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  • Deinos
    replied to Hunter: the Vigil 2E Kickstarter
    Yeah, there being no way to have a "demon" include "thingies that can possess people and be exorcised" strikes me as a major missing opportunity, as long as one is bothering with the setting having "thingies that can possess people and be exorcised" at all.
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  • Deinos
    replied to Hunter: the Vigil 2E Kickstarter
    It would kind of fit if hunters were defined as that portion of the populace that can't be hoovered up by the monster mind control squad. Nothing really stops vampires as is from chilling out in the hunter safehouse with their oblivious patsies, and that was the beauty of Second Sight: you aren't guaranteed to win, but at least you can't just be dominated and blood bonded and that's it....
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  • Deinos
    replied to Hunter: the Vigil 2E Kickstarter
    Raise Dead could probably create a rank 1 horror (or a "Minion" if those were used) or something along those lines, instead of requiring each zombie to have its own stat block that is in turn modified by how old it is.
    There needs to be some kind of Dread Power numen so that ephemera can take Infernal -- its hard to buy that these are "real" demons from Hell if they cannot possess people and if exorcism never has a role with them.
    Discorporate could use some sort of guideline (swarm rules?) as to how hard/easy it is to kill the creepy crawlies. Does a frag grenade...
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  • Deinos
    replied to Hunter: the Vigil 2E Kickstarter
    Huge improvement. 1e tactics struck me as extremely unfun, and I've been STing hunter for years and years and never seen players willingly take them. You also had to coordinate across the entire cell, ooc-wise, in character planning, and a lot of people already had ideas of what they wanted to do. Then there was the fact that so many are so niche, and you get a cumulative -3 penalty per additional tactic you used in a day. Simply put: you are already paying for tactics in terms of assigning the right attributes and abilities, and in using up your wp risking.

    Though here's a question:...
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  • I'd like it if Form Abilities scaled better.
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  • Deinos
    replied to Hunter: the Vigil 2E Kickstarter
    One of the very few things that survived from the playtest were the integrity mechanics of hunters, which I rather like, particularly formalized high/medium/low integrity 'sins' and conditions that differ on a pass vs fail.
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  • Deinos
    replied to Hunter: the Vigil 2E Kickstarter
    So should I assume that a crossover chronicle is going to almost necessarily entail a -3 to the hunter's breaking points forever or no?
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  • A beast that goes out of control from hunger gives people bad dreams. if you're doing worse than that, its on you, especially since if you're down there, a 1 round action can feed you fine (for example: any exercise of power as a tyrant). You can also boost 1 die feedings up to 8 or so (+2 horrorspawn, +3 hunger management, +1 feeding preference, +1 in lair).

    All the assumptions of beasts = bad also assume there are no villains at all in the chronicle. And I don't mean "lol just kill bad people." Smashing up a villain's hideout (nevermind killing people) is still good medium...
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  • Deinos
    replied to Hunter: the Vigil 2E Kickstarter
    "If a hunter believes that a kind zombie who chooses not to eat brains is not a monster, that’s fine"
    "From an out-of-character perspective, Code breaking points consider any creature that wields Dread Powers or Numina a monster — as long as the hunters know it is such a creature"
    "Actively and willingly helping a monster -3"

    So, can the hunter designate the non brain eating zombie as a non monster or not?
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  • Deinos
    replied to Hunter: the Vigil 2E Kickstarter
    Its a shame what happened to VASCU -- going from cops that were unusually principled by conspiracy standards to just another private mercenary organization.
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  • Its important to not overstate beastly feeding as uniquely horrible. Their feeding explicitly needn't be breaking point level: any assertion of power can feed a tyrant, for example. I don't find beasts doing anything out of line with vampires, prometheans, or hunters, either in my actual experience or in the books. People can even explicitly be willing; and I've had PCs volunteer themselves for such.



    You're supposed to enjoy the feeding in Beast. If you don't feed, the worst you will do is give people bad dreams. While bad dreams are bad, they're also something the protagonist...
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    Last edited by Deinos; 02-21-2020, 09:28 AM.

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  • I know about risen. The book also says you're not supposed to play one for long -- another example of the book's bad attitude.
    I brought up Geist because it simultaneously has more power while tethering its powers more strictly to ghost story schticks instead of a mix of ghost story stuff and random supernatural powers....
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Deinos
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