Hey hey!

I find myself finally needing to do some social influence in my game as after about a dozen game sessions of sword play, horse riding, Wyld Hunt evading and manse explosions, I finally find myself at a situation that I'm kinda stumped at: social influence.

My group has travelled halfway through the desert and arrived in a region that was undergoing some woes; bandits raided them frequently, an angry goddess retracted her water and their other god just vanished into thin air. They solved the problems, rather selflessly I might add (or as selflessly as you can...