wants them to work to unite two warring tribes of Shifters. The Virtual Adept has run into rumours on a forum that a really rare antique PC (only 100 were ever made) was spotted in his area, and he gets this feeling that he could learn something from studying it. The Chorister has a religious experience, and feels like they need to recover a relic that has fallen into the hands of infernalists.

    And in every...
    See more | Go to post

    Leave a comment:


  • Sires often sense there is something wrong with their Childe if they are Caitiff... definitely read that in a V20 book. They just... sense something.

    If you want to be a Caitiff who slipped through the net, take Personal Masquerade as a merit. Your Sire didn't really think much of it, or wasn't sensitive to such things.

    A Gangrel childe can have Protean, Fortitude, Animalism and the Gangrel Weakness (3 point flaw) but still be a Caitiff. The only mechanical deviation is that their Childer won't be Gangrel (and may seem nothing like Gangrel), and that they learn at 6x...
    See more | Go to post

    Leave a comment:


  • I personally dislike the W20 take, so here's mine.

    Gnosis, Rage, Primal Urge, Gifts etc. are gone. If there isn't space for it on a Vampire sheet, it's gone.

    Forms are kept but you transform using Blood. All of the benefits of the forms stay except for the healing factor of Crinos form.

    NPC Abominations may possess a merit where they can heal Aggravated damage (I do this to make them uniquely terrifying, since very few beings possess this ability) as though it were Lethal.

    They can no longer enter the Umbra.

    They may possess the...
    See more | Go to post

    Leave a comment:


  • Did you use the Abomination rules? So did they get the Forms?...
    See more | Go to post

    Leave a comment:


  • Oh certainly, all my OP questions were addressed....
    See more | Go to post

    Leave a comment:


  • Maximum length of a ritual I have been told is your Willpower plus Arete in turns, and each turn does make a decent bit of difference. Plus Archmages are more likely to have Cults, Allies etc. who can assist with the rolls. With Willpower 10, Arete 6 and a Cult of 5 you're rolling 11 dice up to 16 times....
    See more | Go to post
    Last edited by 11twiggins; 08-11-2017, 12:06 PM.

    Leave a comment:


  • Archmages have high enough Arete and enough difficulty modifiers, and can do long enough rituals, that even at difficulty 9 with 5 successes needed they will still be able to condition Vampires to obey them. An Archmage has 6 or more dice while most Mages are stuck around 3, and they can have Archspheres which could make a big difference....
    See more | Go to post

    Leave a comment:


  • Well in M20 all Mages and Supernaturals get a +3.

    Vampires who possess Dominate get a +5 against all Mind effects.

    My personal house-rule would be that is Dominate gives you a +5 against blatant control (kill him, kill yourself, run outside, drop your weapon), Auspex should give you a +5 against mind-reading and Presence should give you a +5 against emotional control; this spreads out the advantage somewhat instead of Dominate doing EVERYTHING.

    Then state that Mages with Mind are at +5, Fae with Cantrips that command minds, read minds or control emotions...
    See more | Go to post

    Leave a comment:


  • Plus most of the "evidence" of the 1st and 2nd city situations isn't contemporary, and all the contemporary information is probably made up anyways. It is entirely plausible that many of the Antedeluvians had no relation to eachother. Likely? Eh.
    See more | Go to post

    Leave a comment:


  • Well if the Ramanga aren't Cainites, but have the same mechanics, then I'd call them a different "strain" of Vampire. Just making some ad hoc terminology. Kuei Jin are obviously *something else* but Tremere, Nagaraja, Setites (partially), Ramanga and other Vampires who claim to not be Cainites?

    I mean even Setites could call into this. They're technically Laibon, and their origin story has Set as the first Vampire. They're only included in 2nd City stories because of retrospective assumptions IMO. Either that or "Set" in their stories is Caine and their true Clan...
    See more | Go to post
    Last edited by 11twiggins; 08-10-2017, 06:22 PM.

    Leave a comment:


  • Nosimplehiway if we have multiple origin points, their cross-compatibility does raise a bit of an odd question... they can teach eachother powers, blood bond eachother, diablerize eachother...

    I can only assume that these different strains of Vampire are all defaulting to some model that is just natural; if you make an undying human who survives on life-force they will default to the Cainite model. The Abrahamic God cursing Caine just made him into a standard Vampire (who most Vampires are descended from), but Lilith did this to herself with her own magic (while it's not certain whether...
    See more | Go to post

    Leave a comment:


  • Well if we're using Data then get their faces and scan their smart phone and hack in at the first opportunity. If we're using Correspondence then use Mind to keep your focus on a few things at once and follow all the Vampires back to their havens, at which point you can start scheming to steal links for Correspondence (clothing, minor tools)....
    See more | Go to post

    Leave a comment:


  • Well it's committing mass murder of sentient creatures in quite a twisted way. You're tricking them into killing EACHOTHER in a brutal fashion which will leave the survivors with BAD PTSD, survivor's guilt etc.

    I could just about imagine someone NOT being a psycho, but their beliefs would need to be a bit niche; they'd need to view the Camarilla as systematically evil to the point of rationalizing anything bad they did to it. This is assuming that they're not sparing the "good guys" among them.

    So I think psychopathic and immoral (amoral?) Mage is a safe assumption,...
    See more | Go to post

    Leave a comment:


  • Do you mean guilt-wise? Or with regards to fear of discovery and subsequent murder by Vampires?

    - Guilt; anyone who observes the Camarilla and Sabbat is going to find plenty of individuals who thoroughly deserve to be incarcerated. Since that's impossible, killing them is the next best thing. If you have moral qualms, leave those you deem innocent out of your game of illusions; they still see the illusions, but they themselves aren't covered by one. No one's going to kill them, and if they kill others then that's their own choice (manipulated though it may be). Still pretty messed...
    See more | Go to post
    Last edited by 11twiggins; 08-10-2017, 04:17 PM.

    Leave a comment:


  • Well RE 1 and 2, use Correspondence 2 (or Data, ideally) and Mind 1 to map out the city area and look for Vampires. If you have sufficient Prime, make a Wonder that does this for you 24/7. Mind 1 boosts your mental capacity to process data, Data 2 lets you map out an area and "see" everything; you just need to have search terms that would bring Vampires to the fore, like superhuman physical feats. Once you find one Vampire you have at least one sect cracked; you just surveil them and add faces to your growing list of Vampires. No need for supreme surveillance networks, NWO style, one...
    See more | Go to post

    Leave a comment:


  • Index of V20, look at the Mages there....
    See more | Go to post

    Leave a comment:


  • That's actually a very good point! However, you could do it manually.

    Simply observe via Correspondence once the ritual is completed, waiting to put the finishing touch and fire it off. When one or more Vampires is JUST about to run into one or more other Vampires, fire off the ritual. You can construct the clean-cut appearance too; a mental illusion of a flash of blinding light, gunfire, disorienting acrid smoke, and when it fades we have our Sabbat Illusions in place.

    But yes, I see that making the ritual conditional would probably make it much stronger. Simply work...
    See more | Go to post

    Leave a comment:

No activity results to display
Show More

Profile Sidebar

Collapse
11twiggins
11twiggins
Member
Last Activity: 08-19-2017, 07:46 PM
Joined: 04-14-2016
Location:
Working...
X