Announcement

Collapse
No announcement yet.

User Profile

Collapse
  • Filter
  • Time
  • Show
  • Source
Clear All
new posts

  • Plethora while still alive? What? No, you only need one from an NDE and then leave another at the actual death.

    So what? Why include the rule for Doppelgänger cannibalism in the first place? Either it's never going to happen and it's a waste of word count, or it's going to happen (because it's narratively interesting) and you'll have to circumvent other rules for it to still fit in the setting.

    A weird edge case is when you apply a rule in a way it's not meant to be applied in the first place or in combination with other rules in an obscure manner. In this case we apply...
    See more | Go to post

    Leave a comment:


  • I see your point about the former, but Doppelgänger who consume their counterparts are extremely likely to be Rank 2. Rank 1 Doppelgänger are both unlikely to find another Doppelgänger and unlikely to do anything with them, let alone consuming them. It's not a weird edge case when the book specifically includes mechanics for Doppelgänger to increase Rank in a unique way and the most common result would be ghosts described to be empowered by the Underworld through mechanics completely unrelated to the Underworld.
    See more | Go to post

    Leave a comment:


  • To be fair, it was stated during the Geist 2e development process that having the Bargain Manifestation was what defined a ghost as a Geist. That was changed sometime before the Kickstarter preview. Now the definition is Rank 3+, and does not have to include the Bargain Manifestation. It's commonly achieved by drinking from a River and fluffwise is definitely supposed to be because you drink from the River instead of only being dependent on Rank, but there are some potential situations where it's possible to drink and gain Rank without becoming a Geist (if you only increase to Rank 2) and to gain...
    See more | Go to post

    Leave a comment:


  • Riding the Wave is an alternative to resisting Frenzy when you face a Frenzy trigger.
    See more | Go to post

    Leave a comment:


  • As described Claimed suppresses the consciousness of the host and have the entity being in charge, not merging both consciousnesses. And yes, it generally adds unnatural physical changes to the host, but mostly because spirits (who are much more likely to use Claim) are quite unnatural. A ghost would make the host seem more like the ghost which means that the resurrected dog would look more like the ghost dog. It might also generate Dread Powers based on the Numina of the ghost dog.
    See more | Go to post

    Leave a comment:


  • Which means available Vitae and damage are at least partly separated. With such a separation it's not actually known how fast humans regain their Vitae potential since it's not stated. It could be when they heal the damage (which could vary depending on whether they receive medical attention, if the damage is upgraded, or if additional damage postpones the healing of the Vitae draining damage) or it could be after a set amount of time, such as every two days (which is the unmodified healing time for lethal damage) or every day (which is how often a phylactery containing a human soul produces ...
    See more | Go to post

    Leave a comment:


  • Grimoires will get expanded materials (primarily in new spells for making Grimoires out of weird things) but no rewrite. Doesn't really need it since they work as written and are not that confusing. It's imbued items that will get an update.
    See more | Go to post

    Leave a comment:


  • Tessie
    replied to Space Race in WtF
    While technology is a difficult theme to marry into the game, I really wouldn't say it doesn't have any place at all. I can totally see a pack of rural Iron Masters using Gift/Rite enhanced remote controlled drones (or maybe drone Fetishes with bound Raptor spirits that reveals Twilit entities on camera) to patrol their vast steppe/prairie territory.

    Still, the space race didn't inherently introduce technology with Uratha existence. Unless a pack was directly involved in NASA before the landings, Uratha would probably not go further than to investigate NASA and the returned pods once...
    See more | Go to post

    Leave a comment:


  • Depends on what part of nofather's description you focus on.
    Cursed is something that's individual rather than being the default like in Masquerade. They're not really more cursed than any other Clan, but it's much more noticeable so Nosferatus are more prone to wallowing in it.
    Ugly is also not necessarily the case since the Clan Bane makes them unsettling which can range from the sewer dwelling morlocks from Masquerade to being too beautiful.
    Lonely is definitely true, but still markedly different from Masquerade since it primarily only affects mortals and not fellow Kindred....
    See more | Go to post

    Leave a comment:


  • 1. Every single Sin-Eater that you will meet in the game is already a noteworthy character, and will be guaranteed to have exceptional traits as a result. Does it even matter that there are theoretical Sin-Eaters with unexceptional stats if you'll never encounter them in the game?

    2. I haven't replied to this thread in three days. I'm pretty sure that means you can Stop Shitting On Me Since I'm Obviously Not Interested In Participating In This Discussion And Found It Preferable To Leave Rather Than Arguing With You....
    See more | Go to post

    Leave a comment:


  • Tessie
    replied to Intelligent Animals
    I didn't think I would need to write a dissertation on the writer's intentionality (or lack thereof) relating to the absence of cancellation descriptors and the ludicrous consequences of interpreting them as deliberate.
    Despite what your recent posts implies I am quite capable of critical thought and just thought it funny to bring up that an oversight in the text happened to support Vent0's humorous comment....
    See more | Go to post

    Leave a comment:


  • Tessie
    replied to Intelligent Animals
    It's funny because it's not actually stated in Beast's Skin (Protean 3 animal form) how you turn back to your normal form. And duration is stated as indefinite so you can't wait it out either.
    See more | Go to post

    Leave a comment:


  • Tessie
    replied to Intelligent Animals
    I believe Cryptids from DtD could be intelligent enough for speech. They generally also come with other modifications but you don't have to include them. The only trait that all Cryptids share is their personal masquerade filter effect that makes humans forget them.
    See more | Go to post

    Leave a comment:


  • It's trivial not because it's something you can do under pressure, but because you can do it whenever during downtime or even between Scenes without any consequences, as currently written. And above-average Attributes are unexceptional for PCs since it's literally impossible not to start with at least one Attribute at 3+. The majority of players prefer their characters to be competent so they'd prefer to choose Keys that are unlocked with their highest Attributes.
    (Not to mention that the Storytelling System has an inherent problem in trying to map dot ratings to competence due to the ridiculous...
    See more | Go to post

    Leave a comment:


  • It's mechanically trivial to activate them and most if not all of them are trivially easy to end their Conditions prematurely. Often by spending the single charge you paid Plasm for.
    I have heard that this loop will be changed in the released version just because it's so easy to abuse, though.
    See more | Go to post

    Leave a comment:


  • Have a Key with an Unlock Attribute at 3 or more dots. Unlock a Haunt with that Key for one Plasm, spend another Plasm to ignore the Doom, and get more free Plasm than you just spent. Cancel the Haunt and repeat ad infinitum for literally infinite Plasm and all you need is to have an Unlock Attribute at 3+.
    See more | Go to post

    Leave a comment:


  • Tessie
    replied to First Vampires
    If it's truly referencing the Julii then the entire story is complete bullshit since vampires with Clans predated the Julii by at least a millennium.
    See more | Go to post

    Leave a comment:


  • Tessie
    replied to First Vampires
    They're only contradictory if you insist that the two groups called Founders are the same. Don't do that and it works out fine....
    See more | Go to post

    Leave a comment:


  • Ah, the BPG. Good catch. Reading further it's also restated in the BPG that travellers whose Dream Form is destroyed wake up where they first took on the Dream Form, which would be the moment they unmerged from the Horror.
    It's honestly quite weird how it works with no mentions of whether they simply don't have a body during such travels or if it's still merged (without the Beast's mind) with the Horror. It also departs from how absolutely anyone else (including unmerged Beasts travelling through another Beast's Lair) would logically be bodily present in the Astral if bodily transported...
    See more | Go to post

    Leave a comment:


  • I was going to answer point by point, but they're all dependent on other answers so it's difficult to do.

    It all depends on how the Beast enters their Lair. If only in Dream Form (implied by them meditating, though I'm not sure that's something Beasts can do innately) then the body remains wherever it's left regardless of what you do with your Dream Form. When the Dream Form dies, you get Soul Shocked. (It can cause a drop to 0 WP, but no one automatically loses all their WP due to dying in their Dream Form.)
    Once the Beast leaves the Lair the Horror remains behind. The Horror...
    See more | Go to post
    Last edited by Tessie; 11-28-2018, 12:10 PM.

    Leave a comment:

No activity results to display
Show More

Profile Sidebar

Collapse
Tessie
Tessie
Member
Last Activity: Today, 01:24 PM
Joined: 05-27-2016
Location: Sweden
Working...
X