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  • Elphilm
    replied to Nagaraja Thread
    That's as good a rule of thumb as any, and one I've been using for a long time. Anything less than several thousand members for each Clan feels too small, and at the opposite end of the spectrum, tens of thousands per Clan is too much for me. Exceptions are possible -- I like to think of the Giovanni as only having numbers comparable to the largest bloodlines, but with financial and political influence that rivals the major Clans, hence their status as a Clan....
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  • Elphilm
    replied to Nagaraja Thread
    One thing to keep in mind with the Nagaraja is that they were originally written when the concept of Paths of Enlightenment was only a few years old, and the game was far more ready to hand out Paths to player characters. Every vampire in the Sabbat was on a Path of Enlightenment, and the same was true for the bloodlines of the True Black Hand. DSotBH listed the preferred Paths of the Nagaraja as Death and the Soul, Self-Focus, Lilith, and Scorched Heart. Some of these Paths had nothing against killing humans as such; for example, the original Path of the Scorched Heart included the failure to...
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  • Elphilm
    replied to Nagaraja Thread
    I don't know the wording of the merit, so I can't comment on it. However, the original DSotBH weakness only talks about "blood points worth of flesh" whose only function is to restore lost Physical dice imposed by the weakness. The only reason the text says that a human body contains "10 blood points worth of flesh" is to indicate that Nagaraja need a new corpse every ten nights.

    Checking V20, the book does indeed explicitly call out that these "flesh points" add to blood pools, which I think is a mistake -- it's open to the exact kind of abuse you can...
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    Last edited by Elphilm; 03-22-2017, 05:20 AM.

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  • Elphilm
    replied to Nagaraja Thread
    Blood points come from blood. The only benefit the Nagaraja get from eating flesh is that it keeps their bodies from rotting. Eating flesh does not give them extra blood points.

    Nagaraja need dots in Nihilistics (2nd Edition) or the Vitreous Path of Necromancy (Revised, V20) to convert the energy of wraiths to blood points.
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  • Elphilm
    replied to True Brujah Weakness
    Thinking about this, I do like the implications of the proposed weakness. It would encourage Trujah characters to act according to their Natures more strongly than other vampires, reflecting a certain rigidity in thinking and predictableness in behavior that are fitting for the bloodline concept. What do people think, does limited Willpower regain have enough bite as a weakness?...
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  • Elphilm
    replied to True Brujah Weakness
    I've actually toyed with the idea of the same Discipline spread myself, for the reasons you list. Dominate, Fortitude, Temporis would also make the Trujah amusingly close to the Ventrue as far as natural aptitudes were concerned!
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  • Elphilm
    started a topic True Brujah Weakness

    True Brujah Weakness

    Has anyone toyed with alternatives to the Trujah weakness? No, fixing the True Brujah by removing them from the game is not an acceptable answer for the purpose of this thread.

    My issue with the official weakness is that it doesn't make the Trujah emotionless, it makes them bestial and impulsive. If you take a True Brujah and any other vampire with a reasonable Conscience/Conviction rating and have them make the same number of degeneration checks, the Trujah is likely to degenerate faster, and will have a harder time regaining lost Humanity/Path ratings. It seems to me that any...
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Elphilm
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