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  • Fiikragg
    replied to Ask a question, get an answer
    The way i'd do it is allow the two attacks but then make them take 2 actions to reload...
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  • Fiikragg
    replied to Ask the Devs
    While on the subject do those lore charms that let you shape wyld zones count as shaping effects?...
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  • Fiikragg
    replied to Ask a question, get an answer
    only wood dragon style so far of the 'cannon' ones...
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  • Fiikragg
    started a topic EX3 Help with armies

    EX3 Help with armies

    As a GM, I like to white room civilisations and then reduce down to why said 'utopias' don't/can't exist in my games then add things that would have prompted 'historically' prompted these situatations.
    Basicaly i work from backwards from what i want, so the Question at hand how would organise, equip and train your MORTAL armies (not Realm)?
    Please note i am interested in their role (attack, defence, or siege etc.) , unit types (light infantry, heavy cavalry, or archers) as well as what abilities you'd train them as.
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Fiikragg
Fiikragg
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Last Activity: Today, 08:20 PM
Joined: 04-28-2016
Location: UK
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