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  • Tessie
    replied to Let's Read Half Damned
    Nothing wrong with references, imo. The Mikhaili and the thinning of their blood is properly introduced in this book, and the sidebar for Bereschligost clarifies that it's either just a rumour or something that only happened to that particular clan (which is supported by the fact that the thinning of Mikhaili blood is represented by their clan bane). They've simply adopted a VtM concept into VtR with its own spin. I actually like that.

    The problem is when the writers starts referencing stuff from WoD that hasn't been established in CofD. The werewolf text seems like they references...
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    Last edited by Tessie; Yesterday, 08:23 PM.

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  • Tessie
    replied to Let's Read Half Damned
    Speaking of Kinfolk (both written and capitalised on page 47), isn't that the WtA version of Wolf-Blooded? That even further cements that someone couldn't separate WoD from CofD.
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  • This. There's no rule for bursts with more than one weapon, and you can only shoot one per turn when shooting single round. If you want to do something with two firearms you'd have to come up with a Fighting Style for it....
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  • Tessie
    replied to Let's Read Half Damned
    I believe Gellydog refers to this sentence:
    "And so, the Gangrel slaughtered the Winter Kings down to the last one, and that one fled and started a new clan, debased and powerless though it was." (Emphasis mine.)...
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  • Tessie
    replied to World of Darkness: Inferno
    I don't know about first edition, but in second edition the possessing entity loses access to all Numina and Influences. Considering how fundamental an ephemeral's Influences is for the ephemeral it wouldn't be far from unreasonable that such an integral part of a demon would also be suppressed. But in the end I think you should choose what works best in the story, and keep it consistent once you've established it.
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  • Tessie
    replied to On 2e Ghoul Families
    Do you mean "what has changed between editions" or "how do I update from first to second edition"?
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  • "When casting a Rote from memory, using an Order’s recall techniques, the character may use dots in the associated Skill as a Yantra. The character must be free to make the mnemonic gestures to recall the Rote in order to benefit from the Skill bonus"
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  • It really depends on what your ST finds appropriate. There's no compiled guideline as to what's appropriate (aside from extended actions giving a -2 penalty to the next roll), but take a look at the written out effects of dramatic failures in the book for getting inspiration. There's a list of common actions in the book (starting on page 171), as well as dramatic failure consequences for every single power activation that has a roll.
    And as a tip, if you can't come up with a fitting consequence, the ST should say no to choosing a dramatic failure. Forcing it can disrupt the flow of the...
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  • "Note that the Avowed share many traits with changelings, but they are not changelings. Some
    traits are completely unique to changelings. If an advantage or trait is not listed below, do not
    assume fae-touched characters gain it."

    Right before that it says that you should follow regular character creation except adding the Lost template (i.e. step 5) which is were both Needle/Thread and Touchstones are added to changelings. The only reason Clarity is mentioned is because it's added in a later step 7 rather than step 5.


    Edit: However, they...
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    Last edited by Tessie; 12-10-2017, 11:34 PM.

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  • Exceptional Success is the term for the effect. Whether you reach it at 5+ successes or 3+ successes doesn't change the result. By having two different terms for the same effect based on how you achieve it you'll just end up causing confusion and unnecessary word count.
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  • Corrigan
    Corrigan posted a Visitor Message for Tessie
    I’d love to see the home brew of the moroi. Is it posted somewhere?
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  • Tessie
    replied to Let's Read Half Damned
    As others have already pointed out the choice of words was unfortunate for more reasons than just impoliteness.
    The reason I pointed out that it was also rude is because it's straddling the line between just a stated opinion ("I don't like this") and an attack against the artists/art direction ("this is shit"). It's a minor thing and I probably wouldn't have cared most other times, but there is also the context of the user having previously banned for a week for insulting VtR artists as well as other repeat offences. (Edit: In hindsight this might've been hobby moderation...
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    Last edited by Tessie; 12-08-2017, 02:06 PM.

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  • Tessie
    replied to Top 10 favorite/hated bloodlines
    Bloodlines I like:
    • Kerberos - The Social Predator. It's perfect for social Gangrels. Only downside is the boring no 10 Again bane. It's so boring we almost always forget about it, so at least it isn't particularly punishing for my character.
    • Khaibit - Awesome lore. Awesome powers. Only problem is retaining Obtenebration as the name for their bloodline gift in second edition. I don't mind Masquerade references, but it makes no sense when all the individual powers are in Egyptian.
    • Macellarius. Awesome fluff. They are monstrous in many, many ways, which makes them awesome...
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    Last edited by Tessie; 12-08-2017, 10:43 AM.

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  • Tessie
    replied to Top 10 favorite/hated bloodlines
    Made apparent by the fact that the latest version of Blood & Smoke is titled Vampire The Requiem Second Edition.
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  • Tessie
    replied to Let's Read Half Damned
    It was also a bit rude. There's nicer ways to state one's opinion than saying that something suck.

    I like the cover. It doesn't really convey what the book's about, but that might be difficult in this case. At least they made a good attempt after the extremely nondescript cover of Thousand Years of Night.
    As for the art inside the book; nothing was really breathtaking, but most of it was still interesting. While the quality wasn't always great from a purely technical standpoint (page 40 being somewhat unintentionally hilarious), almost all of the images had some action or details...
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    Last edited by Tessie; 12-07-2017, 08:01 PM.

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  • Well, fuck me. You're right. The name of the spell is Quicken Corpse and the text actually calls the subject a zombie, but any combat enhancing options only increases the stats of it.



    MtA's version of Possessed is the same text as in CofD (only change was a few cut sentences), and since Claim was removed there was no reason to have Controlled since its only purpose was being a prerequisite for Claim. Skimming through the rest of them I think you're mistaken about Claim being fused with another Manifestation...
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  • My bad. I've subscribed to all forums I'm interested in so I won't have to individually go through them for updates. That has the side effect of me not paying attention to what forum I might be posting in. Especially when the thread title isn't a context clue or easy to mistake for another like all these simple question threads.

    The only published Death spell to create zombie like creatures is Revenant (Death ••••) which, like the name implies, can be used to make revenants. But revenants are just ghosts possessing corpses which brings no physical change to the corpse. The...
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  • Weapons/Attacks:
    Type Damage Range Dice Pool
    Grapple 0B Melee 7 (in group), 1
    (alone)
    ...
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  • Or a vampire. Some Disciplines only cost 3 XP, and two of the common ones (available for all) grants free Attribute increases in addition to a bunch of other effects. Any vampires who buys Strength or Resilience without having maxed Vigor or Resilience aren't minmaxing correctly.


    Edit:
    My 331 XP vampire has actually bought two dots of Attributes. Wits 3 and Presence 2, and the former was only bought because it's a prerequisite for many Merits. Compare that to eight Skill dots spread over Occult, Brawl, Empathy, Expression and Socialize. That's 4 Skill dots per 1 Attribute...
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    Last edited by Tessie; 12-07-2017, 01:33 PM.

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  • In my experience only regular humans tend to buy attributes since the major splats' powers usually cost the same or less, and are far more powerful than attributes. Skills are way more common in our games.
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Tessie
Tessie
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Last Activity: Yesterday, 11:01 PM
Joined: 05-27-2016
Location: Sweden
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