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  • I would agree with this, but I'd add a focus on consequences too. Paradox isn't the only consequence to using magick in an aggravating way; if you draw attention to yourself the Union, other antagonistic Mages, local Vampires and Werewolves will begin to notice you, and everyone can find a reason deep inside their heart to hate you.

    But yes, a big limiter on a Mage is "my character doesn't think that's possible", "my character doesn't have the knowledge to make that work", "my character wouldn't do that, even if they are capable" and "I fear the...
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    Last edited by 11twiggins; Today, 07:25 PM.

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  • Using Mind 1 and Correspondence 2, find people with low Willpower in semi-important bureaucratic roles. Now control them to gain access to their intelligence electronically (acquire their login for an intranet or moodle, for example). Now dominate them to completely ruin the lives of those around you. Create problems you can fix. Foreclose on the house or loans of an antagonist. Flag them as a potential target of an audit.

    Alternatively, this low Willpower individual can simply be used as a patsy for an arson/terror attack. Being investigated by the local police department? Well all...
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    Last edited by 11twiggins; Today, 06:14 PM.

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  • 11twiggins
    replied to Make the STs head explode
    Okay, so how are you justifying turning a bunch of air into thermite, in a step-by-step way that makes sense to your Mage? Besides, Matter alone isn't enough here; the air in that cuboid space doesn't hold enough energy/matter to account for a big cube of thermite. You need to use Prime and quite a bit of Quintessence.

    Now, teleporting the ritually prepared explosives in your basement onto the floor around your enemy, that's a lot more achievable....
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  • 11twiggins
    replied to M5
    M20, when talking about the Nephandi, makes it clear that many so-called Nephandi aren't truly Nephandi; the pawns of Nephandi are often misinterpreted as those who are pulling the strings. These puppets include infernalists of all stripes.

    That's true; this thread is about potential changes being made in M5 which would improve the system. Personally I think that Falling should always be a risk, and that any Mage should have the potential to enter the Cauls. This shouldn't require a Sith Lord tempting you to go skinny dipping in an anti-reality jacuzzi....
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  • 11twiggins
    replied to M5
    Well, imagine if you introduced the idea from a Hermetic perspective, someone with a big focus on Angels vs. Fallen Angels.

    "Mages have a shard of the divine in them. A little bit of The One. An angel, or something like that. That's the Avatar, our magickal core, the spiritual force that allows us to change reality. And we all know that angels have fallen before. Spirits can become corrupted and broken. The Nephandi are Mages whose wickedness and selfishness has caused their own inner angel to fall, along with those unfortunate enough to inherit such broken Avatars. They become...
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  • 11twiggins
    replied to M5
    I adore the Negation Men. I really want to have a plot about a powerful Mage manipulating and creating Negation men using extensive and subtle psychic conditioning, as a weapon against the Technocracy and the Traditions....
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  • 11twiggins
    replied to M5
    M5 could talk about organized Nephandi, the ones who collaborate to try and subvert sects and governments and try to cause mass descension, and the ones who operate alone or in small groups.

    Falling, going to the Cauls, should be demystified somewhat. You don't need an Evil Mentor to tell you to go to the Cauls, it's just something the Avatar tends to slip towards if you corrupt yourself enough. The idea would be that *any* Mage who behaves in a Nephandic manner can find the Cauls and choose to enter them, with their Avatar acting as a guide. It could even occur during a seeking or...
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    Last edited by 11twiggins; 07-04-2018, 10:34 AM.

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  • I ADORE THIS.

    This is just... I love it. It's perfect.

    The video recordings themselves could be a virtual foundation. Subtle Mind and Entropy effects are layered into the recordings to heighten their effectiveness. Entropy helps the tapes fall into the right hands, and has people watching them in the right mood. Mind has them paying attention, and means that the intended emotional ideas are communicated clearly; comfort and understanding stemming from a humble "good luck" ritual made before each recording.

    This sort of character could make a great...
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  • 11twiggins
    replied to M5
    - Really carefully explained rules. Things should be clear for first time readers.

    - Time needs some new cool effect. Prime 5 lets you get rid of Paradox, which isn't an effect Prime needed to have. It's simply a magickal effect which writers justified as being part of Prime. Something similar for Time would be quite cool; hanging effects and conditional magick are examples, but the fact that Time shines well for Masters and Archmages (who have a bunch of sphere effects they can hang and set conditions for) but is relatively lackluster on its own is a problem. For all of Correspondence's...
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    Last edited by 11twiggins; 07-03-2018, 10:04 AM.

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  • 11twiggins
    replied to M5
    Agreed, but M20 does point out that there are plenty of """nephandi""" who aren't truly Nephandi. Mages and sorcerers who serve some Nephandus, or are being controlled by them, but don't quite fit the dictionary definition if you will. These are the Nephandi that most Mages will interact with and fight, if the real Nephandi are playing carefully and avoiding confrontation....
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  • I've written up Paradox as a variant sphere of Prime, similar to Dimensional Science and Spirit and Primal Utility and Prime, and Data and Correspondence....
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  • The only mass ascension which isn't inherently authoritarian is the kind where you simply create a world where people are able to seek their own personal gnosis more easily.

    For example, a messianic figure might want to create a world of peace and prosperity, where people of different creeds and faiths and nationalities live in harmony. And in such a scenario, people could find their own personal truth unhindered by fear or oppression....
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  • But for all we know technology will reach a point where telepathy and prediction of outcomes (and manipulating them) fall within the range of technology.

    Sure it seems absurd now, but a metal egg that can completely destabilize the environment and the politics of the whole world, while killing millions, seems patently ridiculous, as does a little rectangle that lets you speak with anyone in the world who has another one....
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  • I swear a lot of the fluff in M20 talks about this, even if only indirectly? But I can't recall any chapters which explore it explicitly....
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  • One thing I would say is that Constructs typically aren't built with Spirit / Dimensional Science 5 involved, so I can only assume that these androids/golems/clones can develop souls/spirits by themselves under the right conditions. Is there anything in M20 that confirms this?

    For example, I can see a NWO construct slowly developing a spiritual aspect (remember that in the WoD even objects have an animistic spiritual side, from toasters up to cars), gaining some sort of "character", just as a sword created with magick would gradually begin to acquire a weak spirit pattern...
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  • It is 100% canon that constructs can awaken. The construct flaw is very up-front about this....
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  • Well the Spheres will always have the advantage that they don't *need* to truly, definitely make sense*. Even the most rigid paradigm has some hand-waving, identifying "enlightened" scientists as being capable of things sleepers won't be able to do.

    But there will come a time where sleeper-tech is sufficiently well developed that with some preparation and resources, a sleeper can achieve much of what an adept Mage can do. They might not have all of the flexibility of a Mage, but things will get more tight.

    * "real world" sense, of course most magick...
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    Last edited by 11twiggins; 06-23-2018, 05:57 PM.

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  • Yes. Primium is listed under Enhancements. And you need to have Reinforced Skeleton to have extensive Primium upgrades, in fact, in M20.

    I remember reading it in M20, or Book of Secrets. I'll post the quote here when I find it....
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  • The text does heavily imply that, yes. 90s Werewolf games were wild by the looks of it....
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11twiggins
11twiggins
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Last Activity: Today, 07:54 PM
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