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  • amechra
    replied to A Coil for Physical Intensity
    An interesting starting point!

    However, the Frenzy-based boosts just don't feel right. Coils tend to focus on one aspect of the vampire condition, without really touching stuff outside their purview - they also tend to be much more passive. I'm also left a bit cold by the big "first time in a turn" boost - then again, I cap all bonuses/penalties at ±5 and dislike big number boosts, so that's just me....
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  • amechra
    replied to Perception Hack
    I honestly thought you'd seen it before.

    Gumshoe has a much more intricate version of your hack - essentially, all the investigation skills act as their own pool of Perception, with different thematic benefits. But otherwise, same key idea - if you're running a mystery or an investigation, finding the clues isn't the interesting part....
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  • amechra
    replied to Perception Hack
    Meh, I've always preferred a good ol' knowledge board for mysteries.

    But if you're going to borrow mechanics from somewhere, it might as well be Gumshoe.
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  • amechra
    replied to Giant Merit
    Edgar McAlister You do realize that not everyone gets access to Resilience, right? Also, the simple fact that someone disagrees with you means that there is some doubt.

    Charlaquin That's... kind of besides the point, really. Giant may have done that in 1e, but that doesn't mean it does that in 2e - quite a lot of merits had their mechanics tweaked (see Allies for an example that changed pretty drastically).

    Meanwhile, Small-Framed has an all-important word "thus". Consider the following two sentences:
    1. "She is Size 4, and thus has one fewer health box."
    ...
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  • amechra
    replied to Giant Merit
    I dunno, I don't read that as reminder text. If it was, it'd be something more like "She is Size 6, and as a result has +1 Health".

    What is says is "She is Size 6, and has +1 Health". That seems pretty clear to me - your character is Size 6, and gets an extra health level on top of the extra one you get from increased Size....
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  • Good thing I'm running off Werewolf canon, where that's just silly buggers. Plus, Wolf-Blooded are all honorary Sleepwalkers anyway, so they have an equivalent amount of agency. More, if you look at some Proximi like the Myrmidons.

    Because "I can't disobey orders given to me in this language, which is almost exclusively known by massive douchebags" sounds a little worse on the whole agency front, eh?...
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  • Screw mechanical power - I would like you to compare:

    1) Ghouls: "Oops, let me go suck down some more sweet, sweet blood from my dealer." I'm not interested in being a junkie, thank you very much.
    2) Offspring: I'm not... particularly intrigued by the idea of being fought over as a resource.
    3) Faeblooded: Are you kidding?
    4) Proximus: I'm not into the whole "cursed forever" thing.

    Meanwhile (iirc), Wolfblooded sometimes just happen, so it's not even a requirement that there's a pack nearby. Even so, some Tells are pretty easy to...
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  • If I can pick one of my own, I'd want to either be a Cheater or a Beautiful Person.

    If I have to pick a canon one, I'd go with Wolf-Blooded - their deal is one of the least shitty.
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  • amechra
    replied to Homebrew Mage Merits
    I was actually bringing it up because it amuses me....
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  • amechra
    replied to Homebrew Mage Merits
    Umm... Moinen?

    You do know what PMS is a standard acronym for in English, right? I know you mean "Passive Mage Sight", but...
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  • Alright, back in the saddle (I had to find my password, don'tcha know).

    Maybe I've been misrepresenting myself - I just really don't like large pools of points. It doesn't matter if it's in-play or in-chargen, they leave me a bit cold.

    However, I've been reading through and thinking, and I've settled on a "better" pools size:
    Resolve + Blood/Shadow Potency + (11 - Humanity). Treat Ghouls as if they've got Humanity 11 and Strix as if they've got Humanity 0.
    In other words:

    Ghouls: 1 to 5 Vitae, an average of 2.
    Starting Kindred: 6 to...
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  • amechra
    replied to Nukes in CofD
    No. Bad Almarck. Bad.

    I'm going to put my vote behind "40 Damage, 50 Force", if only because that would allow really powerful, really tough monsters to survive direct nuclear strikes....
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amechra
amechra
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Last Activity: 03-23-2017, 10:15 PM
Joined: 11-16-2013
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