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  • I'm kinda confused where people get that you are always insane if you have a single point of hunger. 1 point of hunger means that you have a 10% chance on any roll of having emotional turmoil that distracts you from one round in combat or one minute outside of it. It doesn't mean you're changing into a naked lunatic ripping people apart while rubbing your genitals on their stumps. The examples are whispers and flashes of the last person you fed upon or something of that start. It's supposed to be disturbing and echo your strange extistance, and frankly it's just not that bad.

    So,...
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  • You don't design anything by commitee. You do what you feel is best. Right now we don't know what that is, but we need to be aware that there will be changes. As I've said before, bringing Hite on board is the best news I've heard about VV to date.



    People play Warcraft because their friends play it and because every expansion is a soft reset allowing people to start on the same footing. The lore itself is an utter mess that is retconned within an expansion let alone if you go back to Warcraft: Orcs and Humans. If anything, WoW is proof that you will still have your core...
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    Last edited by Asmodai; 05-29-2017, 08:34 AM.

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  • Well he didn't say they would be ignoring America by any stretch. He just said that he expects more focus on Europe currently....
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  • KotE is a great game if you downplay certain cringeworthy elements. As for crossover games, he says that he is sure that someone somewhere will run it as a crossover game or write a book about it, but he wants to make the best Vampire game about Vampires, other concerns are irrelevant....
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  • Well, he said that they're not going to nuke it all, but feel that having a phd in vampire lore to appreciate it and having long standing NPC's that change the plot on the whim without PC input is a bad thing. I can see that being a good selling point, but it will really depend on what they judge as important and what they don't. And let's be serious, for an average Vampire game it's truly not relevant where Saulot was in 1233, or who Vykos is....
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  • Actually the idea behind Hunger is to make you choose between becoming a monster or not using your powers. Its the same as blood points, the concept is just the more you use your powers the hungrier you are. The hungrier you are the more likely you are to lose control. It's similar in old Vampire really, with you using more blood you are risking more and more inhuman actions as well as frenzy checks to keep your mojo going....
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    Last edited by Asmodai; 05-29-2017, 03:42 AM.

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  • So then, Kenneth Hite addressed the elephant in the room on his podcast and these are the cliff notes

    Design Goals :
    - A game of personal and political horror
    - a game from 2017 not 1991
    - smoother mechanics
    - avoid 30 years of backstory to allow new people to get on board
    - making the game more global

    - goal for summer 2018 if eveything goes well
    - the Berlin mechanics are 90% Kareem's design, even though he is officially the editor on VV
    - they love Hunger - story creating options
    - Blood bonds are still around
    -...
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Asmodai
Asmodai
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Last Activity: 06-20-2017, 09:42 AM
Joined: 11-17-2013
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