Announcement

Collapse
No announcement yet.

User Profile

Collapse
  • Filter
  • Time
  • Show
  • Source
Clear All
new posts

  • Enginseer-42
    replied to Pre-made Chronicles
    My group has had a pretty decent level of success just ganking the plotline from other games adventure modules and reinterpreting the story through a Mage Lens....
    See more | Go to post

    Leave a comment:


  • There's more on space in the Void Engineers Convention book. In essence space as we modern folk know it is called Conventional Space in Mage. Conventional space is... essentially areas of the Umbra the Technocracy has conquered and forced to follow the laws of physics. Most of what space agencies like NASA do is provide human eyes on the subject, which extends the Anthropic Effect out into the Umbra, which forces the Umbra to follow the rules, which creates Conventional Space which is then Seperate from Umbral 'subspace'

    In previous editions, Conventional Space was HUGE, extending...
    See more | Go to post

    Leave a comment:


  • Also, you kind of do have to strongly stomp on the concept of a Subjective universe if you go with this. Because Science runs on predictable laws that stay the same. IF those exist then science can be done to discover them. If laws like that don't exist, as mage posits, then science is useless. Hence why Science is just a faction of mages in mage.
    See more | Go to post

    Leave a comment:


  • Or alternatively I believe that they were assistants to the guy who was awakened. What is a road network but a vast correspondence effect allowing one to quickly travel along it?
    See more | Go to post

    Leave a comment:


  • Err no. The Scientific Method as a named concept goes back as far as Francis Bacon. Because Francis Bacon invented it in the 1600's. Prior to that you had similar studies, but such things are not science. As Science had yet to exist.

    Secondly, the whole premise of Mage is that literally every human on the planet is a mage. Even the sleepers have their power. Not to mention that Werewolf has litteral great spirits of hate the killing of which would largely remove racism from human society. Mage blatantly holds that Mages are responsible for most developments in human history. It wasn't...
    See more | Go to post

    Leave a comment:


  • Responsibility. Guilt. The players have the power to prevent things like that train accident, if only they would join the Technocracy. Seems like that might get to the proto-Euthanatos in particular given his sacrifice of someone else to survive.
    See more | Go to post

    Leave a comment:


  • Enginseer-42
    replied to Technocratic Seeking.
    The issue is that they don't actually do it deliberately. There is no formal 'seeking' for technocrats which is one reason, by and large, they have fewer high Arete mages. Instead they generally stumble into something that becomes a seeking while doing something else. In this case, dosing an unstable stimulant to get through a long work shift....
    See more | Go to post

    Leave a comment:


  • Enginseer-42
    started a topic Technocratic Seeking.

    Technocratic Seeking.

    So, Technocrats have a bit of a rough time with their seekings. Given they don't actually have a codified system for them and it just kind of 'happens' over time.

    I'm trying to come up with a suitably impressive idea for a seeking for one of my characters, or at least the basics to run with. So far the idea is that in order to get through a shift at the construct, maintaining the cyborgs (BioMechanic Character.) they take a dose of Caffeine+. leading them to start seeing things. Both spirits and plain old fashioned hallucinations. After their shift is done they head on home but end...
    See more | Go to post

  • Is it bad that some of my Technocrats actually believe this to be the case? Pollution, Global warming.. all of that is, much like carsickness, an invention of the traditions that spread.

    These things didn't cause problems until those meddling old folk convinced people they did....
    See more | Go to post

    Leave a comment:


  • Have the capture by the technocracy be a rescue at the same time. Maybe the fire is closing in as they pass out and the last thing they see is a team of MiB with fire extinguishers... Dousing the flames. Will somewhat offset the torture thing.
    See more | Go to post

    Leave a comment:


  • What happens to you visiting the past?...
    See more | Go to post

    Leave a comment:


  • Well 5 willpower is generally speaking borderline superhuman.
    See more | Go to post

    Leave a comment:


  • I believe Mortals also use occult + willpower.
    See more | Go to post

    Leave a comment:


  • Officially it's worse for you. Vamps resist with occult + willpower. I forget what garou do.

    Simple solution is to go for effects like hotshot or hands of death. You boost the force or efficiency of something mundanely lethal rather than directly trying to hex your opponent.
    See more | Go to post

    Leave a comment:


  • They become a blatant threat to the consensus and find that the man is not amused.

    Secondly. Permadox. Remember that each permanent vulgar effect is granting at least one permadox.

    Thirdly, roll for backlash. Don't add paradox. Just hit them with backlash when they fly through London doing their Voldemort impression. With aforementioned permadox, the effects can be nasty indeed.
    See more | Go to post

    Leave a comment:


  • But the future isn't set, now is it? You're assuming the future is one set thing, like the past is one set thing. Could you? Theoretically yes. You'd need a hell of a power source to back that up though.
    See more | Go to post

    Leave a comment:


  • Because you can hang effects with time. If you view that as, rather than putting the effect in a box to take out later, targeting a point in the future, then that makes sense. The magic already happened.

    If you spend several lifetimes building something up. Ensuring it can withstand the weight of time, Can you bring it all crashing down in an instant?
    See more | Go to post

    Leave a comment:


  • Could I get some people to poke holes in my Head-Canon?

    SO, I'll admit I'm a bit of a latecomer to mage. And while I've somewhat voraciously torn into the setting there are some books I don't have, and some knowledge about the setting I simply lack. For example? Voormas's Exploits. I know some of what happened but fairly little.

    Anyway, My Head-Canon largely relies on a couple simple things.

    1.) The Anthropic Principle/Subjective Reality.

    For this Head-Canon to work, Reality must fundamentally be determined by what people believe. There cannot be any deeper secret of 'how reality works' than 'this is what people...
    See more | Go to post

  • Enginseer-42
    replied to I have a Secret…
    Because Devices are actually a seperate thing entirely with different rules for crafting them? Or if that's no longer the case, vestigial organs from past editions?...
    See more | Go to post

    Leave a comment:


  • Seems less like a story in and of itself and more a step.

    Personally I find mage is much like Rogue Trader in that it gives you a chance to explore heros beyond the typical D&D esque murder hobos. As a result, I tool my Mage campaigns to be more strategic affairs than straight 'dungeon crawls.'

    Combat encounters are certainly present of course.But by and large, combat should be decided based upon preparation rather than in the moment skill. Using the resources available to secure more, while avoiding losing your own to the enemy.
    See more | Go to post

    Leave a comment:

No activity results to display
Show More

Profile Sidebar

Collapse
Profile Picture
Enginseer-42
Member
"Sticking to Revised rules because that's what I've got."
Last Activity: Yesterday, 08:25 PM
Joined: 05-05-2016
Location:
Working...
X